Player Matchup

Ao Kuang
Ao Kuang
Miradosha
Ao Kuang
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SPSSNRossgard
Kukulkan
Level 14
God Stats
2W - 4L
1,355 SR
Queue Stats
25W - 27L
1,446 Elo+
Party 1
Skadi
Skadi
Salem71
Skadi
Level 17
God Stats
27W - 20L
1,542 SR
Queue Stats
153W - 135L
1,420 Elo+
Solo
Yemoja
Yemoja
UnleqitTiggerGHG
Yemoja
Level 26
God Stats
5W - 3L
1,410 SR
Queue Stats
27W - 35L
1,461 Elo+
Solo
Amaterasu
Amaterasu
VanoOtzharyu
Amaterasu
Level 18
God Stats
8W - 8L
1,393 SR
Queue Stats
36W - 33L
1,340 Elo+
Party 1
Team Averages
Level 20
1,440 SR
1,433 Elo+

VS

Team Averages
Level 20
1,528 SR
1,522 Elo+
Rama
Rama
Alvinfernal
Rama
Level 28
God Stats
12W - 7L
1,718 SR
Queue Stats
33W - 23L
1,567 Elo+
Party 2
Terra
Terra
Blastomina
Terra
Level 25
God Stats
3W - 2L
1,711 SR
Queue Stats
21W - 15L
1,766 Elo+
Party 2
Izanami
Izanami
EMSIA
Izanami
Level 8
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 2L
1,423 Elo+
Solo
Scylla
Scylla
FearDN
Scylla
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
PurityOfTime
Nemesis
Level 16
God Stats
12W - 9L
1,453 SR
Queue Stats
37W - 26L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Miradosha
Ao Kuang
13
8 / 0 / 1
8,086
578
4,280
7,817
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
SPSSNRossgard
Kukulkan
12
4 / 1 / 2
7,249
518
6,049
4,966
1,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Salem71
Skadi
13
4 / 1 / 3
7,579
541
6,409
4,671
1,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 9
6,851
489
4,500
6,886
2,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
VanoOtzharyu
Amaterasu
12
2 / 2 / 1
7,257
518
4,811
8,630
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,682
406
3,949
8,696
2,114
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
10
3 / 2 / 0
6,808
486
2,178
7,109
2,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
EMSIA
Izanami
8
0 / 5 / 0
5,288
378
1,994
7,564
1,980
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
FearDN
Scylla
10
0 / 4 / 0
6,134
438
3,619
5,971
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
PurityOfTime
Nemesis
10
1 / 4 / 0
6,252
447
5,124
10,799
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
19
Kills
4
4
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Terra
3
2
0
1.5
L
Izanami
EMSIA
Izanami
0
5
0
0
L
Scylla
FearDN
Scylla
0
4
0
0
W
Ao Kuang
Miradosha
Ao Kuang
8
0
1
8.5
L
Nemesis
PurityOfTime
Nemesis
1
4
0
0.25
W
Kukulkan
SPSSNRossgard
Kukulkan
4
1
2
5
W
Skadi
Salem71
Skadi
4
1
3
5.5
W
1
0
9
5.5
W
Amaterasu
VanoOtzharyu
Amaterasu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,049
Damage
16,864
32,970
Taken
40,139
12,383
Mitigated
12,255
12,720
Healing
12,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,949
2,890
391
2,474
8,696
2,114
124
2,381
6,315
0
24,394
L
Terra
2,178
398
913
2,527
7,109
2,834
0
1,838
5,271
10,343
0
L
Izanami
EMSIA
Izanami
1,994
1,407
0
1,754
7,564
1,980
265
2,779
4,785
0
19,370
L
Scylla
FearDN
Scylla
3,619
256
0
430
5,971
1,943
0
3,464
2,507
26,839
0
W
Ao Kuang
Miradosha
Ao Kuang
4,280
1,768
0
5,493
7,817
2,330
0
35
7,782
40,293
0
L
Nemesis
PurityOfTime
Nemesis
5,124
2,806
0
3,608
10,799
3,384
0
4,367
6,432
0
39,557
W
Kukulkan
SPSSNRossgard
Kukulkan
6,049
702
0
0
4,966
1,762
367
1,909
2,871
30,428
0
W
Skadi
Salem71
Skadi
6,409
2,297
0
1,238
4,671
1,380
532
1,427
3,232
0
44,335
W
4,500
862
1,484
1,356
6,886
2,606
527
1,326
5,436
19,729
0
W
Amaterasu
VanoOtzharyu
Amaterasu
4,811
2,173
190
2,959
8,630
4,305
396
740
7,852
0
43,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,022
Gold Earned
30,164
322
Minions Killed
239
0
Camps Cleared
0
1,347,619
Distance Traveled
1,152,907
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,682
406
48
3
0
219,516
3
L
Terra
6,808
486
20
1
0
244,841
4
L
Izanami
5,288
378
35
3
0
217,409
0
L
Scylla
6,134
438
66
5
0
232,111
0
W
Ao Kuang
8,086
578
71
5
0
249,082
0
L
Nemesis
6,252
447
70
5
0
239,030
1
W
Kukulkan
7,249
518
62
4
0
266,241
0
W
Skadi
7,579
541
87
6
0
266,094
4
W
Yemoja
6,851
489
31
2
0
280,699
3
W
Amaterasu
7,257
518
71
5
0
285,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role