Player Matchup

Yemoja
Yemoja
Eothius
Yemoja
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Mighocondrea
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
StormStrikr
Ravana
Level 28
God Stats
4W - 2L
1,756 SR
Queue Stats
85W - 58L
1,805 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheRavenDoctor
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,460 Elo+
Solo
Izanami
Izanami
You_Enjoy_This_L
Izanami
Level 24
God Stats
3W - 7L
1,335 SR
Queue Stats
167W - 154L
1,612 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,575 Elo+

VS

Team Averages
Level 27
1,670 SR
1,615 Elo+
Ao Kuang
Ao Kuang
Calculators
Ao Kuang
Level 24
God Stats
3W - 0L
1,842 SR
Queue Stats
36W - 33L
1,610 Elo+
Solo
Thoth
Thoth
JahWasTaken
Thoth
Level 28
God Stats
12W - 8L
1,774 SR
Queue Stats
387W - 240L
1,712 Elo+
Party 1
Athena
Athena
MisterBucker
Athena
Level 27
God Stats
24W - 23L
1,497 SR
Queue Stats
191W - 209L
1,492 Elo+
Solo
Anhur
Anhur
Nggett
Anhur
Level 25
God Stats
2W - 0L
1,698 SR
Queue Stats
28W - 26L
1,571 Elo+
Solo
Thanatos
Thanatos
Shikanorii
Thanatos
Level 29
God Stats
16W - 18L
1,539 SR
Queue Stats
485W - 366L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eothius
Yemoja
13
2 / 4 / 7
9,790
445
10,122
17,712
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 8 / 4
8,406
382
6,383
12,090
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
18
4 / 7 / 1
12,313
560
10,311
17,619
11,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TheRavenDoctor
Tsukuyomi
9
1 / 6 / 0
7,500
341
2,285
10,420
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 2 / 4
10,953
498
11,747
14,742
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Calculators
Ao Kuang
20
18 / 0 / 3
15,081
686
27,505
24,030
13,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
7 / 1 / 9
12,199
555
17,589
13,111
5,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
15
1 / 5 / 7
10,226
465
6,237
21,783
16,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Nggett
Anhur
4
0 / 0 / 0
5,107
232
0
0
0
Thanatos
Shikanorii
Thanatos
16
1 / 6 / 9
10,618
483
6,183
15,814
7,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
12
Kills
27
27
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Calculators
Ao Kuang
18
0
3
19.5
L
Yemoja
Eothius
Yemoja
2
4
7
1.38
W
7
1
9
11.5
L
0
8
4
0.25
W
Athena
1
5
7
0.9
W
Anhur
Nggett
Anhur
0
0
0
0
W
Thanatos
Shikanorii
Thanatos
1
6
9
0.92
L
Ravana
4
7
1
0.64
L
Tsukuyomi
TheRavenDoctor
Tsukuyomi
1
6
0
0.17
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,848
Damage
57,514
72,583
Taken
74,738
31,483
Mitigated
44,123
17,428
Healing
44,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Calculators
Ao Kuang
27,505
5,477
0
21,238
24,030
13,914
1,308
5,292
18,738
126,178
0
L
Yemoja
Eothius
Yemoja
10,122
2,161
2,023
2,662
17,712
7,755
100
13,671
3,877
32,054
0
W
17,589
1,022
0
6,421
13,111
5,796
794
4,187
8,924
82,986
0
L
6,383
976
0
2,417
12,090
3,783
915
9,679
1,881
32,689
1,638
W
Athena
6,237
1,323
0
4,940
21,783
16,889
463
7,254
14,529
39,471
0
W
Anhur
Nggett
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Shikanorii
Thanatos
6,183
2,517
0
12,297
15,814
7,524
287
2,852
12,962
0
60,551
L
Ravana
10,311
2,842
0
2,882
17,619
11,975
874
11,601
5,848
2,381
73,906
L
Tsukuyomi
TheRavenDoctor
Tsukuyomi
2,285
866
0
2,143
10,420
3,141
449
4,940
5,367
0
20,284
L
11,747
7,765
0
5,301
14,742
4,829
1,593
10,271
4,263
0
86,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,962
Gold Earned
53,231
449
Minions Killed
489
0
Camps Cleared
0
1,742,813
Distance Traveled
1,761,359
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,081
686
194
9
0
463,152
4
L
Yemoja
9,790
445
50
2
0
388,533
16
W
Thoth
12,199
555
132
6
0
415,143
7
L
Sol
8,406
382
68
3
0
376,379
3
W
Athena
10,226
465
58
3
0
420,662
6
W
Anhur
5,107
232
0
0
0
0
0
W
Thanatos
10,618
483
105
5
0
462,402
2
L
Ravana
12,313
560
138
6
0
362,872
0
L
Tsukuyomi
7,500
341
37
2
0
237,253
4
L
Izanami
10,953
498
156
7
0
377,776
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role