Player Matchup

Ah Puch
Ah Puch
AchievementEagle
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ChaoticPatriot
Fenrir
Level 101
God Stats
2W - 2L
1,299 SR
Queue Stats
419W - 433L
1,530 Elo+
Party 1
Hachiman
Hachiman
Nerfosus
Hachiman
Level 86
God Stats
1W - 0L
1,567 SR
Queue Stats
3W - 1L
1,638 Elo+
Party 2
Neith
Neith
One Vile GT
Neith
Level 153
God Stats
5W - 1L
1,906 SR
Queue Stats
174W - 146L
1,536 Elo+
Solo
Chernobog
Chernobog
dillpickles5000
Chernobog
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,768 Elo+
Party 2
Team Averages
Level 116
1,554 SR
1,594 Elo+

VS

Team Averages
Level 104
1,492 SR
1,514 Elo+
Sobek
Sobek
BrotherFiend
Sobek
Level 104
God Stats
2W - 10L
1,500 SR
Queue Stats
459W - 492L
1,523 Elo+
Solo
Anhur
Anhur
DarkandDelicious
Anhur
Level 114
God Stats
5W - 8L
1,738 SR
Queue Stats
625W - 620L
1,550 Elo+
Solo
Nox
Nox
SvoLoaf
Nox
Level 100
God Stats
9W - 9L
1,500 SR
Queue Stats
714W - 678L
1,535 Elo+
Solo
Chernobog
Chernobog
TridenT55
Chernobog
Level 69
God Stats
2W - 1L
1,562 SR
Queue Stats
50W - 40L
1,478 Elo+
Solo
Vulcan
Vulcan
weednotseed420
Vulcan
Level 131
God Stats
0W - 3L
1,162 SR
Queue Stats
109W - 137L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 12
10,426
802
20,598
10,459
3,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 12
8,567
659
4,839
10,836
14,093
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Nerfosus
Hachiman
17
2 / 1 / 15
9,702
746
11,025
9,729
4,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 3 / 12
11,170
859
15,873
15,442
6,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
dillpickles5000
Chernobog
19
9 / 2 / 11
10,971
844
9,732
12,566
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
8,203
631
6,315
20,097
21,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 6 / 6
9,307
716
8,691
13,685
5,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
16
3 / 3 / 6
9,423
725
11,341
9,235
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
TridenT55
Chernobog
16
4 / 5 / 5
9,580
737
11,989
14,410
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 3
8,247
634
8,729
10,476
4,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
25
Kills
13
14
Deaths
25
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
1
5
6
0.8
W
0
6
12
1
L
3
6
6
1
W
Hachiman
Nerfosus
Hachiman
2
1
15
9.5
W
10
3
12
5.33
L
Nox
3
3
6
2
L
Chernobog
TridenT55
Chernobog
4
5
5
1.3
W
Chernobog
dillpickles5000
Chernobog
9
2
11
7.25
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,067
Damage
47,065
59,032
Taken
67,903
35,181
Mitigated
43,725
29,844
Healing
18,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,598
991
3,622
4,369
10,459
3,976
485
5,133
5,326
37,866
0
L
6,315
432
1,013
4,500
20,097
21,684
0
5,170
14,927
14,671
0
W
4,839
1,250
1,695
2,140
10,836
14,093
304
5,055
5,781
0
5,435
L
8,691
3,420
1,120
2,736
13,685
5,526
102
4,601
9,084
0
14,201
W
Hachiman
Nerfosus
Hachiman
11,025
3,869
1,522
2,340
9,729
4,007
1,217
4,027
5,702
0
28,030
W
15,873
7,291
1,765
7,251
15,442
6,806
1,485
8,150
7,292
0
28,590
L
Nox
11,341
1,288
1,341
1,312
9,235
4,590
0
3,009
6,226
29,327
0
L
Chernobog
TridenT55
Chernobog
11,989
4,916
792
2,534
14,410
7,241
0
4,316
10,094
0
26,410
W
Chernobog
dillpickles5000
Chernobog
9,732
5,936
1,073
4,067
12,566
6,299
2,301
4,020
8,546
0
35,320
L
8,729
3,693
1,379
1,356
10,476
4,684
0
3,502
6,974
21,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,836
Gold Earned
44,760
152
Minions Killed
144
0
Camps Cleared
0
1,092,619
Distance Traveled
1,056,657
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,426
802
52
4
0
224,745
6
L
Sobek
8,203
631
13
1
0
208,687
5
W
Fenrir
8,567
659
1
0
0
212,736
0
L
Anhur
9,307
716
11
1
0
201,512
0
W
Hachiman
9,702
746
29
2
0
245,484
2
W
Neith
11,170
859
31
2
0
203,630
0
L
Nox
9,423
725
52
4
0
223,103
0
L
Chernobog
9,580
737
38
3
0
217,069
3
W
Chernobog
10,971
844
39
3
0
206,024
0
L
Vulcan
8,247
634
30
2
0
206,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role