Player Matchup

Zeus
Zeus
Silver I
AzureList7
Zeus
Silver I
Level 120
God Stats
1W - 0L
1,564 SR
Queue Stats
14W - 15L
1,330 MMR
Party 2
Athena
Athena
Silver I
Panichinho
Athena
Silver I
Level 136
God Stats
1W - 0L
1,720 SR
Queue Stats
14W - 15L
1,330 MMR
Party 2
Izanami
Izanami
Silver I
murucielago99
Izanami
Silver I
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,330 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,595 SR
1,330 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,524 SR
1,154 MMR
Kukulkan
Kukulkan
Silver I
Itachi_Vendetta
Kukulkan
Silver I
Level 75
God Stats
10W - 5L
1,689 SR
Queue Stats
131W - 130L
1,237 MMR
Party 1
Thor
Thor
Silver III
axelportug
Thor
Silver III
Level 107
God Stats
2W - 10L
1,365 SR
Queue Stats
249W - 283L
889 MMR
Party 1
Khepri
Khepri
Gold IV
lafuzer
Khepri
Gold IV
Level 105
God Stats
30W - 23L
1,518 SR
Queue Stats
336W - 390L
1,337 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 10
13,553
589
13,310
17,589
6,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Panichinho
Athena
18
4 / 0 / 7
14,917
649
11,582
23,605
33,416
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
18
9 / 2 / 3
15,220
662
22,572
20,183
8,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AphroditeAchillesDanzaburouDiscordiaRa

VS

Bans
CthulhuCu ChulainnFenrirMedusaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 3 / 3
14,122
614
18,434
14,950
7,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 4
14,016
609
19,590
21,487
9,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
lafuzer
Khepri
16
2 / 5 / 5
13,312
579
8,684
22,381
26,760
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
13
Kills
9
9
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
7
10
0.71
L
Kukulkan
4
3
3
1.83
W
Athena
Panichinho
Athena
4
0
7
7.5
L
3
5
4
1
L
Khepri
lafuzer
Khepri
2
5
5
0.9
W
Izanami
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,464
Damage
46,708
61,377
Taken
58,818
49,080
Mitigated
44,353
13,822
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,310
1,283
0
4,806
17,589
6,822
1,052
8,432
9,141
84,477
0
L
Kukulkan
18,434
1,870
0
5,909
14,950
7,771
396
7,970
6,980
84,857
0
W
Athena
Panichinho
Athena
11,582
2,953
0
1,842
23,605
33,416
680
10,364
13,225
33,166
0
L
19,590
2,525
0
750
21,487
9,822
0
10,723
10,764
0
78,131
L
Khepri
lafuzer
Khepri
8,684
574
1,101
1,791
22,381
26,760
0
6,327
16,054
48,176
0
W
Izanami
22,572
15,315
0
7,174
20,183
8,842
2,713
9,075
10,994
0
109,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,690
Gold Earned
41,450
261
Minions Killed
259
0
Camps Cleared
0
1,225,742
Distance Traveled
1,206,015
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,553
589
102
4
0
371,292
5
L
Kukulkan
14,122
614
146
6
0
389,219
2
W
Athena
14,917
649
34
1
0
479,880
7
L
Thor
14,016
609
58
3
0
406,340
8
L
Khepri
13,312
579
55
2
0
410,456
0
W
Izanami
15,220
662
125
5
0
374,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role