Player Matchup

Sol
Sol
Anciaczek
Sol
Level 25
God Stats
2W - 2L
1,332 SR
Queue Stats
18W - 17L
1,401 Elo+
Party 2
Thor
Thor
Chooosen0ne
Thor
Level 24
God Stats
1W - 2L
1,364 SR
Queue Stats
17W - 21L
1,368 Elo+
Party 3
Yemoja
Yemoja
Hokoda
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,393 Elo+
Solo
Medusa
Medusa
MsDaba
Medusa
Level 17
God Stats
2W - 1L
1,693 SR
Queue Stats
6W - 9L
1,277 Elo+
Party 2
Hun Batz
Hun Batz
qwer389
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,267 Elo+
Party 3
Team Averages
Level 21
1,478 SR
1,341 Elo+

VS

Team Averages
Level 25
1,501 SR
1,446 Elo+
Cthulhu
Cthulhu
JUBA552
Cthulhu
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Sumpeli
Horus
Level 26
God Stats
2W - 3L
1,431 SR
Queue Stats
40W - 39L
1,505 Elo+
Party 1
Ymir
Ymir
The5ci3ntist
Ymir
Level 11
God Stats
3W - 1L
1,633 SR
Queue Stats
13W - 18L
1,358 Elo+
Solo
Thanatos
Thanatos
VanBecker
Thanatos
Level 29
God Stats
1W - 1L
1,439 SR
Queue Stats
37W - 40L
1,370 Elo+
Solo
Hou Yi
Hou Yi
zeuscann0n
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 8
12,603
969
14,109
17,721
6,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 13 / 10
14,779
1,137
18,004
26,039
9,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Hokoda
Yemoja
20
1 / 3 / 16
13,501
1,039
16,445
14,704
18,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
MsDaba
Medusa
19
4 / 8 / 8
12,693
976
15,783
21,026
8,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
qwer389
Hun Batz
19
4 / 13 / 12
13,141
1,011
13,855
24,217
9,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JUBA552
Cthulhu
20
2 / 4 / 26
12,680
975
16,433
18,852
24,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
Sumpeli
Horus
20
9 / 5 / 22
14,077
1,083
18,469
18,212
18,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
2 / 5 / 29
12,990
999
11,026
17,174
20,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
VanBecker
Thanatos
20
17 / 4 / 15
14,956
1,150
20,496
16,231
7,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
zeuscann0n
Hou Yi
20
13 / 4 / 18
14,686
1,130
32,079
15,609
7,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
153
22
Kills
43
43
Deaths
22
54
Assists
110
Player
Kills
Deaths
Assists
KDA
L
4
6
8
1.33
L
9
13
10
1.08
L
Yemoja
Hokoda
Yemoja
1
3
16
3
W
Cthulhu
JUBA552
Cthulhu
2
4
26
3.75
L
Medusa
MsDaba
Medusa
4
8
8
1
W
Horus
Sumpeli
Horus
9
5
22
4
W
2
5
29
3.3
W
Thanatos
VanBecker
Thanatos
17
4
15
6.13
L
Hun Batz
qwer389
Hun Batz
4
13
12
0.77
W
Hou Yi
zeuscann0n
Hou Yi
13
4
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,196
Damage
98,503
103,707
Taken
86,078
52,950
Mitigated
76,991
5,646
Healing
17,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,109
6,563
0
3,358
17,721
6,413
0
6,420
11,301
39,462
0
L
18,004
3,549
0
0
26,039
9,893
0
5,569
20,470
0
29,629
L
Yemoja
Hokoda
Yemoja
16,445
1,127
1,028
826
14,704
18,368
0
3,645
11,059
48,080
0
W
Cthulhu
JUBA552
Cthulhu
16,433
717
539
886
18,852
24,049
0
10,480
8,372
39,709
0
L
Medusa
MsDaba
Medusa
15,783
10,062
0
434
21,026
8,440
0
6,497
14,529
0
29,772
W
Horus
Sumpeli
Horus
18,469
8,299
2,084
3,125
18,212
18,428
0
6,634
11,578
982
28,984
W
11,026
664
0
0
17,174
20,321
0
6,490
10,684
35,373
0
W
Thanatos
VanBecker
Thanatos
20,496
5,781
0
11,202
16,231
7,101
0
3,082
13,149
0
35,747
L
Hun Batz
qwer389
Hun Batz
13,855
2,099
0
0
24,217
9,836
0
6,261
17,956
0
26,731
W
Hou Yi
zeuscann0n
Hou Yi
32,079
18,380
0
0
15,609
7,092
0
3,868
11,741
0
45,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,717
Gold Earned
69,389
204
Minions Killed
206
3
Camps Cleared
5
1,112,051
Distance Traveled
1,083,682
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,603
969
70
5
0
181,969
1
L
Thor
14,779
1,137
20
2
2
230,954
0
L
Yemoja
13,501
1,039
61
5
0
252,381
0
W
Cthulhu
12,680
975
47
4
1
209,574
0
L
Medusa
12,693
976
29
2
1
213,276
0
W
Horus
14,077
1,083
20
2
1
219,655
0
W
Ymir
12,990
999
73
6
1
209,314
0
W
Thanatos
14,956
1,150
36
3
1
254,779
1
L
Hun Batz
13,141
1,011
24
2
0
233,471
0
W
Hou Yi
14,686
1,130
30
2
1
190,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role