Player Matchup

Chang'e
Chang'e
BrokenBlades123
Chang'e
Level 98
God Stats
2W - 2L
1,682 SR
Queue Stats
25W - 39L
1,459 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Contained Force
Tsukuyomi
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,468 Elo+
Solo
Fafnir
Fafnir
Pakemans
Fafnir
Level 105
God Stats
0W - 3L
1,304 SR
Queue Stats
83W - 70L
1,613 Elo+
Solo
Cupid
Cupid
Sly Marbo5060
Cupid
Level 121
God Stats
4W - 3L
1,774 SR
Queue Stats
105W - 132L
1,540 Elo+
Party 2
Ra
Ra
Soul Hunter37
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,476 Elo+
Party 2
Team Averages
Level 112
1,552 SR
1,511 Elo+

VS

Team Averages
Level 124
1,536 SR
1,547 Elo+
Set
Set
Cactus6942
Set
Level 98
God Stats
9W - 8L
1,697 SR
Queue Stats
315W - 289L
1,574 Elo+
Party 1
Odin
Odin
Half Baked504
Odin
Level 160
God Stats
15W - 12L
1,574 SR
Queue Stats
180W - 178L
1,547 Elo+
Solo
Neith
Neith
Wachin
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
mr_kracker89
Tiamat
Level 158
God Stats
3W - 11L
1,341 SR
Queue Stats
640W - 593L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
xxXFIREgummyXxx
Baron Samedi
Level 83
God Stats
7W - 8L
1,568 SR
Queue Stats
54W - 45L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,873
487
2,991
7,219
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Contained Force
Tsukuyomi
5
0 / 4 / 0
3,988
399
1,153
4,313
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Pakemans
Fafnir
8
0 / 0 / 1
5,092
509
1,472
4,624
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
5,028
503
2,613
4,405
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,495
550
3,028
4,557
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 2
6,335
634
3,944
4,551
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 1
4,761
476
2,249
5,285
1,546
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Wachin
Neith
10
1 / 1 / 0
5,252
525
1,799
3,762
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
10
1 / 0 / 1
5,700
570
2,969
4,757
2,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
xxXFIREgummyXxx
Baron Samedi
10
2 / 0 / 4
6,040
604
3,967
5,348
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
6
1
2
7
L
Tsukuyomi
Contained Force
Tsukuyomi
0
4
0
0
W
0
0
1
0.5
L
Fafnir
Pakemans
Fafnir
0
0
1
0.5
L
1
1
0
1
L
1
2
0
0.5
W
Neith
Wachin
Neith
1
1
0
1
W
Tiamat
1
0
1
1.5
W
Baron Samedi
xxXFIREgummyXxx
Baron Samedi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,257
Damage
14,928
25,118
Taken
23,703
8,116
Mitigated
9,373
8,039
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,991
473
39
2,434
7,219
1,800
0
1,655
5,440
26,159
0
W
3,944
1,706
0
996
4,551
1,827
0
1,494
3,047
0
25,399
L
Tsukuyomi
Contained Force
Tsukuyomi
1,153
141
0
836
4,313
1,132
0
1,974
2,125
0
9,740
W
2,249
398
342
1,975
5,285
1,546
118
1,526
3,715
0
20,402
L
Fafnir
Pakemans
Fafnir
1,472
465
0
1,804
4,624
2,744
0
725
3,899
12,571
0
L
2,613
1,204
50
1,886
4,405
932
0
0
4,405
0
25,941
L
3,028
414
0
990
4,557
1,508
0
2,244
2,313
28,647
0
W
Neith
Wachin
Neith
1,799
523
0
1,645
3,762
1,482
0
511
3,251
0
24,801
W
Tiamat
2,969
631
0
2,279
4,757
2,559
107
2,213
2,378
33,768
0
W
Baron Samedi
xxXFIREgummyXxx
Baron Samedi
3,967
246
0
1,678
5,348
1,959
1,454
1,527
3,821
26,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,476
Gold Earned
28,088
243
Minions Killed
266
0
Camps Cleared
0
813,194
Distance Traveled
913,175
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,873
487
59
6
0
181,837
2
W
Set
6,335
634
62
6
0
212,530
5
L
Tsukuyomi
3,988
399
22
2
0
91,262
0
W
Odin
4,761
476
30
3
0
203,628
1
L
Fafnir
5,092
509
17
2
0
197,523
0
L
Cupid
5,028
503
66
7
0
164,322
1
L
Ra
5,495
550
79
8
0
178,250
2
W
Neith
5,252
525
48
5
0
156,187
1
W
Tiamat
5,700
570
69
7
0
185,405
2
W
Baron Samedi
6,040
604
57
6
0
155,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role