Player Matchup

Jormungandr
Jormungandr
Silver V
FarmKing421
Jormungandr
Silver V
Level 74
God Stats
98W - 172L
1,240 SR
Queue Stats
194W - 429L
762 MMR
Solo
Neith
Neith
Silver III
ITSminiME20
Neith
Silver III
Level 46
God Stats
15W - 18L
1,366 SR
Queue Stats
18W - 25L
1,069 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
SouthbridgeOgre
Cu Chulainn
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,368 SR
1,110 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 71
1,320 SR
981 MMR
Thoth
Thoth
Silver III
ItsMePxblic
Thoth
Silver III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,242 MMR
Solo
Bacchus
Bacchus
Silver V
S1PP1N nTR1PP1N
Bacchus
Silver V
Level 89
God Stats
17W - 21L
1,398 SR
Queue Stats
66W - 84L
876 MMR
Party 1
Skadi
Skadi
Silver IV
yohnnyski
Skadi
Silver IV
Level 54
God Stats
1W - 10L
1,061 SR
Queue Stats
17W - 43L
824 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FarmKing421
Jormungandr
11
2 / 0 / 12
7,742
704
4,061
7,823
6,179
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 1 / 10
8,636
785
6,183
4,796
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
SouthbridgeOgre
Cu Chulainn
13
11 / 2 / 5
9,484
862
7,527
9,670
7,992
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Bans
PersephoneZeusDanzaburouCthulhuTiamat

VS

Bans
HadesIzanamiVulcanMedusaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,077
643
3,921
6,720
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 0
8,130
739
2,996
8,350
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
yohnnyski
Skadi
10
0 / 7 / 0
6,492
590
3,802
8,092
2,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
18
Kills
2
3
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FarmKing421
Jormungandr
2
0
12
8
W
5
1
10
10
L
0
6
2
0.17
L
2
5
0
0.4
W
Cu Chulainn
SouthbridgeOgre
Cu Chulainn
11
2
5
6.75
L
Skadi
yohnnyski
Skadi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,771
Damage
10,719
22,289
Taken
23,162
15,954
Mitigated
11,572
6,183
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FarmKing421
Jormungandr
4,061
610
765
588
7,823
6,179
410
2,195
5,389
17,235
0
W
6,183
2,855
0
1,485
4,796
1,783
1,394
1,513
3,171
0
28,624
L
3,921
271
0
467
6,720
1,905
0
871
5,699
25,832
0
L
2,996
184
381
1,109
8,350
7,227
0
2,029
6,228
8,781
0
W
Cu Chulainn
SouthbridgeOgre
Cu Chulainn
7,527
643
0
3,345
9,670
7,992
592
2,697
6,707
0
30,054
L
Skadi
yohnnyski
Skadi
3,802
1,757
0
178
8,092
2,440
0
1,305
6,687
0
21,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,862
Gold Earned
21,699
119
Minions Killed
96
0
Camps Cleared
0
544,185
Distance Traveled
508,493
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,742
704
29
3
0
171,638
4
W
Neith
8,636
785
50
5
0
174,147
1
L
Thoth
7,077
643
49
4
0
171,384
0
L
Bacchus
8,130
739
7
1
0
176,789
4
W
Cu Chulainn
9,484
862
40
4
0
198,400
2
L
Skadi
6,492
590
40
4
0
160,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role