Player Matchup

Athena
Athena
BusierStatue
Athena
Level 14
God Stats
2W - 0L
1,678 SR
Queue Stats
9W - 12L
1,409 Elo+
Party 1
Tyr
Tyr
Chimberkaw
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Gengarrss
Apollo
Level 65
God Stats
9W - 5L
1,555 SR
Queue Stats
129W - 127L
1,425 Elo+
Party 1
Ao Kuang
Ao Kuang
K1nGonz0
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,356 Elo+
Party 1
Ra
Ra
me_and_my_slimes
Ra
Level 16
God Stats
6W - 4L
1,643 SR
Queue Stats
15W - 18L
1,360 Elo+
Party 1
Team Averages
Level 40
1,575 SR
1,410 Elo+

VS

Team Averages
Level 26
1,403 SR
1,417 Elo+
Chaac
Chaac
AMGLEJOKER
Chaac
Level 17
God Stats
5W - 10L
1,330 SR
Queue Stats
33W - 52L
1,366 Elo+
Solo
Cerberus
Cerberus
CptThunderBandit
Cerberus
Level 3
God Stats
12W - 13L
1,265 SR
Queue Stats
24W - 29L
1,192 Elo+
Party 2
Bakasura
Bakasura
HuiBichii
Bakasura
Level 13
God Stats
0W - 1L
1,343 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Modest1993
Anubis
Level 17
God Stats
7W - 7L
1,549 SR
Queue Stats
124W - 112L
1,419 Elo+
Solo
Medusa
Medusa
THE6LAST6DRAGON6
Medusa
Level 81
God Stats
15W - 11L
1,527 SR
Queue Stats
30W - 26L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 1 / 1
7,171
398
1,040
12,607
5,324
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
12 / 0 / 7
10,665
593
15,338
11,410
13,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Gengarrss
Apollo
15
3 / 2 / 6
9,536
530
9,897
10,608
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
K1nGonz0
Ao Kuang
16
7 / 3 / 4
10,107
562
8,457
13,262
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 2 / 4
8,969
498
3,527
7,656
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 6 / 1
7,778
432
2,738
10,526
8,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 3 / 1
6,979
388
1,774
9,739
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
HuiBichii
Bakasura
11
2 / 6 / 0
7,277
404
4,906
10,811
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Modest1993
Anubis
14
4 / 7 / 1
8,675
482
10,731
13,622
7,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 3
7,772
432
8,242
11,289
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
24
Kills
8
8
Deaths
25
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
6
1
0.08
W
Athena
0
1
1
0.5
W
12
0
7
15.5
L
1
3
1
0.5
W
Apollo
Gengarrss
Apollo
3
2
6
3
L
Bakasura
HuiBichii
Bakasura
2
6
0
0.33
W
Ao Kuang
K1nGonz0
Ao Kuang
7
3
4
3
L
Anubis
Modest1993
Anubis
4
7
1
0.64
L
1
3
3
0.83
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,259
Damage
28,391
55,543
Taken
55,987
29,151
Mitigated
29,161
15,024
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
2,738
1,033
0
1,254
10,526
8,017
694
1,192
9,334
0
38,471
W
Athena
1,040
58
0
5
12,607
5,324
0
3,835
8,772
17,196
0
W
15,338
4,674
0
4,760
11,410
13,284
296
1,632
9,683
0
56,295
L
1,774
0
359
1,909
9,739
5,371
50
3,073
6,618
14,185
0
W
Apollo
Gengarrss
Apollo
9,897
5,628
0
5,994
10,608
3,271
2,086
1,349
9,259
0
69,344
L
Bakasura
HuiBichii
Bakasura
4,906
3,448
0
2,271
10,811
4,769
351
3,050
7,751
0
24,169
W
Ao Kuang
K1nGonz0
Ao Kuang
8,457
2,963
0
2,871
13,262
4,566
0
3,031
10,231
64,337
0
L
Anubis
Modest1993
Anubis
10,731
333
122
4,273
13,622
7,474
585
4,470
9,008
51,615
0
L
8,242
3,688
755
4,181
11,289
3,530
510
1,031
10,252
0
47,840
W
3,527
398
39
1,355
7,656
2,706
0
2,658
4,644
35,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,448
Gold Earned
38,481
417
Minions Killed
337
0
Camps Cleared
0
1,687,021
Distance Traveled
1,476,209
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,778
432
71
4
0
244,520
4
W
Athena
7,171
398
32
2
0
343,459
1
W
Tyr
10,665
593
91
5
0
393,719
4
L
Cerberus
6,979
388
45
3
0
248,616
2
W
Apollo
9,536
530
107
6
0
294,808
7
L
Bakasura
7,277
404
53
3
0
374,524
2
W
Ao Kuang
10,107
562
104
6
0
336,638
1
L
Anubis
8,675
482
86
5
0
279,439
4
L
Medusa
7,772
432
82
5
0
329,110
4
W
Ra
8,969
498
83
5
0
318,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role