Player Matchup

Bakasura
Bakasura
Bruniss-_-
Bakasura
Level 29
God Stats
3W - 2L
1,464 SR
Queue Stats
44W - 77L
1,332 Elo+
Party 1
Hera
Hera
Jota_VrYT
Hera
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 226L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
jonasklj
Kuzenbo
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,776 Elo+
Party 1
Erlang Shen
Erlang Shen
playerghost-caro
Erlang Shen
Level 55
God Stats
2W - 1L
1,705 SR
Queue Stats
53W - 64L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
tiro_radical5
Danzaburou
Level 14
God Stats
4W - 3L
1,264 SR
Queue Stats
55W - 55L
1,366 Elo+
Solo
Team Averages
Level 26
1,487 SR
1,469 Elo+

VS

Team Averages
Level 15
1,532 SR
1,396 Elo+
Neith
Neith
ACOLIVARI
Neith
Level 23
God Stats
8W - 8L
1,512 SR
Queue Stats
12W - 9L
1,352 Elo+
Solo
Thor
Thor
NwetterScamander
Thor
Level 4
God Stats
0W - 2L
1,339 SR
Queue Stats
1W - 4L
1,001 Elo+
Solo
Fenrir
Fenrir
PerroSarna
Fenrir
Level 16
God Stats
2W - 3L
1,516 SR
Queue Stats
8W - 13L
1,430 Elo+
Solo
Erlang Shen
Erlang Shen
karuida
Erlang Shen
Level 23
God Stats
4W - 11L
1,433 SR
Queue Stats
81W - 83L
1,495 Elo+
Solo
Ares
Ares
kelp251
Ares
Level 8
God Stats
1W - 2L
1,860 SR
Queue Stats
15W - 11L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bruniss-_-
Bakasura
17
9 / 2 / 2
11,428
571
10,434
14,183
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
16
1 / 4 / 2
11,212
561
6,682
8,857
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
jonasklj
Kuzenbo
15
5 / 1 / 10
11,199
560
11,290
19,275
29,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
playerghost-caro
Erlang Shen
18
2 / 5 / 3
11,550
578
10,773
17,215
13,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
tiro_radical5
Danzaburou
16
4 / 4 / 8
11,197
560
11,663
12,947
5,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ACOLIVARI
Neith
14
4 / 6 / 4
9,196
460
11,242
15,183
6,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 1 / 0
5,319
266
0
699
62
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
PerroSarna
Fenrir
15
5 / 3 / 0
9,428
471
6,822
12,680
7,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
karuida
Erlang Shen
17
5 / 3 / 4
10,304
515
11,893
18,760
16,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
kelp251
Ares
15
2 / 8 / 4
8,936
447
8,678
21,242
17,417
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
21
Kills
16
16
Deaths
21
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
ACOLIVARI
Neith
4
6
4
1
W
Bakasura
Bruniss-_-
Bakasura
9
2
2
5
W
Hera
1
4
2
0.5
L
0
1
0
0
L
Fenrir
PerroSarna
Fenrir
5
3
0
1.67
W
Kuzenbo
jonasklj
Kuzenbo
5
1
10
10
L
Erlang Shen
karuida
Erlang Shen
5
3
4
2.33
L
Ares
kelp251
Ares
2
8
4
0.5
W
Erlang Shen
playerghost-caro
Erlang Shen
2
5
3
0.7
W
Danzaburou
tiro_radical5
Danzaburou
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,842
Damage
38,635
72,477
Taken
68,564
57,914
Mitigated
47,704
20,170
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ACOLIVARI
Neith
11,242
5,024
0
3,026
15,183
6,612
0
4,369
10,632
0
51,259
W
Bakasura
Bruniss-_-
Bakasura
10,434
6,626
0
6,365
14,183
5,974
8
1,114
11,716
0
58,624
W
Hera
6,682
2,193
255
2,278
8,857
3,379
6,446
1,009
7,848
64,209
0
L
0
0
0
0
699
62
0
0
699
0
0
L
Fenrir
PerroSarna
Fenrir
6,822
1,555
0
2,473
12,680
7,139
0
3,449
9,071
0
46,196
W
Kuzenbo
jonasklj
Kuzenbo
11,290
4,436
0
3,597
19,275
29,113
637
3,147
16,128
39,515
0
L
Erlang Shen
karuida
Erlang Shen
11,893
6,671
0
5,053
18,760
16,474
520
3,915
14,419
0
65,775
L
Ares
kelp251
Ares
8,678
1,094
0
1,340
21,242
17,417
0
5,977
14,264
27,918
0
W
Erlang Shen
playerghost-caro
Erlang Shen
10,773
6,167
0
3,884
17,215
13,915
491
538
16,677
0
79,737
W
Danzaburou
tiro_radical5
Danzaburou
11,663
6,454
0
3,791
12,947
5,533
3,532
2,870
10,077
0
63,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,586
Gold Earned
43,183
529
Minions Killed
313
0
Camps Cleared
0
1,920,897
Distance Traveled
1,411,816
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,196
460
68
3
0
340,628
1
W
Bakasura
11,428
571
114
6
0
477,601
1
W
Hera
11,212
561
143
7
0
301,283
1
L
Thor
5,319
266
0
0
0
0
0
L
Fenrir
9,428
471
85
4
0
357,668
0
W
Kuzenbo
11,199
560
42
2
0
399,317
1
L
Erlang Shen
10,304
515
123
6
0
384,046
4
L
Ares
8,936
447
37
2
0
329,474
0
W
Erlang Shen
11,550
578
126
6
0
403,268
2
W
Danzaburou
11,197
560
104
5
0
339,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role