Player Matchup

Ymir
Ymir
A8bas313
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Adri19789
Hou Yi
Level 22
God Stats
2W - 6L
1,266 SR
Queue Stats
263W - 261L
1,461 Elo+
Party 1
Janus
Janus
Rixpie
Janus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 59L
1,517 Elo+
Party 1
Chaac
Chaac
SorryYouEasy
Chaac
Level 46
God Stats
2W - 5L
1,585 SR
Queue Stats
57W - 56L
1,415 Elo+
Party 1
Olorun
Olorun
Trevikk
Olorun
Level 32
God Stats
12W - 16L
1,512 SR
Queue Stats
111W - 139L
1,340 Elo+
Solo
Team Averages
Level 47
1,473 SR
1,447 Elo+

VS

Team Averages
Level 47
1,430 SR
1,481 Elo+
Cabrakan
Cabrakan
DronMr
Cabrakan
Level 41
God Stats
7W - 8L
1,676 SR
Queue Stats
148W - 175L
1,447 Elo+
Party 3
Raijin
Raijin
Prophiii
Raijin
Level 87
God Stats
13W - 7L
1,500 SR
Queue Stats
375W - 310L
1,600 Elo+
Party 2
Chernobog
Chernobog
Rormina
Chernobog
Level 31
God Stats
22W - 21L
1,484 SR
Queue Stats
108W - 140L
1,407 Elo+
Party 3
Thanatos
Thanatos
Skareik77480
Thanatos
Level 28
God Stats
1W - 3L
1,166 SR
Queue Stats
12W - 9L
1,529 Elo+
Party 2
Cu Chulainn
Cu Chulainn
greylumina
Cu Chulainn
Level 47
God Stats
8W - 13L
1,325 SR
Queue Stats
234W - 290L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 4 / 1
6,123
340
3,901
10,595
5,996
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
Adri19789
Hou Yi
13
1 / 3 / 0
8,027
446
3,628
9,189
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Rixpie
Janus
13
0 / 6 / 1
8,002
445
4,148
13,204
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 6 / 0
9,468
526
13,914
16,519
18,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
Trevikk
Olorun
15
2 / 4 / 0
8,743
486
9,428
13,673
5,093
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DronMr
Cabrakan
14
4 / 2 / 6
9,160
509
8,795
9,339
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Raijin
Prophiii
Raijin
19
13 / 0 / 6
12,391
688
19,743
12,725
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Rormina
Chernobog
15
1 / 1 / 6
9,220
512
4,606
8,358
2,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Skareik77480
Thanatos
16
4 / 3 / 11
9,901
550
6,417
13,868
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
greylumina
Cu Chulainn
14
1 / 5 / 3
8,907
495
6,345
14,831
8,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
11
Kills
23
23
Deaths
11
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
1
0.13
L
Hou Yi
Adri19789
Hou Yi
1
3
0
0.33
W
Cabrakan
DronMr
Cabrakan
4
2
6
3.5
W
Raijin
Prophiii
Raijin
13
0
6
16
L
Janus
Rixpie
Janus
0
6
1
0.08
W
Chernobog
Rormina
Chernobog
1
1
6
4
W
Thanatos
Skareik77480
Thanatos
4
3
11
3.17
L
8
6
0
1.33
L
Olorun
Trevikk
Olorun
2
4
0
0.5
W
Cu Chulainn
greylumina
Cu Chulainn
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,019
Damage
45,906
63,180
Taken
59,121
36,465
Mitigated
30,837
11,721
Healing
23,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,901
692
0
0
10,595
5,996
216
5,629
4,926
18,583
0
L
Hou Yi
Adri19789
Hou Yi
3,628
1,160
0
1,371
9,189
2,945
1,184
4,324
4,811
0
48,059
W
Cabrakan
DronMr
Cabrakan
8,795
832
0
2,048
9,339
8,644
0
1,669
7,639
28,457
0
W
Raijin
Prophiii
Raijin
19,743
2,025
182
4,083
12,725
5,533
556
5,061
7,614
102,242
0
L
Janus
Rixpie
Janus
4,148
201
0
1,625
13,204
3,661
0
5,072
7,978
49,966
0
W
Chernobog
Rormina
Chernobog
4,606
1,699
0
3,279
8,358
2,820
732
934
7,355
0
65,033
W
Thanatos
Skareik77480
Thanatos
6,417
2,094
0
12,912
13,868
5,198
182
3,693
10,129
0
53,534
L
13,914
3,371
0
3,790
16,519
18,770
768
6,892
9,427
0
59,967
L
Olorun
Trevikk
Olorun
9,428
6,638
449
4,486
13,673
5,093
0
7,162
6,165
59,129
0
W
Cu Chulainn
greylumina
Cu Chulainn
6,345
1,983
0
1,202
14,831
8,642
520
5,844
8,907
6,181
38,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,363
Gold Earned
49,579
396
Minions Killed
501
0
Camps Cleared
0
1,515,166
Distance Traveled
1,630,296
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,123
340
14
1
0
261,290
0
L
Hou Yi
8,027
446
90
5
0
320,709
0
W
Cabrakan
9,160
509
41
2
0
288,893
6
W
Raijin
12,391
688
194
11
0
346,673
4
L
Janus
8,002
445
93
5
0
317,240
2
W
Chernobog
9,220
512
102
6
0
287,729
2
W
Thanatos
9,901
550
79
4
0
352,485
0
L
Chaac
9,468
526
81
5
0
316,699
0
L
Olorun
8,743
486
118
7
0
299,228
1
W
Cu Chulainn
8,907
495
85
5
0
354,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role