Player Matchup

Thor
Thor
BGbestplay
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,607 Elo+
Party 1
Aphrodite
Aphrodite
Drackn
Aphrodite
Level 27
God Stats
6W - 8L
1,237 SR
Queue Stats
63W - 71L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
Lyffelss
Ratatoskr
Level 17
God Stats
3W - 3L
1,641 SR
Queue Stats
7W - 7L
1,492 Elo+
Party 1
Cupid
Cupid
StianGutten
Cupid
Level 18
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo
Merlin
Merlin
hEePo99
Merlin
Level 21
God Stats
8W - 11L
1,558 SR
Queue Stats
26W - 16L
1,471 Elo+
Party 1
Team Averages
Level 22
1,451 SR
1,469 Elo+

VS

Team Averages
Level 24
1,608 SR
1,496 Elo+
Bellona
Bellona
BabbleBunny
Bellona
Level 29
God Stats
6W - 3L
1,713 SR
Queue Stats
182W - 165L
1,574 Elo+
Party 2
He Bo
He Bo
BluestoneP
He Bo
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
258W - 51L
1,496 Elo+
Solo
Horus
Horus
Val2mort
Horus
Level 28
God Stats
8W - 7L
1,888 SR
Queue Stats
168W - 180L
1,436 Elo+
Solo
Ares
Ares
Zionswrath
Ares
Level 28
God Stats
16W - 14L
1,557 SR
Queue Stats
91W - 87L
1,516 Elo+
Party 2
Chiron
Chiron
adam965
Chiron
Level 28
God Stats
127W - 121L
1,383 SR
Queue Stats
590W - 599L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,642
443
5,641
11,563
8,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Drackn
Aphrodite
11
2 / 8 / 3
6,781
452
6,969
11,401
8,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Lyffelss
Ratatoskr
12
1 / 3 / 6
7,605
507
4,935
9,485
3,167
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 5 / 4
7,125
475
6,789
11,466
3,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
hEePo99
Merlin
13
3 / 7 / 3
8,233
549
6,797
8,478
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabbleBunny
Bellona
15
3 / 1 / 5
9,368
625
8,300
11,831
9,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
16
8 / 2 / 2
10,163
678
9,837
8,388
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Val2mort
Horus
15
7 / 2 / 4
9,124
608
7,723
11,469
6,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 1 / 8
8,406
560
5,566
15,967
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
adam965
Chiron
14
8 / 5 / 5
8,903
594
9,447
10,663
3,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
11
Kills
29
29
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Bellona
BabbleBunny
Bellona
3
1
5
5.5
W
He Bo
8
2
2
4.5
L
Aphrodite
Drackn
Aphrodite
2
8
3
0.44
L
Ratatoskr
Lyffelss
Ratatoskr
1
3
6
1.33
L
3
5
4
1
W
Horus
Val2mort
Horus
7
2
4
4.5
W
3
1
8
7
W
Chiron
adam965
Chiron
8
5
5
2.1
L
Merlin
hEePo99
Merlin
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,131
Damage
40,873
52,393
Taken
58,318
26,240
Mitigated
33,357
9,103
Healing
24,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,641
2,705
0
953
11,563
8,148
0
3,919
7,644
0
26,229
W
Bellona
BabbleBunny
Bellona
8,300
1,157
0
4,845
11,831
9,313
2,435
1,377
10,398
0
62,482
W
He Bo
9,837
474
0
2,344
8,388
3,002
0
2,239
5,873
68,664
0
L
Aphrodite
Drackn
Aphrodite
6,969
1,499
2,396
2,927
11,401
8,876
0
2,530
8,871
22,078
0
L
Ratatoskr
Lyffelss
Ratatoskr
4,935
1,049
0
0
9,485
3,167
0
2,993
6,492
0
33,590
L
6,789
3,904
202
2,125
11,466
3,516
0
2,361
9,105
0
20,810
W
Horus
Val2mort
Horus
7,723
4,024
1,966
4,299
11,469
6,320
49
3,820
7,517
0
57,957
W
5,566
721
0
6,027
15,967
11,002
421
3,436
12,481
19,285
0
W
Chiron
adam965
Chiron
9,447
4,606
896
3,694
10,663
3,720
1,501
2,284
8,283
0
49,555
L
Merlin
hEePo99
Merlin
6,797
656
0
500
8,478
2,533
0
3,600
4,878
35,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,386
Gold Earned
45,964
266
Minions Killed
476
0
Camps Cleared
0
1,345,133
Distance Traveled
1,475,409
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,642
443
50
3
0
226,219
4
W
Bellona
9,368
625
138
9
0
308,788
5
W
He Bo
10,163
678
133
9
0
292,023
5
L
Aphrodite
6,781
452
33
2
0
257,695
1
L
Ratatoskr
7,605
507
65
4
0
330,571
2
L
Cupid
7,125
475
32
2
0
277,815
1
W
Horus
9,124
608
102
7
0
289,277
3
W
Ares
8,406
560
30
2
0
302,287
4
W
Chiron
8,903
594
73
5
0
283,034
3
L
Merlin
8,233
549
86
6
0
252,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role