Player Matchup

Serqet
Serqet
FireDolphinOG
Serqet
Level 27
God Stats
1W - 2L
1,312 SR
Queue Stats
69W - 61L
1,610 Elo+
Solo
Guan Yu
Guan Yu
KyOHM
Guan Yu
Level 8
God Stats
16W - 11L
1,658 SR
Queue Stats
24W - 22L
1,565 Elo+
Solo
Ymir
Ymir
NemoHose
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,683 Elo+
Solo
Skadi
Skadi
NotSoKiro
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,529 Elo+
Solo
Kukulkan
Kukulkan
PleyerRM
Kukulkan
Level 27
God Stats
14W - 13L
1,550 SR
Queue Stats
98W - 109L
1,491 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,576 Elo+

VS

Team Averages
Level 71
1,497 SR
1,687 Elo+
Neith
Neith
DragonBornCG47
Neith
Level 14
God Stats
23W - 54L
1,408 SR
Queue Stats
25W - 63L
1,196 Elo+
Solo
Cerberus
Cerberus
OhBloo
Cerberus
Level 158
God Stats
2W - 1L
1,346 SR
Queue Stats
132W - 67L
1,730 Elo+
Party 1
Aphrodite
Aphrodite
TinkererOfTerror
Aphrodite
Level 157
God Stats
1W - 1L
1,382 SR
Queue Stats
191W - 144L
1,644 Elo+
Party 1
Bellona
Bellona
coocoo4cocoa2
Bellona
Level 12
God Stats
6W - 0L
1,850 SR
Queue Stats
76W - 11L
1,926 Elo+
Party 1
Eset
Eset
fatcamgirl
Eset
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 37L
1,941 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,052
361
841
4,227
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
KyOHM
Guan Yu
10
0 / 1 / 0
6,089
435
1,174
6,018
2,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
3
0 / 1 / 0
4,503
322
233
2,793
1,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
NotSoKiro
Skadi
7
1 / 4 / 1
5,356
383
4,096
5,525
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
PleyerRM
Kukulkan
12
4 / 4 / 1
7,250
518
7,302
7,562
1,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,645
475
350
6,959
1,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
OhBloo
Cerberus
12
4 / 1 / 1
7,998
571
4,008
7,710
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
13
0 / 1 / 2
7,698
550
3,098
8,598
7,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
14
5 / 0 / 4
8,812
629
6,916
12,239
7,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 0 / 4
9,481
677
3,314
5,007
1,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
12
12
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
0
0.25
L
0
2
0
0
L
Guan Yu
KyOHM
Guan Yu
0
1
0
0
L
Ymir
0
1
0
0
L
Skadi
NotSoKiro
Skadi
1
4
1
0.38
W
Cerberus
OhBloo
Cerberus
4
1
1
4.5
L
Kukulkan
PleyerRM
Kukulkan
4
4
1
1.13
W
Aphrodite
0
1
2
1
W
Bellona
5
0
4
7
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,646
Damage
17,686
26,125
Taken
40,513
8,322
Mitigated
24,816
6,484
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
350
318
0
1,988
6,959
1,981
312
1,569
5,390
0
22,020
L
841
103
0
1,679
4,227
1,173
0
829
3,398
0
12,929
L
Guan Yu
KyOHM
Guan Yu
1,174
141
89
1,572
6,018
2,613
0
2,111
3,907
0
28,508
L
Ymir
233
52
0
236
2,793
1,519
0
1,174
1,619
2,387
0
L
Skadi
NotSoKiro
Skadi
4,096
1,845
0
1,249
5,525
1,044
0
2,710
2,815
0
18,952
W
Cerberus
OhBloo
Cerberus
4,008
350
0
1,238
7,710
5,634
50
1,794
5,916
37,515
0
L
Kukulkan
PleyerRM
Kukulkan
7,302
1,212
397
1,262
7,562
1,973
0
3,596
3,966
37,697
0
W
Aphrodite
3,098
653
1,853
4,439
8,598
7,565
1,354
567
7,875
43,154
0
W
Bellona
6,916
3,203
0
1,243
12,239
7,770
2,786
2,851
9,388
0
54,745
W
3,314
281
447
1,173
5,007
1,866
1,537
754
4,253
71,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,250
Gold Earned
40,634
217
Minions Killed
465
0
Camps Cleared
0
772,793
Distance Traveled
1,267,288
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,645
475
48
3
0
215,481
0
L
Serqet
5,052
361
39
3
0
113,882
0
L
Guan Yu
6,089
435
62
4
0
215,199
3
L
Ymir
4,503
322
3
0
0
63,326
0
L
Skadi
5,356
383
37
3
0
170,626
3
W
Cerberus
7,998
571
73
5
0
268,240
3
L
Kukulkan
7,250
518
76
5
0
209,760
0
W
Aphrodite
7,698
550
89
6
0
197,233
2
W
Bellona
8,812
629
101
7
0
295,128
1
W
Eset
9,481
677
154
11
0
291,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role