Player Matchup

Skadi
Skadi
Destructo Hudso
Skadi
Level 47
God Stats
2W - 3L
1,466 SR
Queue Stats
66W - 67L
1,601 Elo+
Party 2
Eset
Eset
Jeys_Draksis
Eset
Level 63
God Stats
19W - 9L
1,777 SR
Queue Stats
275W - 281L
1,461 Elo+
Party 3
Artio
Artio
Trafalgar_Drice
Artio
Level 29
God Stats
9W - 5L
1,764 SR
Queue Stats
207W - 211L
1,416 Elo+
Party 3
Zhong Kui
Zhong Kui
abandoned man75
Zhong Kui
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 81L
1,597 Elo+
Party 2
Set
Set
john-du93
Set
Level 63
God Stats
34W - 30L
1,484 SR
Queue Stats
261W - 257L
1,474 Elo+
Party 3
Team Averages
Level 61
1,598 SR
1,510 Elo+

VS

Team Averages
Level 43
1,445 SR
1,410 Elo+
Neith
Neith
 
Neith
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Blackjoker262
Guan Yu
Level 37
God Stats
0W - 5L
1,500 SR
Queue Stats
199W - 269L
1,369 Elo+
Party 1
Horus
Horus
I_am_this-L
Horus
Level 65
God Stats
31W - 30L
1,529 SR
Queue Stats
362W - 432L
1,307 Elo+
Party 1
Fenrir
Fenrir
JalterIsMyWaifu
Fenrir
Level 36
God Stats
7W - 9L
1,229 SR
Queue Stats
343W - 408L
1,367 Elo+
Party 1
Odin
Odin
Jean Titouplein
Odin
Level 34
God Stats
0W - 1L
1,467 SR
Queue Stats
49W - 39L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,808
528
3,049
3,623
1,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
5 / 3 / 2
6,258
569
6,789
6,421
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 5
5,669
515
4,100
10,804
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
abandoned man75
Zhong Kui
11
0 / 2 / 1
6,311
574
5,575
7,373
4,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 0 / 3
6,798
618
7,540
6,046
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 2 / 3
5,299
482
6,321
5,720
1,622
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
8
2 / 3 / 1
5,184
471
4,154
9,289
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 1
5,116
465
2,384
6,902
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
3 / 5 / 2
6,196
563
4,496
9,501
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 1
5,135
467
2,328
8,506
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
13
Kills
7
7
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
3
1.25
L
Guan Yu
2
3
1
0.83
W
3
0
2
4
L
0
3
1
0.17
L
3
5
2
0.8
L
1
0
1
1.5
W
5
3
2
2
W
0
2
5
1.25
W
Zhong Kui
abandoned man75
Zhong Kui
0
2
1
0.25
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,053
Damage
19,683
34,267
Taken
39,918
16,257
Mitigated
16,005
16,975
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,321
2,998
0
2,307
5,720
1,622
190
1,680
4,002
0
33,820
L
Guan Yu
4,154
1,616
150
2,147
9,289
3,186
0
4,585
4,346
0
14,069
W
3,049
1,022
0
256
3,623
1,268
610
0
3,623
0
22,562
L
2,384
992
647
2,352
6,902
3,595
92
2,880
3,902
0
8,416
L
4,496
1,436
0
1,523
9,501
3,258
0
1,586
7,771
0
35,161
L
2,328
549
0
2,069
8,506
4,344
0
5,073
3,433
0
15,401
W
6,789
1,381
623
2,729
6,421
1,559
745
0
6,421
22,760
0
W
4,100
311
900
5,585
10,804
4,496
35
0
10,804
19,440
0
W
Zhong Kui
abandoned man75
Zhong Kui
5,575
884
0
4,290
7,373
4,940
528
0
7,023
33,341
0
W
7,540
2,898
0
2,592
6,046
3,994
0
0
6,046
0
35,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
26,930
254
Minions Killed
182
0
Camps Cleared
0
997,968
Distance Traveled
1,006,395
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,299
482
63
6
0
162,103
3
L
Guan Yu
5,184
471
23
2
0
224,705
0
W
Skadi
5,808
528
49
4
0
178,014
0
L
Horus
5,116
465
11
1
0
198,419
2
L
Fenrir
6,196
563
62
6
0
217,058
0
L
Odin
5,135
467
23
2
0
204,110
2
W
Eset
6,258
569
39
4
0
186,099
0
W
Artio
5,669
515
19
2
0
227,063
1
W
Zhong Kui
6,311
574
72
7
0
169,846
2
W
Set
6,798
618
75
7
0
236,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role