Player Matchup

Izanami
Izanami
Diimitrii
Izanami
Level 7
God Stats
7W - 6L
1,439 SR
Queue Stats
10W - 12L
1,346 Elo+
Party 1
Bellona
Bellona
JézuSama
Bellona
Level 5
God Stats
1W - 1L
1,220 SR
Queue Stats
1W - 2L
1,250 Elo+
Party 1
Danzaburou
Danzaburou
LaLoiLaBourAmoin
Danzaburou
Level 18
God Stats
11W - 3L
1,710 SR
Queue Stats
16W - 17L
1,276 Elo+
Party 1
Chang'e
Chang'e
Nakimaru
Chang'e
Level 29
God Stats
4W - 2L
1,516 SR
Queue Stats
15W - 15L
1,243 Elo+
Party 1
Nemesis
Nemesis
Uroborosse
Nemesis
Level 27
God Stats
7W - 6L
1,386 SR
Queue Stats
16W - 14L
1,309 Elo+
Party 1
Team Averages
Level 17
1,454 SR
1,285 Elo+

VS

Team Averages
Level 10
1,566 SR
1,449 Elo+
Kukulkan
Kukulkan
Madpro100
Kukulkan
Level 3
God Stats
1W - 1L
1,789 SR
Queue Stats
3W - 5L
1,382 Elo+
Solo
Arachne
Arachne
Zeldeets
Arachne
Level 27
God Stats
38W - 27L
1,504 SR
Queue Stats
103W - 88L
1,369 Elo+
Solo
Kuzenbo
Kuzenbo
kzMuppet
Kuzenbo
Level 10
God Stats
5W - 3L
1,535 SR
Queue Stats
7W - 8L
1,496 Elo+
Party 2
Bellona
Bellona
putsi
Bellona
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Artemis
Artemis
upetakisLT
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diimitrii
Izanami
17
7 / 2 / 4
10,279
514
7,448
8,039
4,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
JézuSama
Bellona
14
2 / 6 / 3
9,007
450
5,221
14,624
9,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LaLoiLaBourAmoin
Danzaburou
16
4 / 0 / 6
10,301
515
9,749
11,431
4,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Nakimaru
Chang'e
18
6 / 3 / 9
10,548
527
13,883
14,101
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Uroborosse
Nemesis
17
5 / 2 / 8
10,545
527
7,144
12,522
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Madpro100
Kukulkan
14
0 / 8 / 3
8,258
413
6,525
9,602
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Zeldeets
Arachne
16
6 / 7 / 2
9,823
491
13,521
17,475
7,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
kzMuppet
Kuzenbo
14
1 / 4 / 3
7,614
381
4,891
10,781
12,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
putsi
Bellona
15
6 / 5 / 0
9,063
453
11,283
17,712
15,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
upetakisLT
Artemis
1
0 / 0 / 0
3,687
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
24
Kills
13
13
Deaths
24
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Diimitrii
Izanami
7
2
4
4.5
W
Bellona
JézuSama
Bellona
2
6
3
0.58
W
Danzaburou
LaLoiLaBourAmoin
Danzaburou
4
0
6
7
L
Kukulkan
Madpro100
Kukulkan
0
8
3
0.19
W
Chang'e
Nakimaru
Chang'e
6
3
9
3.5
W
Nemesis
Uroborosse
Nemesis
5
2
8
4.5
L
Arachne
Zeldeets
Arachne
6
7
2
1
L
Kuzenbo
kzMuppet
Kuzenbo
1
4
3
0.63
L
Bellona
putsi
Bellona
6
5
0
1.2
L
Artemis
upetakisLT
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,445
Damage
36,220
60,717
Taken
55,570
29,830
Mitigated
38,842
21,250
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Diimitrii
Izanami
7,448
4,878
0
1,220
8,039
4,128
1,682
2,348
5,647
0
54,904
W
Bellona
JézuSama
Bellona
5,221
2,240
0
948
14,624
9,169
860
1,294
13,290
0
28,164
W
Danzaburou
LaLoiLaBourAmoin
Danzaburou
9,749
5,298
0
3,352
11,431
4,658
3,498
3,821
7,472
0
64,067
L
Kukulkan
Madpro100
Kukulkan
6,525
1,290
0
0
9,602
3,379
687
2,575
6,854
43,429
0
W
Chang'e
Nakimaru
Chang'e
13,883
884
3,196
7,359
14,101
5,391
444
2,915
10,970
66,271
0
W
Nemesis
Uroborosse
Nemesis
7,144
2,514
0
5,175
12,522
6,484
185
1,937
10,489
0
65,552
L
Arachne
Zeldeets
Arachne
13,521
9,469
0
2,775
17,475
7,837
22
6,261
10,879
0
58,626
L
Kuzenbo
kzMuppet
Kuzenbo
4,891
1,629
0
740
10,781
12,052
17
2,493
7,843
25,948
0
L
Bellona
putsi
Bellona
11,283
2,946
0
3,434
17,712
15,574
184
1,917
15,605
8,342
33,563
L
Artemis
upetakisLT
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,680
Gold Earned
38,445
502
Minions Killed
281
0
Camps Cleared
0
1,808,477
Distance Traveled
1,364,414
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,279
514
95
5
0
339,349
0
W
Bellona
9,007
450
51
3
0
366,662
1
W
Danzaburou
10,301
515
116
6
0
353,643
0
L
Kukulkan
8,258
413
82
4
0
311,749
5
W
Chang'e
10,548
527
124
6
0
360,122
0
W
Nemesis
10,545
527
116
6
0
388,701
0
L
Arachne
9,823
491
97
5
0
394,413
3
L
Kuzenbo
7,614
381
35
2
0
331,759
7
L
Bellona
9,063
453
67
3
0
326,493
2
L
Artemis
3,687
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role