Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Jefestone
Amaterasu
Level 30
God Stats
13W - 14L
1,287 SR
Queue Stats
272W - 330L
1,383 Elo+
Solo
Apollo
Apollo
Kerfuffles121
Apollo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,659 Elo+
Party 3
Nemesis
Nemesis
No1Left182
Nemesis
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,382 Elo+
Party 1
Hera
Hera
pringlles
Hera
Level 81
God Stats
16W - 13L
1,568 SR
Queue Stats
214W - 203L
1,437 Elo+
Party 3
Team Averages
Level 29
1,471 SR
1,472 Elo+

VS

Team Averages
Level 22
1,352 SR
1,408 Elo+
Cerberus
Cerberus
AlonsoRam7
Cerberus
Level 7
God Stats
0W - 2L
1,286 SR
Queue Stats
4W - 5L
1,427 Elo+
Solo
Tyr
Tyr
DarkstryderWolf
Tyr
Level 47
God Stats
9W - 6L
1,485 SR
Queue Stats
80W - 80L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
IamprincessZelda
Kukulkan
Level 7
God Stats
0W - 2L
1,193 SR
Queue Stats
1W - 4L
1,211 Elo+
Party 2
Athena
Athena
Nockirus
Athena
Level 22
God Stats
1W - 2L
1,269 SR
Queue Stats
17W - 13L
1,539 Elo+
Solo
Raijin
Raijin
Zro2Hero
Raijin
Level 29
God Stats
0W - 2L
1,527 SR
Queue Stats
88W - 100L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 2 / 4
5,495
611
4,076
3,713
1,356
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Jefestone
Amaterasu
9
1 / 3 / 2
5,166
574
2,773
4,681
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 1 / 3
5,786
643
2,563
3,781
1,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
No1Left182
Nemesis
7
1 / 0 / 1
4,943
549
1,208
2,952
844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
10
4 / 0 / 2
6,333
704
5,245
4,173
1,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlonsoRam7
Cerberus
2
0 / 3 / 1
3,464
385
446
3,197
1,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
3 / 3 / 1
4,828
536
1,470
7,258
2,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 1
4,011
446
613
2,244
491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Nockirus
Athena
9
3 / 1 / 3
5,272
586
4,144
7,524
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
Zro2Hero
Raijin
7
0 / 2 / 1
4,379
487
2,000
5,166
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
6
6
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
4
2
L
Cerberus
AlonsoRam7
Cerberus
0
3
1
0.17
L
3
3
1
1.17
L
0
2
1
0.25
W
Amaterasu
Jefestone
Amaterasu
1
3
2
0.67
W
3
1
3
4.5
W
Nemesis
No1Left182
Nemesis
1
0
1
1.5
L
Athena
Nockirus
Athena
3
1
3
4.5
L
Raijin
Zro2Hero
Raijin
0
2
1
0.25
W
Hera
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,865
Damage
8,673
19,300
Taken
25,389
7,121
Mitigated
8,630
4,491
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,076
1,806
0
734
3,713
1,356
711
1,839
1,826
0
12,887
L
Cerberus
AlonsoRam7
Cerberus
446
135
0
158
3,197
1,285
0
1,237
1,960
2,580
0
L
1,470
471
0
1,149
7,258
2,764
0
523
6,735
0
10,066
L
613
134
0
0
2,244
491
0
0
2,244
7,635
0
W
Amaterasu
Jefestone
Amaterasu
2,773
983
0
604
4,681
2,366
1,191
1,483
3,132
0
18,521
W
2,563
2,179
0
0
3,781
1,105
2,025
1,453
2,303
0
22,339
W
Nemesis
No1Left182
Nemesis
1,208
547
479
397
2,952
844
0
237
2,673
0
11,167
L
Athena
Nockirus
Athena
4,144
1,556
0
2,987
7,524
2,734
34
1,232
6,292
23,186
0
L
Raijin
Zro2Hero
Raijin
2,000
214
0
1,525
5,166
1,356
0
2,253
2,913
17,041
0
W
Hera
5,245
1,032
171
2,106
4,173
1,450
362
1,786
2,163
32,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,723
Gold Earned
21,954
199
Minions Killed
129
0
Camps Cleared
0
880,289
Distance Traveled
777,676
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,495
611
29
3
0
150,410
1
L
Cerberus
3,464
385
3
0
0
91,072
0
L
Tyr
4,828
536
13
1
0
190,742
2
L
Kukulkan
4,011
446
19
2
0
129,045
0
W
Amaterasu
5,166
574
35
4
0
180,178
1
W
Apollo
5,786
643
44
5
0
181,515
0
W
Nemesis
4,943
549
26
3
0
200,545
0
L
Athena
5,272
586
54
6
0
204,532
0
L
Raijin
4,379
487
40
4
0
162,285
1
W
Hera
6,333
704
65
7
0
167,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role