Player Matchup

Thanatos
Thanatos
D0ugieIsFresh
Thanatos
Level 22
God Stats
7W - 5L
1,759 SR
Queue Stats
101W - 71L
1,483 Elo+
Solo
Merlin
Merlin
lightswing180
Merlin
Level 23
God Stats
25W - 24L
1,502 SR
Queue Stats
39W - 50L
1,324 Elo+
Party 1
Bacchus
Bacchus
xActionTrollx
Bacchus
Level 27
God Stats
10W - 4L
1,756 SR
Queue Stats
164W - 167L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
xJorgieTrollx
Danzaburou
Level 28
God Stats
18W - 25L
1,543 SR
Queue Stats
137W - 158L
1,340 Elo+
Party 1
Sun Wukong
Sun Wukong
xKsDeStiNy_x
Sun Wukong
Level 26
God Stats
15W - 15L
1,453 SR
Queue Stats
62W - 96L
1,326 Elo+
Party 1
Team Averages
Level 25
1,603 SR
1,365 Elo+

VS

Team Averages
Level 18
1,489 SR
1,280 Elo+
Athena
Athena
Ffffffttt
Athena
Level 23
God Stats
21W - 19L
1,342 SR
Queue Stats
102W - 89L
1,276 Elo+
Party 3
Osiris
Osiris
Julian81349
Osiris
Level 17
God Stats
1W - 1L
1,711 SR
Queue Stats
79W - 117L
1,316 Elo+
Party 2
Merlin
Merlin
MilaAxolotl
Merlin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 48L
1,300 Elo+
Party 2
Fenrir
Fenrir
Pointless56
Fenrir
Level 19
God Stats
9W - 12L
1,413 SR
Queue Stats
29W - 45L
1,245 Elo+
Party 3
Artemis
Artemis
Rajjala
Artemis
Level 18
God Stats
20W - 16L
1,479 SR
Queue Stats
26W - 39L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D0ugieIsFresh
Thanatos
9
9 / 0 / 6
6,705
671
5,443
4,007
1,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 5
6,745
675
5,683
2,642
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
9
5 / 1 / 2
6,065
607
3,979
5,836
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
xJorgieTrollx
Danzaburou
9
2 / 2 / 1
5,715
572
4,453
4,978
1,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
xKsDeStiNy_x
Sun Wukong
12
4 / 0 / 2
6,746
675
2,704
5,705
2,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ffffffttt
Athena
7
1 / 2 / 2
4,943
494
2,824
6,356
2,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
6
0 / 5 / 0
3,896
390
636
6,951
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
5
0 / 9 / 0
3,838
384
2,109
6,652
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
8
1 / 3 / 0
4,942
494
2,884
7,180
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Rajjala
Artemis
7
1 / 5 / 1
4,526
453
2,979
4,683
1,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
24
Kills
3
3
Deaths
24
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
D0ugieIsFresh
Thanatos
9
0
6
12
L
Athena
Ffffffttt
Athena
1
2
2
1
L
Osiris
0
5
0
0
L
Merlin
0
9
0
0
L
Fenrir
1
3
0
0.33
L
Artemis
Rajjala
Artemis
1
5
1
0.3
W
4
0
5
6.5
W
Bacchus
5
1
2
6
W
Danzaburou
xJorgieTrollx
Danzaburou
2
2
1
1.25
W
Sun Wukong
xKsDeStiNy_x
Sun Wukong
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,262
Damage
11,432
23,168
Taken
31,822
9,871
Mitigated
11,741
10,062
Healing
2,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
D0ugieIsFresh
Thanatos
5,443
1,421
0
4,141
4,007
1,522
0
685
3,206
0
18,248
L
Athena
Ffffffttt
Athena
2,824
889
0
891
6,356
2,662
0
1,557
4,799
9,938
0
L
Osiris
636
60
0
15
6,951
2,934
0
2,765
3,884
0
9,337
L
Merlin
2,109
542
0
0
6,652
1,425
0
2,314
4,036
10,653
0
L
Fenrir
2,884
499
0
1,804
7,180
3,124
0
0
7,180
0
21,734
L
Artemis
Rajjala
Artemis
2,979
849
0
45
4,683
1,596
186
2,422
2,261
0
16,942
W
5,683
581
0
1,418
2,642
782
516
827
1,623
30,584
0
W
Bacchus
3,979
379
0
1,635
5,836
3,397
68
1,232
4,604
13,801
0
W
Danzaburou
xJorgieTrollx
Danzaburou
4,453
1,574
0
1,522
4,978
1,570
202
1,186
3,792
0
30,288
W
Sun Wukong
xKsDeStiNy_x
Sun Wukong
2,704
678
0
1,346
5,705
2,600
1,840
665
5,010
0
34,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,976
Gold Earned
22,145
248
Minions Killed
117
0
Camps Cleared
0
948,524
Distance Traveled
880,157
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,705
671
39
4
0
215,195
2
L
Athena
4,943
494
10
1
0
182,729
0
L
Osiris
3,896
390
13
1
0
165,158
0
L
Merlin
3,838
384
17
2
0
163,125
0
L
Fenrir
4,942
494
44
4
0
191,213
0
L
Artemis
4,526
453
33
3
0
177,932
0
W
Merlin
6,745
675
62
6
0
162,219
1
W
Bacchus
6,065
607
18
2
0
209,108
2
W
Danzaburou
5,715
572
49
5
0
168,093
2
W
Sun Wukong
6,746
675
80
8
0
193,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role