Player Matchup

Merlin
Merlin
Bodytown123
Merlin
Level 40
God Stats
54W - 61L
1,494 SR
Queue Stats
349W - 374L
1,482 Elo+
Party 1
Medusa
Medusa
KING blackfox18
Medusa
Level 17
God Stats
4W - 0L
1,625 SR
Queue Stats
63W - 69L
1,494 Elo+
Party 1
Janus
Janus
Laxper
Janus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,181 Elo+
Party 1
Arachne
Arachne
Meatboi365
Arachne
Level 29
God Stats
2W - 0L
1,728 SR
Queue Stats
108W - 95L
1,495 Elo+
Solo
Nike
Nike
WDSHOOTER97
Nike
Level 22
God Stats
6W - 5L
1,514 SR
Queue Stats
53W - 45L
1,510 Elo+
Solo
Team Averages
Level 25
1,572 SR
1,432 Elo+

VS

Team Averages
Level 14
1,536 SR
1,412 Elo+
Cernunnos
Cernunnos
Efamm
Cernunnos
Level 28
God Stats
1W - 2L
1,666 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 2
Bellona
Bellona
Mohx77
Bellona
Level 4
God Stats
2W - 1L
1,683 SR
Queue Stats
2W - 4L
1,289 Elo+
Solo
Sun Wukong
Sun Wukong
Morzzo
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,295 Elo+
Solo
Ymir
Ymir
PATRlICK-
Ymir
Level 2
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
yolivinnightmare
Skadi
Level 28
God Stats
64W - 58L
1,498 SR
Queue Stats
110W - 109L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
12 / 1 / 18
12,543
1,254
21,777
9,493
4,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 2 / 22
11,320
1,132
13,381
11,331
5,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Laxper
Janus
19
9 / 1 / 25
11,689
1,169
25,823
7,176
2,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Meatboi365
Arachne
19
10 / 0 / 22
12,360
1,236
11,205
7,226
3,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
7 / 2 / 24
11,880
1,188
12,617
12,444
14,159
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Efamm
Cernunnos
16
5 / 13 / 1
11,468
1,147
19,003
24,795
9,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Mohx77
Bellona
13
0 / 6 / 0
8,287
829
2,365
8,520
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Morzzo
Sun Wukong
16
1 / 9 / 4
10,211
1,021
9,428
22,684
16,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
0 / 11 / 2
8,920
892
1,502
18,196
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
0 / 7 / 3
9,744
974
10,070
15,770
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
16
46
Kills
6
6
Deaths
46
111
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
12
1
18
21
L
Cernunnos
Efamm
Cernunnos
5
13
1
0.42
W
8
2
22
9.5
W
Janus
Laxper
Janus
9
1
25
21.5
W
Arachne
Meatboi365
Arachne
10
0
22
21
L
Bellona
Mohx77
Bellona
0
6
0
0
L
Sun Wukong
Morzzo
Sun Wukong
1
9
4
0.33
L
Ymir
0
11
2
0.09
W
7
2
24
9.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,803
Damage
42,368
47,670
Taken
89,965
30,223
Mitigated
44,915
9,061
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
21,777
618
657
599
9,493
4,328
0
213
9,280
32,447
0
L
Cernunnos
Efamm
Cernunnos
19,003
9,429
0
2,646
24,795
9,575
0
11,654
13,141
0
33,436
W
13,381
6,600
0
1,708
11,331
5,135
0
74
11,257
0
18,745
W
Janus
Laxper
Janus
25,823
1,671
0
1,505
7,176
2,973
0
286
6,890
49,444
0
W
Arachne
Meatboi365
Arachne
11,205
8,664
800
3,792
7,226
3,628
0
535
6,691
0
23,463
L
Bellona
Mohx77
Bellona
2,365
485
0
307
8,520
4,778
0
4,382
4,138
0
7,203
L
Sun Wukong
Morzzo
Sun Wukong
9,428
2,019
0
1,987
22,684
16,520
0
12,327
10,357
0
29,893
L
Ymir
1,502
322
0
132
18,196
8,394
0
8,818
9,378
3,613
0
W
12,617
3,702
0
0
12,444
14,159
0
394
12,050
0
31,622
L
10,070
4,392
0
539
15,770
5,648
0
10,419
5,351
0
39,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,792
Gold Earned
48,630
191
Minions Killed
175
5
Camps Cleared
3
954,812
Distance Traveled
713,544
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,543
1,254
31
3
0
172,871
0
L
Cernunnos
11,468
1,147
44
4
1
158,728
1
W
Medusa
11,320
1,132
15
2
1
194,266
0
W
Janus
11,689
1,169
66
7
1
188,533
0
W
Arachne
12,360
1,236
32
3
2
220,255
4
L
Bellona
8,287
829
8
1
1
80,866
0
L
Sun Wukong
10,211
1,021
56
6
0
195,743
2
L
Ymir
8,920
892
1
0
0
115,415
0
W
Nike
11,880
1,188
47
5
1
178,887
0
L
Skadi
9,744
974
66
7
1
162,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role