Player Matchup

Bellona
Bellona
Kamidzy077
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Rultik
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Thorinx28
Fenrir
Level 29
God Stats
6W - 6L
1,527 SR
Queue Stats
25W - 42L
1,281 Elo+
Solo
Chaac
Chaac
Vikram122
Chaac
Level 1
God Stats
21W - 7L
1,500 SR
Queue Stats
38W - 19L
1,061 Elo+
Solo
Neith
Neith
romabelous
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,505 SR
1,368 Elo+

VS

Team Averages
Level 17
1,548 SR
1,210 Elo+
Neith
Neith
Luminorka
Neith
Level 24
God Stats
11W - 8L
1,522 SR
Queue Stats
11W - 10L
1,397 Elo+
Party 3
Aphrodite
Aphrodite
Trinedat
Aphrodite
Level 6
God Stats
4W - 2L
1,479 SR
Queue Stats
10W - 7L
1,397 Elo+
Party 3
Sol
Sol
YukioSato
Sol
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,068 Elo+
Party 1
Sobek
Sobek
artemka84
Sobek
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,068 Elo+
Party 1
Persephone
Persephone
thyil
Persephone
Level 13
God Stats
2W - 0L
1,739 SR
Queue Stats
5W - 8L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kamidzy077
Bellona
16
5 / 11 / 6
10,620
408
11,661
22,132
13,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Rultik
Yemoja
15
2 / 8 / 6
10,061
387
4,714
20,230
11,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Thorinx28
Fenrir
20
15 / 3 / 4
14,169
545
26,587
26,965
13,765
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
Vikram122
Chaac
15
7 / 1 / 3
11,345
436
11,338
15,335
8,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
16
2 / 10 / 7
10,682
411
16,729
17,694
6,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Luminorka
Neith
18
5 / 5 / 7
12,559
483
7,334
14,576
5,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Trinedat
Aphrodite
20
20 / 2 / 5
16,672
641
34,329
31,239
15,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 7 / 6
10,434
401
7,769
13,616
5,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
artemka84
Sobek
17
4 / 8 / 12
11,639
448
10,992
31,880
34,499
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
thyil
Persephone
18
2 / 10 / 4
12,681
488
17,714
14,467
5,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
67
31
Kills
33
33
Deaths
32
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
Kamidzy077
Bellona
5
11
6
0.73
W
Neith
Luminorka
Neith
5
5
7
1.7
L
Yemoja
Rultik
Yemoja
2
8
6
0.63
L
Fenrir
Thorinx28
Fenrir
15
3
4
5.67
W
Aphrodite
Trinedat
Aphrodite
20
2
5
11.25
L
Chaac
Vikram122
Chaac
7
1
3
8.5
W
2
7
6
0.71
W
Sobek
artemka84
Sobek
4
8
12
1.25
L
Neith
2
10
7
0.55
W
Persephone
thyil
Persephone
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,029
Damage
78,138
102,356
Taken
105,778
53,119
Mitigated
66,479
17,659
Healing
43,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Kamidzy077
Bellona
11,661
3,476
0
591
22,132
13,140
840
16,338
5,669
2,315
35,975
W
Neith
Luminorka
Neith
7,334
4,898
0
2,590
14,576
5,446
4,308
1,412
13,164
0
60,389
L
Yemoja
Rultik
Yemoja
4,714
1,587
994
768
20,230
11,778
413
16,672
3,331
22,283
0
L
Fenrir
Thorinx28
Fenrir
26,587
6,617
0
7,758
26,965
13,765
594
16,620
10,187
0
120,989
W
Aphrodite
Trinedat
Aphrodite
34,329
6,049
8,543
25,011
31,239
15,231
3,101
950
30,289
116,611
0
L
Chaac
Vikram122
Chaac
11,338
3,003
0
6,199
15,335
8,316
51
6,275
8,873
0
67,766
W
7,769
3,076
0
2,245
13,616
5,519
2,248
401
13,215
37,227
3,220
W
Sobek
artemka84
Sobek
10,992
2,617
0
4,201
31,880
34,499
703
1,724
30,156
35,543
0
L
Neith
16,729
6,986
0
1,349
17,694
6,120
1,163
13,826
3,826
0
65,811
W
Persephone
thyil
Persephone
17,714
1,745
0
750
14,467
5,784
575
517
13,944
80,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,877
Gold Earned
63,985
507
Minions Killed
491
0
Camps Cleared
0
2,155,758
Distance Traveled
2,214,411
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,620
408
52
2
0
487,387
0
W
Neith
12,559
483
109
4
0
471,997
0
L
Yemoja
10,061
387
34
1
0
441,174
2
L
Fenrir
14,169
545
192
7
0
467,069
0
W
Aphrodite
16,672
641
142
5
0
497,431
2
L
Chaac
11,345
436
124
5
0
315,738
1
W
Sol
10,434
401
68
3
0
395,275
0
W
Sobek
11,639
448
22
1
0
467,924
1
L
Neith
10,682
411
105
4
0
444,390
5
W
Persephone
12,681
488
150
6
0
381,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role