Player Matchup

Cthulhu
Cthulhu
Ffffffttt
Cthulhu
Level 23
God Stats
21W - 14L
1,522 SR
Queue Stats
102W - 89L
1,267 Elo+
Party 3
Fenrir
Fenrir
Pointless56
Fenrir
Level 19
God Stats
9W - 12L
1,388 SR
Queue Stats
29W - 45L
1,236 Elo+
Party 3
Artemis
Artemis
Rajjala
Artemis
Level 18
God Stats
20W - 16L
1,463 SR
Queue Stats
26W - 39L
1,253 Elo+
Party 3
Bellona
Bellona
SimplyBetterLad
Bellona
Level 1
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Hades
Hades
rag128nar
Hades
Level 29
God Stats
7W - 11L
1,295 SR
Queue Stats
15W - 22L
1,254 Elo+
Solo
Team Averages
Level 18
1,434 SR
1,302 Elo+

VS

Team Averages
Level 14
1,459 SR
1,333 Elo+
Rama
Rama
Cheplen09
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,288 Elo+
Party 1
Geb
Geb
HARBISON20
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,295 Elo+
Party 1
Erlang Shen
Erlang Shen
JoyfX
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
Julian81349
Nox
Level 17
God Stats
3W - 8L
1,293 SR
Queue Stats
79W - 117L
1,302 Elo+
Party 2
Bellona
Bellona
MilaAxolotl
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ffffffttt
Cthulhu
12
5 / 0 / 8
8,023
535
3,839
6,038
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
13
12 / 1 / 5
9,038
603
6,717
6,003
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Rajjala
Artemis
12
1 / 1 / 12
7,883
526
3,092
3,822
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 5
9,739
649
6,220
8,112
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
rag128nar
Hades
14
6 / 0 / 3
8,726
582
7,332
8,500
4,413
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
0 / 6 / 0
5,714
381
3,669
9,732
2,462
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 0
6,140
409
2,572
13,497
9,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
JoyfX
Erlang Shen
1
0 / 1 / 0
4,428
295
37
605
132
8
0 / 10 / 0
5,414
361
3,905
8,795
2,596
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
MilaAxolotl
Bellona
9
1 / 7 / 1
6,181
412
2,340
8,632
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
2
30
Kills
1
2
Deaths
30
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
0
6
0
0
W
Cthulhu
Ffffffttt
Cthulhu
5
0
8
9
L
0
6
0
0
L
Erlang Shen
JoyfX
Erlang Shen
0
1
0
0
L
0
10
0
0
L
Bellona
MilaAxolotl
Bellona
1
7
1
0.21
W
Fenrir
12
1
5
14.5
W
Artemis
Rajjala
Artemis
1
1
12
7
W
6
0
5
8.5
W
Hades
rag128nar
Hades
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,200
Damage
12,523
32,475
Taken
41,261
20,040
Mitigated
19,186
11,456
Healing
4,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,669
1,940
282
1,918
9,732
2,462
0
2,734
6,948
0
26,105
W
Cthulhu
Ffffffttt
Cthulhu
3,839
419
325
1,419
6,038
5,177
888
860
5,178
30,568
0
L
2,572
590
0
1,379
13,497
9,159
225
3,478
9,919
21,147
0
L
Erlang Shen
JoyfX
Erlang Shen
37
37
0
0
605
132
0
0
605
0
944
L
3,905
117
0
310
8,795
2,596
64
2,423
6,347
18,987
0
L
Bellona
MilaAxolotl
Bellona
2,340
1,047
0
215
8,632
4,837
0
2,144
6,271
0
16,894
W
Fenrir
6,717
1,578
0
1,992
6,003
2,653
714
578
5,425
0
34,042
W
Artemis
Rajjala
Artemis
3,092
1,222
0
536
3,822
1,805
1,930
317
3,505
0
34,613
W
6,220
1,873
0
2,794
8,112
5,992
1,586
2,206
5,906
0
66,003
W
Hades
rag128nar
Hades
7,332
584
222
4,168
8,500
4,413
2,232
2,516
5,984
36,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,409
Gold Earned
27,877
376
Minions Killed
144
0
Camps Cleared
0
1,408,348
Distance Traveled
945,415
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,714
381
50
3
0
214,030
5
W
Cthulhu
8,023
535
41
3
0
276,814
0
L
Geb
6,140
409
35
2
0
233,915
1
L
Erlang Shen
4,428
295
1
0
0
31,245
0
L
Nox
5,414
361
30
2
0
229,415
0
L
Bellona
6,181
412
28
2
0
236,810
0
W
Fenrir
9,038
603
71
5
0
319,050
0
W
Artemis
7,883
526
64
4
0
263,303
0
W
Bellona
9,739
649
134
9
0
317,316
1
W
Hades
8,726
582
66
4
0
231,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role