Player Matchup

Hades
Hades
Fansel
Hades
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
130W - 119L
1,568 Elo+
Party 2
Skadi
Skadi
Lutscher56
Skadi
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
Rekooms
Da Ji
Level 97
God Stats
1W - 1L
1,321 SR
Queue Stats
81W - 83L
1,531 Elo+
Party 1
Nox
Nox
Tьма
Nox
Level 9
God Stats
6W - 0L
2,012 SR
Queue Stats
7W - 0L
1,774 Elo+
Party 1
Chaac
Chaac
ТётяЧашки
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 131L
1,530 Elo+
Party 1
Team Averages
Level 68
1,566 SR
1,581 Elo+

VS

Team Averages
Level 88
1,653 SR
1,595 Elo+
Cerberus
Cerberus
CallMeZsombor
Cerberus
Level 18
God Stats
10W - 3L
1,817 SR
Queue Stats
109W - 98L
1,745 Elo+
Party 3
Anhur
Anhur
JustAnonymus
Anhur
Level 158
God Stats
5W - 1L
1,549 SR
Queue Stats
132W - 102L
1,644 Elo+
Party 3
Mulan
Mulan
NutellaFanHUN
Mulan
Level 160
God Stats
24W - 23L
1,545 SR
Queue Stats
240W - 231L
1,562 Elo+
Party 3
King Arthur
King Arthur
ShayKray33
King Arthur
Level 76
God Stats
44W - 39L
1,594 SR
Queue Stats
494W - 478L
1,516 Elo+
Party 4
Tiamat
Tiamat
ShayKrayy
Tiamat
Level 27
God Stats
6W - 3L
1,761 SR
Queue Stats
69W - 67L
1,508 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fansel
Hades
17
6 / 3 / 19
11,463
546
15,046
14,007
14,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
19
4 / 6 / 4
11,435
545
11,630
12,707
3,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Rekooms
Da Ji
19
5 / 1 / 9
11,752
560
8,088
17,066
7,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
19
15 / 5 / 7
12,825
611
28,119
12,209
5,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 14
10,083
480
15,996
19,010
21,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CallMeZsombor
Cerberus
13
0 / 8 / 4
8,534
406
5,481
20,085
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 4 / 3
11,330
540
9,073
17,745
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 7 / 1
10,918
520
16,952
23,131
17,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
ShayKray33
King Arthur
15
2 / 4 / 3
9,327
444
9,958
26,859
18,600
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
ShayKrayy
Tiamat
15
2 / 9 / 4
9,459
450
7,835
17,288
9,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
32
Kills
18
18
Deaths
32
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CallMeZsombor
Cerberus
0
8
4
0.25
W
Hades
Fansel
Hades
6
3
19
5.17
L
7
4
3
2.13
W
Skadi
4
6
4
1
L
7
7
1
1.07
W
Da Ji
Rekooms
Da Ji
5
1
9
9.5
L
King Arthur
ShayKray33
King Arthur
2
4
3
0.88
L
Tiamat
ShayKrayy
Tiamat
2
9
4
0.44
W
Nox
15
5
7
3.7
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,879
Damage
49,299
74,999
Taken
105,108
52,303
Mitigated
66,403
25,169
Healing
25,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CallMeZsombor
Cerberus
5,481
652
0
3,088
20,085
14,571
81
9,423
10,487
26,627
0
W
Hades
Fansel
Hades
15,046
4,089
2,097
5,344
14,007
14,426
1,075
2,752
11,255
39,906
0
L
9,073
4,288
0
6,269
17,745
6,594
601
3,108
14,562
0
75,622
W
Skadi
11,630
5,717
0
3,018
12,707
3,033
2,576
1,506
11,201
0
86,418
L
16,952
2,746
0
5,988
23,131
17,426
0
8,802
14,129
0
93,274
W
Da Ji
Rekooms
Da Ji
8,088
3,155
0
4,962
17,066
7,487
1,004
2,519
14,547
0
73,997
L
King Arthur
ShayKray33
King Arthur
9,958
1,331
0
6,657
26,859
18,600
14
12,519
13,824
0
54,270
L
Tiamat
ShayKrayy
Tiamat
7,835
828
0
3,236
17,288
9,212
20
9,499
7,739
61,226
0
W
Nox
28,119
3,384
0
250
12,209
5,647
2,060
3,574
8,635
90,259
0
W
15,996
3,999
0
9,498
19,010
21,710
0
2,965
16,045
186
55,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,558
Gold Earned
49,568
586
Minions Killed
533
0
Camps Cleared
0
1,970,410
Distance Traveled
1,864,469
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,534
406
58
3
0
406,175
2
W
Hades
11,463
546
72
3
0
371,586
3
L
Anhur
11,330
540
140
7
0
357,565
9
W
Skadi
11,435
545
138
7
0
387,189
3
L
Mulan
10,918
520
142
7
0
357,749
1
W
Da Ji
11,752
560
136
6
0
416,882
0
L
King Arthur
9,327
444
93
4
0
396,495
2
L
Tiamat
9,459
450
100
5
0
346,485
0
W
Nox
12,825
611
145
7
0
383,648
6
W
Chaac
10,083
480
95
5
0
411,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role