Player Matchup

Tiamat
Tiamat
DRAGON O DEUS
Tiamat
Level 26
God Stats
18W - 15L
1,598 SR
Queue Stats
56W - 58L
1,521 Elo+
Party 2
Hercules
Hercules
Doinkzy
Hercules
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 41L
1,105 Elo+
Solo
Hel
Hel
Jzmack
Hel
Level 23
God Stats
6W - 7L
1,437 SR
Queue Stats
10W - 16L
1,319 Elo+
Party 3
Kukulkan
Kukulkan
LPMack16
Kukulkan
Level 27
God Stats
6W - 10L
1,427 SR
Queue Stats
10W - 21L
1,319 Elo+
Party 3
Set
Set
irado76
Set
Level 18
God Stats
0W - 1L
1,541 SR
Queue Stats
62W - 74L
1,528 Elo+
Party 2
Team Averages
Level 20
1,501 SR
1,359 Elo+

VS

Team Averages
Level 15
1,544 SR
1,488 Elo+
Kuzenbo
Kuzenbo
Feligame16
Kuzenbo
Level 28
God Stats
4W - 5L
1,385 SR
Queue Stats
166W - 159L
1,431 Elo+
Solo
Geb
Geb
Mikewizowsk
Geb
Level 7
God Stats
3W - 1L
1,320 SR
Queue Stats
46W - 37L
1,593 Elo+
Party 1
Nu Wa
Nu Wa
MmmmmONIONS
Nu Wa
Level 8
God Stats
6W - 1L
1,677 SR
Queue Stats
23W - 7L
1,682 Elo+
Party 1
Neith
Neith
MsHBug
Neith
Level 24
God Stats
4W - 3L
1,840 SR
Queue Stats
10W - 11L
1,481 Elo+
Solo
Camazotz
Camazotz
Ostromothi
Camazotz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 9
16,666
1,111
31,389
22,203
23,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Doinkzy
Hercules
20
2 / 4 / 14
13,295
886
14,827
32,600
34,343
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
Jzmack
Hel
20
2 / 8 / 15
13,431
895
28,810
27,648
22,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
LPMack16
Kukulkan
20
6 / 7 / 13
14,605
974
30,421
24,079
9,699
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Set
20
2 / 7 / 17
13,523
902
9,450
18,475
8,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Feligame16
Kuzenbo
20
4 / 5 / 20
13,982
932
19,498
30,559
47,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 1 / 24
13,911
927
14,651
26,398
35,972
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 6 / 20
14,690
979
35,875
17,043
7,367
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
MsHBug
Neith
20
6 / 3 / 14
14,999
1,000
25,054
23,656
10,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
Ostromothi
Camazotz
20
14 / 9 / 8
15,916
1,061
23,676
27,681
16,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
117
24
Kills
31
31
Deaths
24
68
Assists
86
Player
Kills
Deaths
Assists
KDA
L
12
5
9
3.3
L
Hercules
Doinkzy
Hercules
2
4
14
2.25
W
Kuzenbo
Feligame16
Kuzenbo
4
5
20
2.8
L
Hel
Jzmack
Hel
2
8
15
1.19
L
Kukulkan
LPMack16
Kukulkan
6
7
13
1.79
W
1
1
24
13
W
6
6
20
2.67
W
Neith
MsHBug
Neith
6
3
14
4.33
W
Camazotz
Ostromothi
Camazotz
14
9
8
2
L
Set
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,897
Damage
118,754
125,005
Taken
125,337
98,686
Mitigated
117,902
40,206
Healing
17,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,389
2,076
2,194
8,011
22,203
23,770
0
11,939
10,264
79,549
0
L
Hercules
Doinkzy
Hercules
14,827
4,198
486
9,461
32,600
34,343
0
18,333
14,267
0
33,772
W
Kuzenbo
Feligame16
Kuzenbo
19,498
5,790
0
1,514
30,559
47,424
0
21,131
9,428
37,173
0
L
Hel
Jzmack
Hel
28,810
4,559
9,308
9,377
27,648
22,607
0
17,538
10,110
52,776
0
L
Kukulkan
LPMack16
Kukulkan
30,421
3,835
0
1,369
24,079
9,699
0
13,312
10,767
80,071
0
W
14,651
2,471
1,588
1,326
26,398
35,972
0
19,306
6,870
41,269
0
W
35,875
10,826
0
1,217
17,043
7,367
0
12,000
5,043
56,383
0
W
Neith
MsHBug
Neith
25,054
13,654
0
5,176
23,656
10,617
0
18,242
5,414
0
70,417
W
Camazotz
Ostromothi
Camazotz
23,676
15,007
0
6,672
27,681
16,522
0
19,719
7,962
0
33,797
L
Set
9,450
2,389
0
0
18,475
8,267
0
8,902
9,573
0
22,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,520
Gold Earned
73,498
331
Minions Killed
286
7
Camps Cleared
3
1,358,800
Distance Traveled
1,342,911
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
16,666
1,111
86
6
1
306,630
0
L
Hercules
13,295
886
53
4
0
241,426
3
W
Kuzenbo
13,982
932
31
2
0
289,693
0
L
Hel
13,431
895
50
3
0
265,527
0
L
Kukulkan
14,605
974
112
7
5
243,541
0
W
Geb
13,911
927
44
3
0
333,625
0
W
Nu Wa
14,690
979
53
4
1
199,775
0
W
Neith
14,999
1,000
125
8
1
272,992
0
W
Camazotz
15,916
1,061
33
2
1
246,826
0
L
Set
13,523
902
30
2
1
301,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role