Player Matchup

Athena
Athena
HolmSlicee
Athena
Level 68
God Stats
5W - 11L
1,300 SR
Queue Stats
335W - 359L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Lil-Clown_88
Danzaburou
Level 82
God Stats
28W - 12L
1,544 SR
Queue Stats
664W - 688L
1,409 Elo+
Solo
Scylla
Scylla
XxDay_Walker-xX
Scylla
Level 67
God Stats
1W - 3L
1,181 SR
Queue Stats
39W - 51L
1,368 Elo+
Solo
Thoth
Thoth
coughingcloud
Thoth
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Solo
Anubis
Anubis
lrohl
Anubis
Level 77
God Stats
2W - 9L
1,090 SR
Queue Stats
385W - 383L
1,394 Elo+
Solo
Team Averages
Level 74
1,323 SR
1,460 Elo+

VS

Team Averages
Level 104
1,268 SR
1,384 Elo+
Set
Set
FengYuxian
Set
Level 126
God Stats
0W - 4L
1,150 SR
Queue Stats
130W - 151L
1,371 Elo+
Party 1
Pele
Pele
deaddevilking
Pele
Level 61
God Stats
4W - 6L
1,220 SR
Queue Stats
438W - 481L
1,414 Elo+
Party 2
Yemoja
Yemoja
deaddevilqueen
Yemoja
Level 69
God Stats
1W - 3L
1,313 SR
Queue Stats
307W - 367L
1,394 Elo+
Party 2
Tiamat
Tiamat
funkym73
Tiamat
Level 107
God Stats
0W - 2L
1,373 SR
Queue Stats
105W - 111L
1,446 Elo+
Solo
Neith
Neith
topperez
Neith
Level 156
God Stats
1W - 4L
1,285 SR
Queue Stats
181W - 244L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HolmSlicee
Athena
20
9 / 5 / 19
14,230
837
13,500
30,324
39,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Lil-Clown_88
Danzaburou
20
7 / 5 / 18
14,448
850
25,396
25,564
13,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 7 / 19
12,585
740
11,053
18,286
7,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
4 / 7 / 14
12,062
710
7,968
14,814
6,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
lrohl
Anubis
20
14 / 4 / 13
14,333
843
25,410
27,868
17,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 14
10,281
605
8,010
16,149
6,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
17 / 12 / 6
13,389
788
34,674
24,710
9,708
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
0 / 7 / 20
11,395
670
10,040
20,112
19,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
funkym73
Tiamat
19
3 / 7 / 10
10,918
642
18,946
18,283
9,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
topperez
Neith
20
7 / 6 / 11
13,167
775
25,697
16,803
6,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
89
37
Kills
28
28
Deaths
37
83
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
5
14
1.6
W
Athena
HolmSlicee
Athena
9
5
19
3.7
W
Danzaburou
Lil-Clown_88
Danzaburou
7
5
18
3.2
W
3
7
19
1.79
W
4
7
14
1.57
L
17
12
6
1.67
L
0
7
20
1.43
L
Tiamat
funkym73
Tiamat
3
7
10
1.14
W
Anubis
lrohl
Anubis
14
4
13
5.13
L
Neith
topperez
Neith
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,327
Damage
97,367
116,856
Taken
96,057
84,815
Mitigated
50,913
45,930
Healing
29,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,010
3,296
376
3,115
16,149
6,186
306
10,858
5,291
0
16,488
W
Athena
HolmSlicee
Athena
13,500
3,173
2,239
6,446
30,324
39,954
116
7,683
22,641
29,374
0
W
Danzaburou
Lil-Clown_88
Danzaburou
25,396
9,986
2,046
9,548
25,564
13,711
2,537
7,652
17,912
0
58,741
W
11,053
2,918
1,657
3,665
18,286
7,676
838
4,375
13,911
22,854
0
W
7,968
1,229
1,647
1,121
14,814
6,038
1,088
3,912
10,902
18,537
0
L
34,674
7,697
1,847
4,191
24,710
9,708
171
12,790
11,920
0
45,401
L
10,040
1,569
6,999
3,619
20,112
19,232
240
12,883
7,229
21,257
0
L
Tiamat
funkym73
Tiamat
18,946
2,373
767
4,032
18,283
9,347
357
10,382
7,901
35,905
0
W
Anubis
lrohl
Anubis
25,410
1,381
3,412
14,149
27,868
17,436
909
5,364
22,504
45,443
0
L
Neith
topperez
Neith
25,697
14,057
387
3,778
16,803
6,440
727
11,018
5,785
0
46,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,658
Gold Earned
59,150
190
Minions Killed
150
0
Camps Cleared
0
1,417,012
Distance Traveled
1,263,958
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,281
605
11
1
0
290,875
0
W
Athena
14,230
837
34
2
0
301,765
0
W
Danzaburou
14,448
850
69
4
0
295,889
0
W
Scylla
12,585
740
34
2
0
248,261
0
W
Thoth
12,062
710
25
1
0
272,096
0
L
Pele
13,389
788
20
1
0
260,586
1
L
Yemoja
11,395
670
32
2
0
277,898
0
L
Tiamat
10,918
642
29
2
0
223,026
0
W
Anubis
14,333
843
28
2
0
299,001
1
L
Neith
13,167
775
58
3
0
211,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role