Player Matchup

Cthulhu
Cthulhu
Gold II
Adv0cate
Cthulhu
Gold II
Level 125
God Stats
5W - 9L
1,785 SR
Queue Stats
17W - 15L
1,762 MMR
Party 2
Anhur
Anhur
Gold II
Kembers Nose
Anhur
Gold II
Level 122
God Stats
4W - 7L
1,751 SR
Queue Stats
13W - 14L
1,762 MMR
Party 2
Nu Wa
Nu Wa
Gold III
arsMAESTROars
Nu Wa
Gold III
Level 155
God Stats
3W - 2L
1,552 SR
Queue Stats
58W - 72L
1,651 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,696 SR
1,725 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,348 SR
1,587 MMR
Hel
Hel
Silver I
VascoFerreiraa
Hel
Silver I
Level 122
God Stats
1W - 2L
1,550 SR
Queue Stats
39W - 51L
1,524 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
YI-Bjorn-IY
Kumbhakarna
Gold IV
Level 117
God Stats
1W - 0L
1,210 SR
Queue Stats
11W - 7L
1,631 MMR
Party 1
Achilles
Achilles
Gold V
hug0addicted
Achilles
Gold V
Level 125
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 2L
1,607 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adv0cate
Cthulhu
15
4 / 5 / 3
12,067
603
17,689
18,294
16,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 3
12,280
614
20,390
16,006
6,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 9 / 3
11,501
575
13,923
17,645
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
DanzaburouBacchusAphroditeThothPersephone

VS

Bans
Guan YuChang'eScyllaXbalanqueThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 9
13,483
674
12,065
17,917
7,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
YI-Bjorn-IY
Kumbhakarna
15
1 / 3 / 13
13,205
660
8,582
28,218
24,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
hug0addicted
Achilles
18
10 / 1 / 5
14,642
732
26,145
24,348
26,257
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
16
16
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adv0cate
Cthulhu
4
5
3
1.1
L
3
2
3
2.25
W
5
4
9
2.38
W
Kumbhakarna
YI-Bjorn-IY
Kumbhakarna
1
3
13
2.5
L
1
9
3
0.28
W
Achilles
hug0addicted
Achilles
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,002
Damage
46,792
51,945
Taken
70,483
28,988
Mitigated
58,546
8,139
Healing
32,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adv0cate
Cthulhu
17,689
738
895
1,184
18,294
16,834
0
6,126
12,168
54,236
0
L
20,390
7,912
0
2,121
16,006
6,202
471
6,073
9,933
0
73,798
W
12,065
493
10,823
9,527
17,917
7,683
631
11,671
6,246
83,785
0
W
Kumbhakarna
YI-Bjorn-IY
Kumbhakarna
8,582
1,491
1,285
4,920
28,218
24,606
0
9,845
18,373
39,509
0
L
13,923
3,339
104
3,835
17,645
5,952
261
8,494
9,151
50,835
0
W
Achilles
hug0addicted
Achilles
26,145
8,796
861
5,374
24,348
26,257
1,467
10,740
12,257
0
75,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,848
Gold Earned
41,330
236
Minions Killed
229
0
Camps Cleared
0
1,053,042
Distance Traveled
1,177,368
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,067
603
66
3
0
372,202
4
L
Anhur
12,280
614
116
6
0
378,702
3
W
Hel
13,483
674
100
5
0
360,129
5
W
Kumbhakarna
13,205
660
54
3
0
382,944
3
L
Nu Wa
11,501
575
54
3
0
302,138
4
W
Achilles
14,642
732
75
4
0
434,295
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role