Player Matchup

Sol
Sol
Ethan Smash3604
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
SamProYT6291
Ra
Level 5
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 2
Fenrir
Fenrir
Virgule666
Fenrir
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 6L
1,126 Elo+
Party 1
Guan Yu
Guan Yu
shirohinamiko
Guan Yu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 24L
1,126 Elo+
Party 1
Yemoja
Yemoja
traulich_Kulanz
Yemoja
Level 29
God Stats
3W - 7L
1,482 SR
Queue Stats
87W - 110L
1,312 Elo+
Solo
Team Averages
Level 9
1,464 SR
1,249 Elo+

VS

Team Averages
Level 18
1,403 SR
1,357 Elo+
Loki
Loki
GofiodelDuro
Loki
Level 7
God Stats
22W - 7L
1,500 SR
Queue Stats
199W - 155L
1,325 Elo+
Solo
Sobek
Sobek
I_UncleBen_I
Sobek
Level 26
God Stats
4W - 2L
1,280 SR
Queue Stats
5W - 5L
1,163 Elo+
Solo
Scylla
Scylla
Marterrorcore
Scylla
Level 29
God Stats
57W - 54L
1,556 SR
Queue Stats
74W - 88L
1,395 Elo+
Solo
Ares
Ares
THE-_BEAR100
Ares
Level 27
God Stats
4W - 5L
1,179 SR
Queue Stats
321W - 304L
1,400 Elo+
Solo
Medusa
Medusa
suedezu80
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 17 / 3
5,882
310
4,847
15,423
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 13 / 2
7,175
378
6,590
13,798
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Virgule666
Fenrir
8
2 / 6 / 3
6,673
351
2,742
9,202
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
12
3 / 6 / 2
7,546
397
7,007
19,764
14,121
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
2 / 3 / 3
7,671
404
9,807
13,257
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 7
12,833
675
14,724
10,657
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
5 / 0 / 17
8,944
471
5,374
12,605
9,300
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
13 / 1 / 14
9,740
513
19,387
9,232
3,510
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 10
9,766
514
3,846
10,385
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
suedezu80
Medusa
13
10 / 6 / 18
9,592
505
12,650
10,990
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
109
10
Kills
43
45
Deaths
10
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
17
3
0.09
W
10
1
7
13.5
W
5
0
17
13.5
W
13
1
14
20
L
3
13
2
0.31
W
5
2
10
5
L
Fenrir
Virgule666
Fenrir
2
6
3
0.58
L
Guan Yu
3
6
2
0.67
W
Medusa
suedezu80
Medusa
10
6
18
3.17
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,993
Damage
55,981
71,444
Taken
53,869
36,753
Mitigated
26,023
11,402
Healing
16,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,847
2,997
0
1,124
15,423
5,587
411
7,270
8,081
13,189
1,613
W
14,724
5,992
0
3,212
10,657
4,836
3,654
1,385
9,223
0
113,080
W
5,374
346
0
4,647
12,605
9,300
1,688
5,393
7,025
16,125
0
W
19,387
1,817
894
4,631
9,232
3,510
517
7,226
1,838
52,300
0
L
6,590
1,346
487
863
13,798
4,787
229
6,602
7,038
23,112
0
W
3,846
699
135
3,412
10,385
4,659
1,543
927
9,428
27,428
0
L
Fenrir
Virgule666
Fenrir
2,742
546
0
771
9,202
3,057
0
1,444
7,736
0
11,923
L
Guan Yu
7,007
755
909
4,304
19,764
14,121
756
7,307
12,303
0
23,223
W
Medusa
suedezu80
Medusa
12,650
8,777
0
0
10,990
3,718
1,501
5,355
5,558
0
26,835
L
9,807
554
1,281
1,663
13,257
9,201
0
5,478
7,679
28,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
50,875
130
Minions Killed
370
0
Camps Cleared
0
1,615,385
Distance Traveled
1,619,979
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,882
310
27
1
0
291,817
1
W
Loki
12,833
675
202
11
0
380,188
4
W
Sobek
8,944
471
30
2
0
331,826
1
W
Scylla
9,740
513
63
3
0
272,929
5
L
Ra
7,175
378
37
2
0
296,444
0
W
Ares
9,766
514
37
2
0
329,678
6
L
Fenrir
6,673
351
11
1
0
371,060
1
L
Guan Yu
7,546
397
30
2
0
339,314
1
W
Medusa
9,592
505
38
2
0
305,358
6
L
Yemoja
7,671
404
25
1
0
316,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role