Player Matchup

Danzaburou
Danzaburou
ChamitoJones
Danzaburou
Level 29
God Stats
7W - 5L
1,539 SR
Queue Stats
61W - 58L
1,474 Elo+
Solo
Ratatoskr
Ratatoskr
IMP_xXDarkviozXx
Ratatoskr
Level 23
God Stats
6W - 3L
1,426 SR
Queue Stats
21W - 10L
1,456 Elo+
Party 1
Achilles
Achilles
Luis17_CR
Achilles
Level 29
God Stats
11W - 9L
1,582 SR
Queue Stats
125W - 104L
1,600 Elo+
Solo
Vulcan
Vulcan
XwATOMICwX
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,411 Elo+
Party 1
Zeus
Zeus
a55555555dh
Zeus
Level 29
God Stats
1W - 0L
1,444 SR
Queue Stats
93W - 96L
1,507 Elo+
Solo
Team Averages
Level 28
1,499 SR
1,490 Elo+

VS

Team Averages
Level 13
1,517 SR
1,535 Elo+
Hera
Hera
BlackHodor78
Hera
Level 29
God Stats
15W - 10L
1,775 SR
Queue Stats
96W - 97L
1,503 Elo+
Solo
Anubis
Anubis
InsuranceLife
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,659 Elo+
Solo
Amaterasu
Amaterasu
MJKILLER10
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,549 Elo+
Solo
Neith
Neith
MistySalamander
Neith
Level 16
God Stats
3W - 4L
1,312 SR
Queue Stats
251W - 277L
1,464 Elo+
Solo
Yemoja
Yemoja
Molsonn
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChamitoJones
Danzaburou
20
10 / 3 / 7
14,899
596
15,383
17,086
6,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ratatoskr
18
12 / 5 / 5
13,462
538
17,523
17,070
11,288
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
Luis17_CR
Achilles
19
4 / 1 / 7
12,701
508
12,656
21,610
17,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
XwATOMICwX
Vulcan
20
8 / 5 / 12
13,653
546
16,693
11,160
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 3 / 5
13,079
523
14,106
16,091
4,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 5
13,426
537
19,974
18,591
6,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 8 / 5
13,179
527
17,677
23,471
12,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
MJKILLER10
Amaterasu
16
4 / 7 / 6
10,874
435
12,522
22,836
17,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 1
8,180
327
2,648
6,227
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Molsonn
Yemoja
13
0 / 16 / 4
9,086
363
1,848
24,178
11,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
43
Kills
17
17
Deaths
44
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
W
Danzaburou
ChamitoJones
Danzaburou
10
3
7
4.5
W
Ratatoskr
12
5
5
2.9
L
10
8
5
1.56
W
Achilles
Luis17_CR
Achilles
4
1
7
7.5
L
Amaterasu
MJKILLER10
Amaterasu
4
7
6
1
L
0
4
1
0.13
L
Yemoja
Molsonn
Yemoja
0
16
4
0.13
W
Vulcan
XwATOMICwX
Vulcan
8
5
12
2.8
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,361
Damage
54,669
83,017
Taken
95,303
44,085
Mitigated
49,938
25,493
Healing
16,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,974
7,453
0
2,522
18,591
6,774
1,948
4,911
13,205
88,805
0
W
Danzaburou
ChamitoJones
Danzaburou
15,383
8,288
0
8,395
17,086
6,812
9,148
6,835
10,251
0
106,448
W
Ratatoskr
17,523
5,931
145
4,399
17,070
11,288
684
7,507
9,563
0
79,765
L
17,677
991
0
6,770
23,471
12,389
1,274
5,470
17,846
62,245
0
W
Achilles
Luis17_CR
Achilles
12,656
4,575
0
3,783
21,610
17,291
993
12,410
9,200
0
60,375
L
Amaterasu
MJKILLER10
Amaterasu
12,522
7,894
0
5,208
22,836
17,188
245
7,391
15,340
0
49,511
L
2,648
829
0
1,485
6,227
1,796
705
1,636
4,591
0
29,828
L
Yemoja
Molsonn
Yemoja
1,848
377
338
606
24,178
11,791
284
11,391
12,762
20,013
0
W
Vulcan
XwATOMICwX
Vulcan
16,693
6,949
0
1,510
11,160
4,026
731
4,882
6,278
80,224
0
W
14,106
1,928
494
6,767
16,091
4,668
2,058
7,865
8,226
82,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,794
Gold Earned
54,745
631
Minions Killed
407
0
Camps Cleared
0
2,160,140
Distance Traveled
1,704,502
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,426
537
159
6
0
383,735
0
W
Danzaburou
14,899
596
170
7
0
455,388
1
W
Ratatoskr
13,462
538
118
5
0
473,741
2
L
Anubis
13,179
527
104
4
0
329,776
3
W
Achilles
12,701
508
94
4
0
504,738
3
L
Amaterasu
10,874
435
63
3
0
422,615
1
L
Neith
8,180
327
52
2
0
215,265
5
L
Yemoja
9,086
363
29
1
0
353,111
0
W
Vulcan
13,653
546
142
6
0
443,208
2
W
Zeus
13,079
523
107
4
0
283,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role