Player Matchup

Zeus
Zeus
Rodregrrez
Zeus
Level 109
God Stats
14W - 10L
1,366 SR
Queue Stats
123W - 102L
1,579 Elo+
Party 2
Odin
Odin
SPRlNKLE5
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,455 Elo+
Party 2
Neith
Neith
hybridmaar
Neith
Level 121
God Stats
12W - 9L
1,396 SR
Queue Stats
124W - 104L
1,572 Elo+
Party 2
Kuzenbo
Kuzenbo
skewy86
Kuzenbo
Level 129
God Stats
1W - 4L
1,501 SR
Queue Stats
114W - 98L
1,592 Elo+
Party 2
Team Averages
Level 97
1,441 SR
1,550 Elo+

VS

Team Averages
Level 72
1,382 SR
1,410 Elo+
Sol
Sol
Aiden5407
Sol
Level 108
God Stats
0W - 2L
1,313 SR
Queue Stats
5W - 8L
1,483 Elo+
Party 1
Ravana
Ravana
MercMedia
Ravana
Level 116
God Stats
1W - 2L
1,313 SR
Queue Stats
19W - 21L
1,172 Elo+
Party 1
Ne Zha
Ne Zha
SlimyQuin
Ne Zha
Level 38
God Stats
2W - 1L
1,403 SR
Queue Stats
13W - 10L
1,583 Elo+
Party 1
Cabrakan
Cabrakan
Spiercer
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
11,651
777
25,732
11,830
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
16
4 / 8 / 4
11,687
779
7,746
16,409
10,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Neith
20
14 / 3 / 4
13,933
929
27,682
13,062
5,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
skewy86
Kuzenbo
17
2 / 2 / 13
12,327
822
10,614
14,783
22,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 7
12,529
835
23,106
20,453
8,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
MercMedia
Ravana
18
5 / 4 / 6
12,668
845
10,140
31,639
15,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
SlimyQuin
Ne Zha
16
3 / 8 / 3
9,950
663
5,397
16,103
9,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Spiercer
Cabrakan
15
2 / 6 / 4
10,463
698
5,430
16,932
23,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
22
Kills
16
16
Deaths
22
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
4
7
2.38
L
Ravana
MercMedia
Ravana
5
4
6
2
W
2
3
13
2.83
W
Odin
4
8
4
0.75
L
Ne Zha
SlimyQuin
Ne Zha
3
8
3
0.56
L
Cabrakan
Spiercer
Cabrakan
2
6
4
0.67
W
Neith
14
3
4
5.33
W
Kuzenbo
skewy86
Kuzenbo
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,774
Damage
44,073
56,084
Taken
85,127
42,949
Mitigated
57,073
7,186
Healing
15,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,106
10,170
0
7,558
20,453
8,838
1,084
8,269
11,917
85,714
2,627
L
Ravana
MercMedia
Ravana
10,140
3,940
0
6,768
31,639
15,142
0
11,597
19,750
0
34,214
W
25,732
1,775
0
1,243
11,830
4,402
1,545
5,481
6,349
58,619
0
W
Odin
7,746
2,281
0
354
16,409
10,113
270
8,122
8,287
0
25,223
L
Ne Zha
SlimyQuin
Ne Zha
5,397
1,120
0
668
16,103
9,648
200
7,675
8,142
0
24,467
L
Cabrakan
Spiercer
Cabrakan
5,430
766
0
423
16,932
23,445
162
7,875
8,824
18,541
0
W
Neith
27,682
10,663
0
4,340
13,062
5,584
3,497
7,656
5,406
0
65,453
W
Kuzenbo
skewy86
Kuzenbo
10,614
3,684
0
1,249
14,783
22,850
606
6,464
8,319
33,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,598
Gold Earned
45,610
236
Minions Killed
257
11
Camps Cleared
5
1,173,431
Distance Traveled
975,338
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,529
835
140
9
3
271,569
0
L
Ravana
12,668
845
53
4
1
259,536
0
W
Zeus
11,651
777
67
4
4
293,166
3
W
Odin
11,687
779
43
3
2
307,305
2
L
Ne Zha
9,950
663
41
3
0
227,354
0
L
Cabrakan
10,463
698
23
2
1
216,879
0
W
Neith
13,933
929
93
6
3
296,991
2
W
Kuzenbo
12,327
822
33
2
2
275,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role