Player Matchup

Bacchus
Bacchus
Juckob
Bacchus
Level 36
God Stats
7W - 3L
1,659 SR
Queue Stats
92W - 85L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
Shawngay
Danzaburou
Level 28
God Stats
7W - 5L
1,533 SR
Queue Stats
145W - 119L
1,515 Elo+
Party 1
Eset
Eset
SocialLite
Eset
Level 28
God Stats
13W - 8L
1,672 SR
Queue Stats
171W - 155L
1,513 Elo+
Party 1
Thanatos
Thanatos
demis-ekarapatis
Thanatos
Level 13
God Stats
2W - 2L
1,365 SR
Queue Stats
16W - 17L
1,332 Elo+
Party 2
Ares
Ares
jimthegaming1890
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,156 Elo+
Party 2
Team Averages
Level 23
1,546 SR
1,413 Elo+

VS

Team Averages
Level 21
1,539 SR
1,459 Elo+
Erlang Shen
Erlang Shen
Gh0stlyAshes0
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,387 Elo+
Solo
Nemesis
Nemesis
LittleBigClint76
Nemesis
Level 24
God Stats
1W - 1L
1,307 SR
Queue Stats
3W - 7L
1,414 Elo+
Solo
Neith
Neith
LowlifeCosine0
Neith
Level 20
God Stats
11W - 12L
1,666 SR
Queue Stats
141W - 162L
1,512 Elo+
Solo
Merlin
Merlin
mister_nub244
Merlin
Level 26
God Stats
2W - 2L
1,660 SR
Queue Stats
34W - 27L
1,421 Elo+
Solo
Danzaburou
Danzaburou
pguzmaro
Danzaburou
Level 21
God Stats
3W - 3L
1,564 SR
Queue Stats
61W - 82L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Juckob
Bacchus
20
3 / 4 / 28
13,495
1,125
19,408
18,078
27,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Shawngay
Danzaburou
20
20 / 1 / 16
18,483
1,540
40,056
10,342
5,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 4 / 14
15,038
1,253
26,599
16,891
9,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 14 / 13
11,244
937
1,618
19,122
8,812
19
1 / 8 / 16
11,769
981
3,414
16,376
14,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gh0stlyAshes0
Erlang Shen
17
0 / 6 / 9
10,502
875
3,039
20,015
15,371
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
7 / 14 / 10
11,965
997
13,634
28,397
11,356
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
11 / 9 / 10
13,294
1,108
26,089
22,336
9,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
4 / 3 / 15
12,475
1,040
12,690
11,886
6,177
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
pguzmaro
Danzaburou
18
8 / 4 / 11
13,561
1,130
18,814
15,960
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
85
36
Kills
30
31
Deaths
36
87
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Gh0stlyAshes0
Erlang Shen
0
6
9
0.75
W
Bacchus
Juckob
Bacchus
3
4
28
4.25
L
7
14
10
0.86
L
11
9
10
1.78
W
Danzaburou
Shawngay
Danzaburou
20
1
16
28
W
11
4
14
4.5
W
1
14
13
0.54
W
1
8
16
1.13
L
4
3
15
3.83
L
Danzaburou
pguzmaro
Danzaburou
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,095
Damage
74,266
80,809
Taken
98,594
65,811
Mitigated
48,326
8,331
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Gh0stlyAshes0
Erlang Shen
3,039
628
0
1,915
20,015
15,371
0
8,723
11,292
1,218
8,054
W
Bacchus
Juckob
Bacchus
19,408
2,742
0
263
18,078
27,316
0
2,466
15,612
29,789
0
L
13,634
8,175
0
1,963
28,397
11,356
0
13,276
15,121
0
28,092
L
26,089
15,836
0
4,684
22,336
9,233
0
10,897
11,439
0
61,570
W
Danzaburou
Shawngay
Danzaburou
40,056
17,600
0
3,072
10,342
5,819
0
1,138
9,204
0
100,979
W
26,599
1,075
1,105
3,004
16,891
9,129
0
2,581
14,310
61,769
0
W
1,618
456
0
887
19,122
8,812
0
3,981
15,141
0
5,204
W
3,414
191
0
0
16,376
14,735
0
2,835
13,541
11,265
0
L
12,690
45
0
402
11,886
6,177
0
7,510
4,376
34,251
0
L
Danzaburou
pguzmaro
Danzaburou
18,814
8,687
0
3,148
15,960
6,189
0
9,015
6,945
0
42,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,029
Gold Earned
61,797
257
Minions Killed
221
5
Camps Cleared
4
1,132,211
Distance Traveled
1,124,190
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,502
875
15
1
0
231,900
0
W
Bacchus
13,495
1,125
33
3
0
265,514
0
L
Nemesis
11,965
997
37
3
0
226,604
0
L
Neith
13,294
1,108
80
7
0
203,307
0
W
Danzaburou
18,483
1,540
130
11
3
222,958
1
W
Eset
15,038
1,253
75
6
2
245,591
0
W
Thanatos
11,244
937
7
1
0
193,727
0
W
Ares
11,769
981
12
1
0
204,421
1
L
Merlin
12,475
1,040
47
4
0
226,313
0
L
Danzaburou
13,561
1,130
42
4
4
236,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role