Player Matchup

Arachne
Arachne
Arnav23
Arachne
Level 29
God Stats
21W - 37L
1,686 SR
Queue Stats
69W - 103L
1,387 Elo+
Party 3
Osiris
Osiris
Stef40BG
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,498 Elo+
Party 2
Cerberus
Cerberus
TrueSith69
Cerberus
Level 28
God Stats
7W - 13L
1,539 SR
Queue Stats
68W - 100L
1,463 Elo+
Party 3
Neith
Neith
Tsonchev
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
daddyji2
Zeus
Level 15
God Stats
0W - 2L
1,517 SR
Queue Stats
14W - 19L
1,380 Elo+
Party 3
Team Averages
Level 25
1,549 SR
1,446 Elo+

VS

Team Averages
Level 25
1,562 SR
1,420 Elo+
Cu Chulainn
Cu Chulainn
ArminCrieg1
Cu Chulainn
Level 28
God Stats
6W - 4L
1,592 SR
Queue Stats
168W - 164L
1,331 Elo+
Party 1
Cerberus
Cerberus
InterMissionn
Cerberus
Level 26
God Stats
2W - 1L
1,427 SR
Queue Stats
92W - 82L
1,348 Elo+
Party 1
Thoth
Thoth
Ivan21Soulkeeper
Thoth
Level 23
God Stats
19W - 14L
1,617 SR
Queue Stats
42W - 30L
1,377 Elo+
Party 4
Ganesha
Ganesha
Liquid_Ivan1
Ganesha
Level 27
God Stats
2W - 0L
1,674 SR
Queue Stats
30W - 15L
1,632 Elo+
Party 4
Nox
Nox
Woradx
Nox
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
157W - 137L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arnav23
Arachne
11
2 / 2 / 0
6,790
566
1,909
5,745
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Stef40BG
Osiris
7
0 / 7 / 0
4,935
411
1,641
7,155
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
TrueSith69
Cerberus
8
0 / 3 / 7
5,786
482
2,409
8,172
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Tsonchev
Neith
9
5 / 3 / 2
6,087
507
6,600
7,565
1,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
11
4 / 4 / 3
6,719
560
3,209
5,440
1,747
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArminCrieg1
Cu Chulainn
12
5 / 1 / 1
7,000
583
3,560
5,681
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
InterMissionn
Cerberus
10
3 / 2 / 2
6,489
541
2,987
6,144
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 3 / 2
6,555
546
4,495
3,704
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Liquid_Ivan1
Ganesha
12
4 / 2 / 10
7,376
615
6,472
7,927
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
Woradx
Nox
11
3 / 4 / 2
6,298
525
5,633
4,942
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
11
Kills
19
19
Deaths
12
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ArminCrieg1
Cu Chulainn
5
1
1
5.5
L
Arachne
Arnav23
Arachne
2
2
0
1
W
Cerberus
InterMissionn
Cerberus
3
2
2
2
W
4
3
2
1.67
W
Ganesha
Liquid_Ivan1
Ganesha
4
2
10
4.5
L
Osiris
Stef40BG
Osiris
0
7
0
0
L
Cerberus
TrueSith69
Cerberus
0
3
7
1.17
L
Neith
Tsonchev
Neith
5
3
2
2
W
Nox
Woradx
Nox
3
4
2
1
L
Zeus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,768
Damage
23,147
34,077
Taken
28,398
13,122
Mitigated
12,258
6,338
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ArminCrieg1
Cu Chulainn
3,560
1,191
0
1,561
5,681
3,176
769
1,320
4,361
396
22,103
L
Arachne
Arnav23
Arachne
1,909
1,768
0
1,442
5,745
1,747
0
2,628
2,937
0
27,746
W
Cerberus
InterMissionn
Cerberus
2,987
153
0
2,235
6,144
3,367
159
627
5,517
13,500
0
W
4,495
473
0
424
3,704
712
461
624
3,080
23,710
0
W
Ganesha
Liquid_Ivan1
Ganesha
6,472
1,043
0
1,460
7,927
3,256
0
1,435
6,492
39,659
0
L
Osiris
Stef40BG
Osiris
1,641
1,135
0
120
7,155
3,975
858
1,341
5,690
0
14,555
L
Cerberus
TrueSith69
Cerberus
2,409
77
0
1,584
8,172
3,688
0
5,153
2,668
14,832
0
L
Neith
Tsonchev
Neith
6,600
4,325
0
2,962
7,565
1,965
64
5,376
1,768
0
25,454
W
Nox
Woradx
Nox
5,633
1,036
0
204
4,942
1,747
29
1,612
3,330
26,732
0
L
Zeus
3,209
67
0
230
5,440
1,747
343
3,703
1,427
25,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,317
Gold Earned
33,718
223
Minions Killed
231
0
Camps Cleared
0
1,132,770
Distance Traveled
1,159,631
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,000
583
58
5
0
223,002
6
L
Arachne
6,790
566
62
5
0
257,440
1
W
Cerberus
6,489
541
27
2
0
229,425
3
W
Thoth
6,555
546
45
4
0
240,666
1
W
Ganesha
7,376
615
52
4
0
246,284
3
L
Osiris
4,935
411
28
2
0
217,650
0
L
Cerberus
5,786
482
33
3
0
278,618
5
L
Neith
6,087
507
48
4
0
183,564
1
W
Nox
6,298
525
49
4
0
220,254
1
L
Zeus
6,719
560
52
4
0
195,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role