Player Matchup

Anhur
Anhur
Cyderrrr
Anhur
Level 14
God Stats
18W - 20L
1,500 SR
Queue Stats
86W - 81L
1,747 Elo+
Solo
Ratatoskr
Ratatoskr
MACACOUMADELICIA
Ratatoskr
Level 28
God Stats
7W - 4L
1,665 SR
Queue Stats
348W - 349L
1,595 Elo+
Solo
Kukulkan
Kukulkan
Révérend
Kukulkan
Level 18
God Stats
24W - 26L
1,651 SR
Queue Stats
41W - 40L
1,573 Elo+
Solo
Ymir
Ymir
hornetgsr
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,931 Elo+
Solo
Mercury
Mercury
wat3rman
Mercury
Level 26
God Stats
20W - 13L
1,769 SR
Queue Stats
100W - 78L
1,631 Elo+
Solo
Team Averages
Level 18
1,617 SR
1,695 Elo+

VS

Team Averages
Level 16
1,453 SR
1,690 Elo+
Ares
Ares
Doctorinfo
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FakeLizard
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 29L
1,721 Elo+
Party 1
Bellona
Bellona
JunoNewno
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,803 Elo+
Party 2
Nemesis
Nemesis
KermitHatesElmo
Nemesis
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
237W - 215L
1,625 Elo+
Solo
Ra
Ra
Pascalushel
Ra
Level 6
God Stats
1W - 1L
1,265 SR
Queue Stats
37W - 29L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cyderrrr
Anhur
11
2 / 4 / 3
6,496
464
6,547
9,341
2,669
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
11
1 / 4 / 3
7,358
526
2,600
14,054
4,754
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
Révérend
Kukulkan
12
2 / 5 / 4
7,113
508
6,247
7,240
2,207
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 7 / 3
5,373
384
2,632
9,306
4,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
wat3rman
Mercury
14
5 / 3 / 2
7,982
570
5,952
10,599
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 8
9,034
645
6,904
10,616
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
14
5 / 2 / 10
8,653
618
13,193
7,019
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
JunoNewno
Bellona
15
4 / 1 / 5
8,976
641
8,628
7,682
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 2 / 3
7,853
561
3,122
8,594
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 3 / 5
8,319
594
8,468
7,384
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
10
Kills
23
23
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cyderrrr
Anhur
2
4
3
0.88
W
10
2
8
7
W
Neith
5
2
10
5
W
Bellona
JunoNewno
Bellona
4
1
5
6.5
W
0
2
3
0.75
L
Ratatoskr
1
4
3
0.63
W
4
3
5
2.17
L
Kukulkan
Révérend
Kukulkan
2
5
4
0.8
L
Ymir
0
7
3
0.21
L
Mercury
wat3rman
Mercury
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,978
Damage
40,315
50,540
Taken
41,295
18,672
Mitigated
23,613
9,266
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cyderrrr
Anhur
6,547
3,619
0
2,583
9,341
2,669
0
1,780
7,561
0
37,970
W
6,904
454
0
1,602
10,616
8,147
349
4,776
5,840
10,928
0
W
Neith
13,193
7,032
0
2,990
7,019
2,492
2,317
1,338
5,681
0
59,153
W
Bellona
JunoNewno
Bellona
8,628
3,380
0
1,714
7,682
6,840
114
649
7,033
0
58,131
W
3,122
954
0
3,610
8,594
3,286
186
1,564
7,030
0
51,072
L
Ratatoskr
2,600
579
0
4,820
14,054
4,754
0
3,057
10,887
0
25,860
W
8,468
1,232
314
1,877
7,384
2,848
0
552
6,832
59,695
0
L
Kukulkan
Révérend
Kukulkan
6,247
425
0
250
7,240
2,207
0
3,058
4,084
35,341
0
L
Ymir
2,632
279
0
88
9,306
4,635
0
3,978
5,184
10,256
0
L
Mercury
wat3rman
Mercury
5,952
2,389
0
1,525
10,599
4,407
0
3,035
7,452
0
42,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
42,835
276
Minions Killed
448
0
Camps Cleared
0
1,350,416
Distance Traveled
1,410,080
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,496
464
64
5
0
247,017
4
W
Ares
9,034
645
10
1
0
306,908
5
W
Neith
8,653
618
93
7
0
233,870
5
W
Bellona
8,976
641
140
10
0
290,067
3
W
Nemesis
7,853
561
98
7
0
298,384
3
L
Ratatoskr
7,358
526
41
3
0
273,453
3
W
Ra
8,319
594
107
8
0
280,851
4
L
Kukulkan
7,113
508
73
5
0
267,631
6
L
Ymir
5,373
384
14
1
0
248,701
0
L
Mercury
7,982
570
84
6
0
313,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role