Player Matchup

Sobek
Sobek
Bobdowa
Sobek
Level 27
God Stats
7W - 8L
1,534 SR
Queue Stats
113W - 114L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Danielza
Nu Wa
Level 38
God Stats
12W - 16L
1,374 SR
Queue Stats
151W - 195L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
PatataFilosofal
Danzaburou
Level 23
God Stats
10W - 14L
1,431 SR
Queue Stats
24W - 43L
1,350 Elo+
Party 1
Camazotz
Camazotz
PratM22
Camazotz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 73L
1,312 Elo+
Solo
Odin
Odin
Zebulah
Odin
Level 24
God Stats
4W - 6L
1,501 SR
Queue Stats
110W - 160L
1,342 Elo+
Party 1
Team Averages
Level 28
1,468 SR
1,365 Elo+

VS

Team Averages
Level 20
1,524 SR
1,388 Elo+
Bellona
Bellona
GianPiere3104
Bellona
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 20L
1,495 Elo+
Solo
Olorun
Olorun
HanderRF
Olorun
Level 27
God Stats
3W - 3L
1,302 SR
Queue Stats
71W - 95L
1,277 Elo+
Solo
Tiamat
Tiamat
Skalar420
Tiamat
Level 18
God Stats
21W - 21L
1,639 SR
Queue Stats
51W - 59L
1,311 Elo+
Solo
Yemoja
Yemoja
SnowWiind
Yemoja
Level 7
God Stats
4W - 2L
1,624 SR
Queue Stats
30W - 34L
1,551 Elo+
Solo
Loki
Loki
alsa2000
Loki
Level 21
God Stats
41W - 41L
1,553 SR
Queue Stats
298W - 285L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bobdowa
Sobek
11
2 / 1 / 2
7,020
501
4,991
9,841
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Danielza
Nu Wa
13
2 / 4 / 1
7,403
529
6,301
7,162
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
PatataFilosofal
Danzaburou
10
1 / 1 / 1
5,836
417
3,755
5,076
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
PratM22
Camazotz
11
2 / 4 / 1
7,130
509
2,169
11,332
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Zebulah
Odin
10
0 / 5 / 1
6,065
433
3,002
9,001
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
10 / 1 / 2
8,592
614
8,536
8,076
6,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
HanderRF
Olorun
10
0 / 4 / 2
5,905
422
5,880
8,671
3,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Skalar420
Tiamat
13
2 / 2 / 2
7,421
530
3,306
8,152
4,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
SnowWiind
Yemoja
12
1 / 0 / 1
7,403
529
4,481
6,731
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
2 / 0 / 8
7,144
510
4,615
7,032
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
15
15
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bobdowa
Sobek
2
1
2
3
L
Nu Wa
Danielza
Nu Wa
2
4
1
0.63
W
Bellona
10
1
2
11
W
Olorun
HanderRF
Olorun
0
4
2
0.25
L
Danzaburou
PatataFilosofal
Danzaburou
1
1
1
1.5
L
Camazotz
PratM22
Camazotz
2
4
1
0.63
W
Tiamat
Skalar420
Tiamat
2
2
2
1.5
W
Yemoja
SnowWiind
Yemoja
1
0
1
1.5
L
Odin
Zebulah
Odin
0
5
1
0.1
W
Loki
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,218
Damage
26,818
42,412
Taken
38,662
20,398
Mitigated
21,143
13,536
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bobdowa
Sobek
4,991
673
0
3,774
9,841
6,403
0
5,779
4,062
25,050
0
L
Nu Wa
Danielza
Nu Wa
6,301
2,019
281
819
7,162
2,338
118
2,083
5,079
31,087
0
W
Bellona
8,536
3,990
0
1,348
8,076
6,448
521
1,975
5,761
0
46,101
W
Olorun
HanderRF
Olorun
5,880
2,608
196
1,807
8,671
3,365
0
3,802
4,807
26,198
0
L
Danzaburou
PatataFilosofal
Danzaburou
3,755
1,121
0
1,787
5,076
1,519
0
3,740
1,336
0
25,102
L
Camazotz
PratM22
Camazotz
2,169
883
0
5,174
11,332
3,707
0
1,255
10,077
0
38,437
W
Tiamat
Skalar420
Tiamat
3,306
486
0
3,216
8,152
4,559
593
1,968
5,993
41,974
0
W
Yemoja
SnowWiind
Yemoja
4,481
2,098
1,357
1,495
6,731
4,933
0
1,578
5,091
36,799
0
L
Odin
Zebulah
Odin
3,002
1,037
0
1,701
9,001
6,431
0
810
8,191
0
18,470
W
Loki
4,615
1,135
0
1,025
7,032
1,838
162
1,414
5,443
0
23,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
36,465
272
Minions Killed
308
0
Camps Cleared
0
1,172,594
Distance Traveled
1,324,090
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,020
501
34
2
0
275,376
4
L
Nu Wa
7,403
529
64
5
0
223,238
2
W
Bellona
8,592
614
81
6
0
290,711
2
W
Olorun
5,905
422
46
3
0
218,560
0
L
Danzaburou
5,836
417
52
4
0
193,168
3
L
Camazotz
7,130
509
85
6
0
245,031
3
W
Tiamat
7,421
530
75
5
0
261,911
3
W
Yemoja
7,403
529
68
5
0
255,556
3
L
Odin
6,065
433
37
3
0
235,781
4
W
Loki
7,144
510
38
3
0
297,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role