Player Matchup

Danzaburou
Danzaburou
Jahownd
Danzaburou
Level 148
God Stats
2W - 4L
1,286 SR
Queue Stats
100W - 120L
1,551 Elo+
Solo
Artio
Artio
MysticalMale
Artio
Level 130
God Stats
31W - 11L
2,087 SR
Queue Stats
445W - 345L
1,649 Elo+
Party 2
Baron Samedi
Baron Samedi
ovoFabes
Baron Samedi
Level 86
God Stats
20W - 9L
1,809 SR
Queue Stats
116W - 131L
1,563 Elo+
Party 2
Team Averages
Level 121
1,727 SR
1,588 Elo+

VS

Team Averages
Level 117
1,564 SR
1,575 Elo+
Scylla
Scylla
Ashytoflashy
Scylla
Level 158
God Stats
7W - 4L
1,640 SR
Queue Stats
390W - 358L
1,567 Elo+
Party 1
Osiris
Osiris
BeanieBabey
Osiris
Level 40
God Stats
1W - 0L
1,488 SR
Queue Stats
4W - 4L
1,582 Elo+
Solo
Ne Zha
Ne Zha
JAYHARB
Ne Zha
Level 154
God Stats
50W - 36L
1,564 SR
Queue Stats
338W - 323L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jahownd
Danzaburou
7
0 / 1 / 0
6,264
569
1,579
3,100
1,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 2 / 1
7,038
640
3,067
9,524
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ovoFabes
Baron Samedi
11
1 / 4 / 0
7,287
662
4,459
9,131
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 1 / 3
8,409
764
6,636
4,924
1,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
12
2 / 0 / 5
7,928
721
6,439
6,029
4,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
JAYHARB
Ne Zha
11
1 / 1 / 4
7,697
700
5,125
6,985
2,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
7
7
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
1
3
5.5
W
Osiris
2
0
5
4.5
W
Ne Zha
JAYHARB
Ne Zha
1
1
4
3
L
Danzaburou
Jahownd
Danzaburou
0
1
0
0
L
0
2
1
0.25
L
Baron Samedi
ovoFabes
Baron Samedi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,105
Damage
18,200
21,755
Taken
17,938
13,100
Mitigated
8,622
5,822
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,636
218
174
2,779
4,924
1,656
0
1,875
2,939
33,405
0
W
Osiris
6,439
1,935
0
1,772
6,029
4,552
884
3,097
2,676
0
18,529
W
Ne Zha
JAYHARB
Ne Zha
5,125
1,207
0
3,513
6,985
2,414
542
2,218
4,665
0
40,252
L
Danzaburou
Jahownd
Danzaburou
1,579
480
0
1,419
3,100
1,158
0
615
2,310
0
11,097
L
3,067
208
80
2,080
9,524
8,207
0
2,366
6,933
9,471
0
L
Baron Samedi
ovoFabes
Baron Samedi
4,459
98
376
1,867
9,131
3,735
0
3,691
5,240
28,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,589
Gold Earned
24,034
97
Minions Killed
153
0
Camps Cleared
0
460,869
Distance Traveled
656,228
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,409
764
58
5
0
197,890
1
W
Osiris
7,928
721
30
3
0
228,192
4
W
Ne Zha
7,697
700
65
6
0
230,146
0
L
Danzaburou
6,264
569
28
3
0
112,653
1
L
Artio
7,038
640
10
1
0
149,014
0
L
Baron Samedi
7,287
662
59
5
0
199,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role