Player Matchup

Hera
Hera
FragileEgo5135
Hera
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,444 Elo+
Solo
Thanatos
Thanatos
Indign
Thanatos
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,303 Elo+
Solo
Cerberus
Cerberus
Poco0506
Cerberus
Level 26
God Stats
7W - 6L
1,256 SR
Queue Stats
477W - 534L
1,394 Elo+
Solo
Aphrodite
Aphrodite
best_healer_ever
Aphrodite
Level 5
God Stats
29W - 24L
1,500 SR
Queue Stats
77W - 57L
1,231 Elo+
Solo
Jing Wei
Jing Wei
bossman360quicks
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,473 Elo+
Solo
Team Averages
Level 13
1,451 SR
1,369 Elo+

VS

Team Averages
Level 35
1,538 SR
1,362 Elo+
Heimdallr
Heimdallr
Gustin the BOSS
Heimdallr
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,176 Elo+
Solo
Neith
Neith
JacoboYurr
Neith
Level 25
God Stats
33W - 22L
1,612 SR
Queue Stats
134W - 130L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
Treymasterflex5
Guan Yu
Level 108
God Stats
8W - 6L
1,657 SR
Queue Stats
334W - 311L
1,509 Elo+
Party 2
Scylla
Scylla
acquitedlikeoj
Scylla
Level 27
God Stats
15W - 16L
1,285 SR
Queue Stats
89W - 93L
1,310 Elo+
Party 1
Hel
Hel
inara4766
Hel
Level 10
God Stats
8W - 9L
1,638 SR
Queue Stats
48W - 52L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 2
11,515
523
13,502
13,132
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Indign
Thanatos
15
4 / 9 / 4
10,079
458
7,060
21,324
7,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Poco0506
Cerberus
14
1 / 7 / 2
8,152
371
4,566
20,256
13,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
15
6 / 3 / 7
11,164
507
14,610
23,195
14,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 11 / 7
9,098
414
6,879
21,904
7,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gustin the BOSS
Heimdallr
15
2 / 12 / 8
9,900
450
8,622
16,234
6,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
18
15 / 4 / 7
11,946
543
27,254
15,328
6,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 3 / 13
11,202
509
25,843
22,050
25,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 4 / 6
10,735
488
13,426
12,991
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 0 / 0
5,993
272
0
102
12

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
23
Kills
34
36
Deaths
23
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
8
6
2
1.5
W
Heimdallr
Gustin the BOSS
Heimdallr
2
12
8
0.5
L
Thanatos
Indign
Thanatos
4
9
4
0.67
W
Neith
15
4
7
4.63
L
Cerberus
Poco0506
Cerberus
1
7
2
0.29
W
8
3
13
4.83
W
9
4
6
3
L
Aphrodite
6
3
7
3.17
L
4
11
7
0.68
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,617
Damage
75,145
99,811
Taken
66,705
46,982
Mitigated
42,202
40,545
Healing
19,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,502
3,931
178
1,592
13,132
4,389
1,491
1,773
11,225
64,021
0
W
Heimdallr
Gustin the BOSS
Heimdallr
8,622
5,475
0
1,284
16,234
6,340
1,402
9,204
6,910
0
48,327
L
Thanatos
Indign
Thanatos
7,060
2,557
0
11,475
21,324
7,076
369
5,083
16,067
0
45,550
W
Neith
27,254
19,801
0
5,064
15,328
6,052
2,156
8,604
6,617
0
70,184
L
Cerberus
Poco0506
Cerberus
4,566
188
0
3,315
20,256
13,818
75
2,007
18,163
38,975
0
W
25,843
2,964
1,032
9,488
22,050
25,514
334
9,347
12,537
1,691
75,498
W
13,426
1,381
0
2,257
12,991
4,284
725
5,048
7,861
59,047
0
L
Aphrodite
14,610
950
8,002
15,983
23,195
14,608
414
2,371
20,688
45,528
0
L
6,879
5,697
0
0
21,904
7,091
950
2,568
19,238
0
31,740
W
0
0
0
0
102
12
0
0
102
116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,008
Gold Earned
49,776
411
Minions Killed
366
0
Camps Cleared
0
1,905,423
Distance Traveled
1,883,605
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,515
523
123
6
0
365,207
2
W
Heimdallr
9,900
450
75
3
0
343,125
0
L
Thanatos
10,079
458
72
3
0
365,173
1
W
Neith
11,946
543
103
5
0
374,249
0
L
Cerberus
8,152
371
102
5
0
360,884
0
W
Guan Yu
11,202
509
106
5
0
412,137
1
W
Scylla
10,735
488
81
4
0
411,567
0
L
Aphrodite
11,164
507
63
3
0
438,202
0
L
Jing Wei
9,098
414
51
2
0
375,957
1
W
Hel
5,993
272
1
0
0
342,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role