Player Matchup

Chernobog
Chernobog
Bboy0Arash
Chernobog
Level 15
God Stats
3W - 3L
1,723 SR
Queue Stats
23W - 37L
1,445 Elo+
Party 3
Loki
Loki
Mustyre
Loki
Level 11
God Stats
14W - 23L
1,421 SR
Queue Stats
119W - 179L
1,410 Elo+
Party 2
Vulcan
Vulcan
Wagenius
Vulcan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 132L
1,393 Elo+
Party 2
Neith
Neith
ghostx2143
Neith
Level 7
God Stats
3W - 6L
1,314 SR
Queue Stats
8W - 17L
1,164 Elo+
Party 3
Thor
Thor
oliver7895
Thor
Level 26
God Stats
4W - 6L
1,508 SR
Queue Stats
59W - 94L
1,393 Elo+
Party 2
Team Averages
Level 25
1,493 SR
1,361 Elo+

VS

Team Averages
Level 19
1,505 SR
1,402 Elo+
Raijin
Raijin
CRE3Dv2
Raijin
Level 24
God Stats
4W - 5L
1,407 SR
Queue Stats
29W - 30L
1,381 Elo+
Party 1
Ganesha
Ganesha
Lopozni
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,360 Elo+
Party 1
Hachiman
Hachiman
LouTown
Hachiman
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 15L
1,368 Elo+
Party 1
Fenrir
Fenrir
Nefistoteles
Fenrir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,535 Elo+
Solo
Erlang Shen
Erlang Shen
TrigunGarRa
Erlang Shen
Level 22
God Stats
3W - 1L
1,618 SR
Queue Stats
17W - 21L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bboy0Arash
Chernobog
9
0 / 4 / 3
6,646
350
1,799
7,523
2,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
Mustyre
Loki
13
2 / 8 / 2
8,580
452
9,129
13,408
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Wagenius
Vulcan
14
4 / 5 / 1
9,500
500
9,346
10,988
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
11
0 / 8 / 2
7,034
370
2,639
10,410
3,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 7 / 4
7,120
375
3,668
12,229
4,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CRE3Dv2
Raijin
16
11 / 1 / 9
10,891
573
15,115
10,276
4,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Lopozni
Ganesha
14
0 / 2 / 21
10,047
529
6,021
12,897
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
LouTown
Hachiman
14
10 / 2 / 7
10,211
537
9,485
9,874
3,473
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
13
6 / 3 / 6
9,628
507
3,737
15,820
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
TrigunGarRa
Erlang Shen
16
5 / 1 / 7
10,325
543
6,811
12,687
8,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
7
Kills
32
32
Deaths
9
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Bboy0Arash
Chernobog
0
4
3
0.38
W
Raijin
CRE3Dv2
Raijin
11
1
9
15.5
W
Ganesha
Lopozni
Ganesha
0
2
21
5.25
W
Hachiman
LouTown
Hachiman
10
2
7
6.75
L
Loki
Mustyre
Loki
2
8
2
0.38
W
Fenrir
6
3
6
3
W
Erlang Shen
TrigunGarRa
Erlang Shen
5
1
7
8.5
L
Vulcan
Wagenius
Vulcan
4
5
1
0.9
L
Neith
0
8
2
0.13
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,581
Damage
41,169
54,558
Taken
61,554
18,731
Mitigated
31,791
7,596
Healing
16,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Bboy0Arash
Chernobog
1,799
966
0
1,528
7,523
2,045
0
1,574
5,927
0
18,812
W
Raijin
CRE3Dv2
Raijin
15,115
1,099
0
2,900
10,276
4,360
1,845
3,491
6,389
60,986
0
W
Ganesha
Lopozni
Ganesha
6,021
551
0
1,587
12,897
9,455
1,609
2,302
10,188
23,116
0
W
Hachiman
LouTown
Hachiman
9,485
6,510
0
2,548
9,874
3,473
2,886
957
8,813
0
48,716
L
Loki
Mustyre
Loki
9,129
1,685
0
858
13,408
5,758
306
3,741
9,524
0
37,131
W
Fenrir
3,737
1,022
0
5,975
15,820
5,562
804
1,139
14,548
0
46,594
W
Erlang Shen
TrigunGarRa
Erlang Shen
6,811
3,321
0
3,796
12,687
8,941
2,065
835
11,398
0
48,524
L
Vulcan
Wagenius
Vulcan
9,346
1,529
0
2,648
10,988
3,360
0
5,769
4,695
44,466
0
L
Neith
2,639
1,049
0
889
10,410
3,009
628
2,858
7,438
0
21,920
L
3,668
809
0
1,673
12,229
4,559
0
5,999
5,838
0
21,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,880
Gold Earned
51,102
243
Minions Killed
378
0
Camps Cleared
0
1,430,276
Distance Traveled
1,686,863
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,646
350
23
1
0
126,099
1
W
Raijin
10,891
573
128
7
0
354,018
0
W
Ganesha
10,047
529
4
0
0
380,499
1
W
Hachiman
10,211
537
80
4
0
305,505
0
L
Loki
8,580
452
50
3
0
346,631
3
W
Fenrir
9,628
507
65
3
0
309,378
0
W
Erlang Shen
10,325
543
101
5
0
337,463
3
L
Vulcan
9,500
500
104
5
0
325,854
6
L
Neith
7,034
370
37
2
0
312,997
2
L
Thor
7,120
375
29
2
0
318,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role