Player Matchup

Neith
Neith
AstaWolf
Neith
Level 23
God Stats
3W - 2L
1,659 SR
Queue Stats
16W - 17L
1,397 Elo+
Party 3
Ra
Ra
DrAculatoyou
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,397 Elo+
Party 3
Artemis
Artemis
Whollyy
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,219 Elo+
Solo
Fenrir
Fenrir
melatorre
Fenrir
Level 10
God Stats
37W - 47L
1,212 SR
Queue Stats
214W - 252L
1,403 Elo+
Party 1
Thanatos
Thanatos
oscarfu_1403run
Thanatos
Level 5
God Stats
16W - 14L
1,500 SR
Queue Stats
193W - 200L
1,091 Elo+
Party 1
Team Averages
Level 12
1,474 SR
1,301 Elo+

VS

Team Averages
Level 17
1,326 SR
1,484 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Cloud_Strife_555
Kali
Level 28
God Stats
0W - 1L
1,250 SR
Queue Stats
7W - 5L
1,749 Elo+
Solo
Sol
Sol
The7thHokage84
Sol
Level 11
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
temp-969578
Ares
Level 5
God Stats
1W - 3L
1,265 SR
Queue Stats
56W - 83L
1,412 Elo+
Party 2
Bakasura
Bakasura
xd_waffel
Bakasura
Level 10
God Stats
10W - 13L
1,357 SR
Queue Stats
23W - 33L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AstaWolf
Neith
19
17 / 2 / 8
13,948
606
26,941
14,953
6,406
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 8 / 12
12,313
535
7,908
16,092
15,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Whollyy
Artemis
16
4 / 8 / 6
11,547
502
13,451
12,505
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
melatorre
Fenrir
17
10 / 6 / 5
12,086
525
11,292
14,921
9,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
12
0 / 10 / 3
9,110
396
1,733
17,502
5,783
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
18 / 4 / 4
14,149
615
19,890
21,100
18,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 6 / 7
8,045
350
1,941
10,655
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 11 / 10
8,642
376
655
10,720
2,090
14
0 / 7 / 8
9,166
399
2,335
18,505
16,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
xd_waffel
Bakasura
18
13 / 10 / 4
12,112
527
15,875
26,844
14,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
66
37
Kills
33
34
Deaths
38
34
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
18
4
4
5
W
Neith
AstaWolf
Neith
17
2
8
10.5
L
1
6
7
0.75
W
6
8
12
1.5
L
1
11
10
0.55
W
Artemis
Whollyy
Artemis
4
8
6
0.88
W
Fenrir
melatorre
Fenrir
10
6
5
2.08
W
Thanatos
0
10
3
0.15
L
0
7
8
0.57
L
Bakasura
xd_waffel
Bakasura
13
10
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,325
Damage
40,696
75,973
Taken
87,824
43,827
Mitigated
56,126
25,351
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
19,890
6,574
0
5,974
21,100
18,075
692
1,533
19,567
0
91,203
W
Neith
AstaWolf
Neith
26,941
17,051
0
5,974
14,953
6,406
5,912
1,137
13,525
0
69,796
L
1,941
581
366
1,732
10,655
4,276
156
1,445
9,210
0
24,074
W
7,908
1,948
852
6,861
16,092
15,564
1,750
749
15,038
65,474
0
L
655
209
0
124
10,720
2,090
0
763
9,957
9,704
0
W
Artemis
Whollyy
Artemis
13,451
7,737
0
73
12,505
6,216
5,625
328
12,177
0
62,517
W
Fenrir
melatorre
Fenrir
11,292
4,051
0
1,219
14,921
9,858
1,367
573
14,100
0
56,038
W
Thanatos
1,733
874
0
10,372
17,502
5,783
139
203
17,299
0
52,599
L
2,335
472
0
790
18,505
16,939
0
759
17,746
20,869
0
L
Bakasura
xd_waffel
Bakasura
15,875
9,434
0
4,871
26,844
14,746
0
3,408
23,436
0
74,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,004
Gold Earned
52,114
452
Minions Killed
364
0
Camps Cleared
0
1,915,796
Distance Traveled
1,662,677
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,149
615
136
6
0
452,475
0
W
Neith
13,948
606
100
4
0
409,820
3
L
Kali
8,045
350
39
2
0
263,345
1
W
Ra
12,313
535
107
5
0
303,077
0
L
Sol
8,642
376
17
1
0
233,654
5
W
Artemis
11,547
502
113
5
0
348,952
1
W
Fenrir
12,086
525
73
3
0
440,991
3
W
Thanatos
9,110
396
59
3
0
412,956
0
L
Ares
9,166
399
30
1
0
322,356
3
L
Bakasura
12,112
527
142
6
0
390,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role