Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CasDegollado
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,381 Elo+
Solo
Neith
Neith
XxRuFiNyOxX
Neith
Level 108
God Stats
48W - 32L
1,593 SR
Queue Stats
336W - 313L
1,474 Elo+
Party 1
Da Ji
Da Ji
catalinuJR3
Da Ji
Level 101
God Stats
4W - 1L
1,946 SR
Queue Stats
395W - 357L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
polferrer43
Kumbhakarna
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
487W - 453L
1,474 Elo+
Party 1
Team Averages
Level 79
1,608 SR
1,457 Elo+

VS

Team Averages
Level 71
1,468 SR
1,397 Elo+
Zeus
Zeus
Kalni_Makar
Zeus
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 157L
1,389 Elo+
Solo
Hun Batz
Hun Batz
Postman-Twxt
Hun Batz
Level 56
God Stats
3W - 3L
1,517 SR
Queue Stats
131W - 147L
1,392 Elo+
Party 2
Bacchus
Bacchus
huertoss
Bacchus
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
150W - 178L
1,401 Elo+
Solo
Erlang Shen
Erlang Shen
temp-392172
Erlang Shen
Level 66
God Stats
3W - 3L
1,416 SR
Queue Stats
341W - 386L
1,428 Elo+
Solo
Neith
Neith
thxyou666_YT
Neith
Level 80
God Stats
12W - 17L
1,410 SR
Queue Stats
89W - 101L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 3 / 1
5,466
420
1,511
6,697
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
10
1 / 3 / 1
6,165
474
1,828
5,780
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 5 / 2
6,556
504
8,880
10,047
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 1
7,839
603
4,396
8,179
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
polferrer43
Kumbhakarna
11
2 / 2 / 2
6,635
510
2,406
11,057
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 0
7,744
596
5,782
4,280
1,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Postman-Twxt
Hun Batz
13
2 / 2 / 4
7,360
566
3,522
7,184
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
huertoss
Bacchus
11
3 / 1 / 3
7,120
548
4,997
7,186
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
temp-392172
Erlang Shen
13
2 / 2 / 1
7,686
591
4,129
7,580
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 5
7,186
553
7,856
8,420
2,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
15
15
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
1
0.17
L
Tiamat
1
3
1
0.5
W
5
1
0
5
W
Hun Batz
Postman-Twxt
Hun Batz
2
2
4
2
L
3
5
2
0.8
L
2
2
1
1.25
W
Bacchus
huertoss
Bacchus
3
1
3
4.5
L
Kumbhakarna
polferrer43
Kumbhakarna
2
2
2
1.5
W
Erlang Shen
temp-392172
Erlang Shen
2
2
1
1.25
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,021
Damage
26,286
41,760
Taken
34,650
18,456
Mitigated
14,739
13,908
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,511
450
0
4,177
6,697
2,011
0
1,556
5,141
0
21,533
L
Tiamat
1,828
285
0
438
5,780
3,247
428
2,838
2,942
20,865
0
W
5,782
1,111
0
1,039
4,280
1,351
632
1,139
3,011
43,736
0
W
Hun Batz
Postman-Twxt
Hun Batz
3,522
1,371
123
995
7,184
2,441
493
468
6,708
0
42,960
L
8,880
4,334
0
3,393
10,047
3,134
0
2,995
7,052
0
43,076
L
4,396
1,674
0
2,095
8,179
4,416
98
0
8,179
0
43,823
W
Bacchus
huertoss
Bacchus
4,997
310
0
2,307
7,186
4,150
0
850
6,336
15,171
0
L
Kumbhakarna
polferrer43
Kumbhakarna
2,406
553
123
3,682
11,057
5,648
0
3,390
7,667
14,131
0
W
Erlang Shen
temp-392172
Erlang Shen
4,129
1,961
0
2,373
7,580
4,314
111
328
7,234
0
43,229
W
7,856
3,051
516
5,441
8,420
2,483
760
1,293
7,127
0
45,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,661
Gold Earned
37,096
254
Minions Killed
365
0
Camps Cleared
0
1,099,503
Distance Traveled
1,240,971
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,466
420
42
3
0
204,492
3
L
Tiamat
6,165
474
38
3
0
211,603
3
W
Zeus
7,744
596
81
6
0
226,935
4
W
Hun Batz
7,360
566
77
6
0
264,886
4
L
Neith
6,556
504
68
5
0
191,478
1
L
Da Ji
7,839
603
85
7
0
253,508
0
W
Bacchus
7,120
548
22
2
0
248,587
5
L
Kumbhakarna
6,635
510
21
2
0
238,422
1
W
Erlang Shen
7,686
591
96
7
0
265,611
3
W
Neith
7,186
553
89
7
0
234,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role