Player Matchup

Cerberus
Cerberus
Dendymeister
Cerberus
Level 20
God Stats
14W - 4L
1,831 SR
Queue Stats
44W - 33L
1,428 Elo+
Solo
Poseidon
Poseidon
KTerminator
Poseidon
Level 8
God Stats
4W - 3L
1,239 SR
Queue Stats
11W - 10L
1,353 Elo+
Solo
Pele
Pele
OnmymommaBo
Pele
Level 27
God Stats
122W - 107L
1,617 SR
Queue Stats
306W - 358L
1,458 Elo+
Solo
Bellona
Bellona
kaijin-sensei
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
minimimi2319
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,537 SR
1,448 Elo+

VS

Team Averages
Level 26
1,575 SR
1,321 Elo+
Bastet
Bastet
Dannromer1
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,328 Elo+
Solo
Merlin
Merlin
DestroyerDragon7
Merlin
Level 36
God Stats
3W - 0L
1,643 SR
Queue Stats
30W - 39L
1,364 Elo+
Party 1
Ymir
Ymir
JVG0
Ymir
Level 25
God Stats
2W - 1L
1,731 SR
Queue Stats
75W - 87L
1,310 Elo+
Solo
Cupid
Cupid
JavierNvo69
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,102 Elo+
Party 1
Osiris
Osiris
SeñorUrtado
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dendymeister
Cerberus
15
4 / 5 / 5
10,986
549
11,688
16,069
17,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
KTerminator
Poseidon
16
7 / 12 / 4
11,226
561
13,730
13,988
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 2
8,391
420
3,098
12,979
4,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
8
0 / 13 / 1
6,338
317
3,653
18,155
11,005
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
minimimi2319
Sun Wukong
10
0 / 17 / 3
7,125
356
646
15,590
6,010

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dannromer1
Bastet
15
5 / 3 / 14
10,334
517
6,527
11,829
3,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
22 / 4 / 8
12,352
618
20,714
13,522
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
JVG0
Ymir
13
6 / 2 / 15
9,470
474
9,614
10,168
6,857
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 2 / 8
10,626
531
8,686
7,454
2,388
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
18
10 / 2 / 7
11,806
590
12,348
13,050
10,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
103
11
Kills
51
53
Deaths
13
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bastet
Dannromer1
Bastet
5
3
14
4
L
Cerberus
Dendymeister
Cerberus
4
5
5
1.3
W
22
4
8
6.5
W
Ymir
JVG0
Ymir
6
2
15
6.75
W
8
2
8
6
L
Poseidon
KTerminator
Poseidon
7
12
4
0.75
L
0
6
2
0.17
W
Osiris
10
2
7
6.75
L
Bellona
0
13
1
0.04
L
Sun Wukong
minimimi2319
Sun Wukong
0
17
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,815
Damage
57,889
76,781
Taken
56,023
44,068
Mitigated
28,088
2,509
Healing
10,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Dannromer1
Bastet
6,527
2,606
560
2,700
11,829
3,921
932
4,268
7,462
0
43,192
L
Cerberus
Dendymeister
Cerberus
11,688
630
0
1,823
16,069
17,774
262
6,661
9,408
43,108
0
W
20,714
2,840
339
1,312
13,522
4,706
2,481
5,850
7,476
84,005
0
W
Ymir
JVG0
Ymir
9,614
2,413
0
0
10,168
6,857
27
6,995
2,995
19,427
0
W
8,686
5,806
609
1,050
7,454
2,388
1,673
3,706
3,640
0
38,747
L
Poseidon
KTerminator
Poseidon
13,730
4,045
0
0
13,988
4,817
838
6,788
7,200
48,525
0
L
3,098
1,092
0
268
12,979
4,462
2,738
744
12,235
0
42,677
W
Osiris
12,348
6,097
0
3,933
13,050
10,216
2,579
3,907
9,032
0
77,819
L
Bellona
3,653
965
0
418
18,155
11,005
0
9,184
8,971
0
11,273
L
Sun Wukong
minimimi2319
Sun Wukong
646
570
0
0
15,590
6,010
0
6,951
8,639
0
6,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,066
Gold Earned
54,588
272
Minions Killed
437
0
Camps Cleared
0
1,613,183
Distance Traveled
1,809,096
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,334
517
70
4
0
421,441
0
L
Cerberus
10,986
549
85
4
0
377,393
10
W
Merlin
12,352
618
125
6
0
349,277
0
W
Ymir
9,470
474
20
1
0
353,811
2
W
Cupid
10,626
531
77
4
0
319,089
0
L
Poseidon
11,226
561
85
4
0
298,542
0
L
Pele
8,391
420
82
4
0
336,317
0
W
Osiris
11,806
590
145
7
0
365,478
3
L
Bellona
6,338
317
9
0
0
319,366
2
L
Sun Wukong
7,125
356
11
1
0
281,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role