Player Matchup

Hou Yi
Hou Yi
Masters
BrysonKiller
Hou Yi
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond I
CantTouched
Camazotz
Diamond I
Level 157
God Stats
8W - 12L
1,649 SR
Queue Stats
136W - 107L
2,478 MMR
Solo
Sobek
Sobek
Diamond III
Cyclone00
Sobek
Diamond III
Level 147
God Stats
16W - 16L
1,637 SR
Queue Stats
218W - 203L
2,253 MMR
Solo
Thoth
Thoth
Masters
PigIish
Thoth
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Masters
TheBoose
Cerberus
Masters
Level 157
God Stats
0W - 2L
1,157 SR
Queue Stats
44W - 38L
2,674 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,489 SR
2,081 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,619 SR
2,108 MMR
Sol
Sol
Diamond IV
BlazarX
Sol
Diamond IV
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
121W - 118L
2,232 MMR
Solo
Fenrir
Fenrir
Masters
Cdoт
Fenrir
Masters
Level 158
God Stats
49W - 34L
1,750 SR
Queue Stats
395W - 335L
2,585 MMR
Solo
Achilles
Achilles
Masters
KheprisunJng
Achilles
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Masters
Pieceee
Guan Yu
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Masters
TheSuhlayer
Chang'e
Masters
Level 160
God Stats
15W - 4L
1,845 SR
Queue Stats
316W - 277L
2,721 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
0 / 8 / 1
9,962
524
9,366
14,269
4,315
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
CantTouched
Camazotz
15
4 / 6 / 3
9,380
494
9,532
18,430
5,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Cyclone00
Sobek
14
5 / 6 / 3
9,547
502
5,978
18,960
17,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
PigIish
Thoth
16
2 / 5 / 4
9,747
513
7,840
12,843
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
TheBoose
Cerberus
15
2 / 5 / 2
9,211
485
6,250
14,487
11,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
TiamatTsukuyomiSetTyrAthena

VS

Bans
PersephoneAwilixYmirRavanaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
6 / 2 / 7
12,589
663
10,219
10,221
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Cdoт
Fenrir
15
4 / 4 / 11
10,866
572
13,162
19,647
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
KheprisunJng
Achilles
20
12 / 2 / 7
13,283
699
16,394
16,218
8,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
Pieceee
Guan Yu
18
6 / 3 / 8
12,305
648
9,916
15,126
11,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
TheSuhlayer
Chang'e
17
2 / 2 / 7
11,187
589
7,565
10,545
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
13
Kills
30
30
Deaths
13
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sol
6
2
7
4.75
L
Hou Yi
0
8
1
0.06
L
Camazotz
CantTouched
Camazotz
4
6
3
0.92
W
Fenrir
Cdoт
Fenrir
4
4
11
2.38
L
Sobek
Cyclone00
Sobek
5
6
3
1.08
W
Achilles
KheprisunJng
Achilles
12
2
7
7.75
W
Guan Yu
Pieceee
Guan Yu
6
3
8
3.33
L
Thoth
PigIish
Thoth
2
5
4
0.8
L
Cerberus
TheBoose
Cerberus
2
5
2
0.6
W
Chang'e
TheSuhlayer
Chang'e
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,966
Damage
57,256
78,989
Taken
71,757
44,054
Mitigated
42,231
23,729
Healing
33,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,219
3,286
0
4,897
10,221
3,262
7,782
886
9,335
111,129
0
L
Hou Yi
9,366
3,334
0
3,946
14,269
4,315
5,441
5,258
8,848
0
78,396
L
Camazotz
CantTouched
Camazotz
9,532
3,511
0
9,011
18,430
5,961
98
2,732
15,530
0
60,773
W
Fenrir
Cdoт
Fenrir
13,162
3,955
0
6,234
19,647
13,893
832
6,337
13,054
0
31,955
L
Sobek
Cyclone00
Sobek
5,978
1,175
0
4,266
18,960
17,970
0
4,999
13,812
24,189
0
W
Achilles
KheprisunJng
Achilles
16,394
7,174
0
6,566
16,218
8,533
76
3,188
12,807
0
93,697
W
Guan Yu
Pieceee
Guan Yu
9,916
2,129
2,424
6,092
15,126
11,730
715
4,551
10,181
0
70,322
L
Thoth
PigIish
Thoth
7,840
583
0
1,162
12,843
4,295
0
2,757
10,086
67,313
0
L
Cerberus
TheBoose
Cerberus
6,250
107
0
5,344
14,487
11,513
0
2,038
12,323
50,459
0
W
Chang'e
TheSuhlayer
Chang'e
7,565
369
2,947
4,527
10,545
4,813
1,931
4,664
5,567
83,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,847
Gold Earned
60,230
544
Minions Killed
620
0
Camps Cleared
0
1,832,940
Distance Traveled
1,962,668
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,589
663
163
9
0
382,461
8
L
Hou Yi
9,962
524
152
8
0
303,418
2
L
Camazotz
9,380
494
98
5
0
393,089
3
W
Fenrir
10,866
572
33
2
0
389,137
3
L
Sobek
9,547
502
24
1
0
387,409
11
W
Achilles
13,283
699
139
7
0
419,503
1
W
Guan Yu
12,305
648
133
7
0
405,506
6
L
Thoth
9,747
513
146
8
0
356,727
2
L
Cerberus
9,211
485
124
7
0
392,297
4
W
Chang'e
11,187
589
152
8
0
366,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role