Player Matchup

Scylla
Scylla
DarthAna
Scylla
Level 26
God Stats
4W - 11L
1,299 SR
Queue Stats
61W - 107L
1,337 Elo+
Party 3
Loki
Loki
Exclusiven
Loki
Level 26
God Stats
6W - 9L
1,500 SR
Queue Stats
23W - 34L
1,330 Elo+
Solo
Cthulhu
Cthulhu
LeviVanHallen
Cthulhu
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
82W - 162L
1,334 Elo+
Party 3
Danzaburou
Danzaburou
SyaKKuyS
Danzaburou
Level 33
God Stats
4W - 7L
1,272 SR
Queue Stats
134W - 248L
1,331 Elo+
Party 3
Athena
Athena
glaxyyy
Athena
Level 28
God Stats
5W - 12L
1,565 SR
Queue Stats
86W - 173L
1,329 Elo+
Party 3
Team Averages
Level 28
1,427 SR
1,332 Elo+

VS

Team Averages
Level 11
1,427 SR
1,161 Elo+
Sol
Sol
Dubolom2000
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,130 Elo+
Party 1
Cerberus
Cerberus
Seefen
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,297 Elo+
Party 2
The Morrigan
The Morrigan
XaKeReS
The Morrigan
Level 8
God Stats
1W - 3L
1,260 SR
Queue Stats
1W - 5L
1,130 Elo+
Party 1
Kukulkan
Kukulkan
bubalube
Kukulkan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,130 Elo+
Party 1
Neith
Neith
ya6aaa
Neith
Level 11
God Stats
17W - 17L
1,376 SR
Queue Stats
30W - 39L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarthAna
Scylla
20
6 / 5 / 7
12,690
423
14,759
17,585
7,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 5 / 2
14,504
483
15,643
20,376
8,718
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
19
1 / 2 / 5
12,477
416
10,978
27,014
22,744
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SyaKKuyS
Danzaburou
16
4 / 6 / 3
10,928
364
13,829
21,287
8,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
glaxyyy
Athena
15
0 / 7 / 10
10,912
364
8,583
40,978
26,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 7
16,190
540
29,749
19,217
10,006
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Seefen
Cerberus
18
4 / 6 / 8
13,487
450
14,275
30,148
39,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
XaKeReS
The Morrigan
19
2 / 9 / 6
13,245
442
9,751
20,168
13,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
bubalube
Kukulkan
20
12 / 6 / 5
15,152
505
34,125
16,693
7,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ya6aaa
Neith
18
3 / 3 / 6
12,563
419
12,487
13,054
5,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
57
24
Kills
25
25
Deaths
24
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
DarthAna
Scylla
6
5
7
1.9
W
4
0
7
7.5
L
13
5
2
2.8
L
Cthulhu
1
2
5
1.75
W
Cerberus
Seefen
Cerberus
4
6
8
1.33
L
Danzaburou
SyaKKuyS
Danzaburou
4
6
3
0.92
W
The Morrigan
XaKeReS
The Morrigan
2
9
6
0.56
W
Kukulkan
bubalube
Kukulkan
12
6
5
2.42
L
Athena
glaxyyy
Athena
0
7
10
0.71
W
Neith
ya6aaa
Neith
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,792
Damage
100,387
127,240
Taken
99,280
73,561
Mitigated
75,537
31,020
Healing
34,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DarthAna
Scylla
14,759
964
289
1,887
17,585
7,758
86
9,300
7,928
72,006
0
W
29,749
8,897
236
12,398
19,217
10,006
8,022
6,390
12,773
145,647
7,653
L
15,643
6,758
0
3,787
20,376
8,718
0
10,791
9,441
0
98,769
L
Cthulhu
10,978
1,006
983
6,110
27,014
22,744
517
20,614
6,175
70,281
0
W
Cerberus
Seefen
Cerberus
14,275
1,071
0
7,948
30,148
39,107
797
11,669
18,162
57,750
0
L
Danzaburou
SyaKKuyS
Danzaburou
13,829
6,478
0
7,660
21,287
8,164
1,090
14,991
6,028
0
62,412
W
The Morrigan
XaKeReS
The Morrigan
9,751
2,491
751
5,178
20,168
13,500
405
4,280
15,469
84,884
3,841
W
Kukulkan
bubalube
Kukulkan
34,125
4,169
0
3,292
16,693
7,385
1,474
6,022
10,565
86,507
0
L
Athena
glaxyyy
Athena
8,583
1,871
0
10,304
40,978
26,177
0
26,125
14,301
38,577
0
W
Neith
ya6aaa
Neith
12,487
4,599
0
4,449
13,054
5,539
874
5,075
7,918
0
65,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,511
Gold Earned
70,637
560
Minions Killed
648
0
Camps Cleared
0
2,765,244
Distance Traveled
2,542,459
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,690
423
119
4
0
551,921
0
W
Sol
16,190
540
216
7
0
524,582
0
L
Loki
14,504
483
166
6
0
581,422
0
L
Cthulhu
12,477
416
144
5
0
563,628
3
W
Cerberus
13,487
450
103
3
0
549,783
5
L
Danzaburou
10,928
364
83
3
0
505,398
2
W
The Morrigan
13,245
442
108
4
0
433,156
2
W
Kukulkan
15,152
505
125
4
0
516,354
2
L
Athena
10,912
364
48
2
0
562,875
3
W
Neith
12,563
419
96
3
0
518,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role