Player Matchup

Hun Batz
Hun Batz
DENDE IS HERE
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 20L
1,637 Elo+
Solo
Ao Kuang
Ao Kuang
Haruno4172
Ao Kuang
Level 7
God Stats
0W - 1L
1,281 SR
Queue Stats
20W - 20L
1,476 Elo+
Solo
Artemis
Artemis
LinenKill
Artemis
Level 22
God Stats
1W - 1L
1,283 SR
Queue Stats
277W - 269L
1,511 Elo+
Solo
Aphrodite
Aphrodite
MistySalamander
Aphrodite
Level 16
God Stats
16W - 18L
1,325 SR
Queue Stats
251W - 277L
1,493 Elo+
Solo
Sol
Sol
SmileyKing406
Sol
Level 29
God Stats
3W - 1L
1,730 SR
Queue Stats
179W - 195L
1,527 Elo+
Solo
Team Averages
Level 15
1,424 SR
1,529 Elo+

VS

Team Averages
Level 16
1,514 SR
1,566 Elo+
Hera
Hera
Frostbyte312
Hera
Level 17
God Stats
1W - 2L
1,285 SR
Queue Stats
37W - 40L
1,545 Elo+
Solo
Achilles
Achilles
Luis17_CR
Achilles
Level 29
God Stats
11W - 9L
1,569 SR
Queue Stats
125W - 104L
1,587 Elo+
Solo
Anhur
Anhur
NotAIucard
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,671 Elo+
Solo
He Bo
He Bo
Ukilela
He Bo
Level 27
God Stats
2W - 0L
1,718 SR
Queue Stats
68W - 51L
1,673 Elo+
Solo
Guan Yu
Guan Yu
mcr_1802
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DENDE IS HERE
Hun Batz
13
3 / 3 / 5
7,966
613
4,146
9,237
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Haruno4172
Ao Kuang
7
0 / 8 / 0
5,231
402
1,048
8,216
1,984
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Artemis
LinenKill
Artemis
9
5 / 3 / 0
6,025
463
4,337
8,314
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
MistySalamander
Aphrodite
11
2 / 3 / 5
7,240
557
4,077
12,191
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 6 / 2
7,217
555
4,552
9,870
3,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 0
8,149
627
9,475
5,303
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Luis17_CR
Achilles
12
7 / 0 / 5
7,663
589
6,169
7,999
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
13
3 / 2 / 2
7,227
556
8,065
9,752
2,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
Ukilela
He Bo
14
6 / 3 / 1
7,880
606
6,867
7,113
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
mcr_1802
Guan Yu
6
0 / 8 / 2
5,096
392
910
7,839
2,602

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
16
Kills
21
23
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DENDE IS HERE
Hun Batz
3
3
5
1.83
W
5
4
0
1.25
L
Ao Kuang
Haruno4172
Ao Kuang
0
8
0
0
L
Artemis
LinenKill
Artemis
5
3
0
1.67
W
Achilles
Luis17_CR
Achilles
7
0
5
9.5
L
Aphrodite
MistySalamander
Aphrodite
2
3
5
1.5
W
Anhur
3
2
2
2
L
6
6
2
1.17
W
He Bo
Ukilela
He Bo
6
3
1
2.17
W
Guan Yu
mcr_1802
Guan Yu
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,160
Damage
31,486
47,828
Taken
38,006
15,246
Mitigated
16,596
14,897
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DENDE IS HERE
Hun Batz
4,146
1,993
0
2,156
9,237
3,135
0
4,551
4,550
0
38,851
W
9,475
2,038
0
230
5,303
1,740
542
1,486
3,817
54,599
0
L
Ao Kuang
Haruno4172
Ao Kuang
1,048
346
0
335
8,216
1,984
577
546
7,445
15,066
0
L
Artemis
LinenKill
Artemis
4,337
2,236
0
677
8,314
2,532
0
1,286
6,953
0
23,339
W
Achilles
Luis17_CR
Achilles
6,169
2,143
0
2,004
7,999
7,402
623
3,031
4,968
0
30,688
L
Aphrodite
MistySalamander
Aphrodite
4,077
1,533
2,991
6,039
12,191
4,585
141
3,914
8,113
22,628
0
W
Anhur
8,065
3,490
0
3,593
9,752
2,898
911
1,933
7,819
0
46,709
L
4,552
1,720
159
2,540
9,870
3,010
1,086
5,632
4,000
27,778
1,615
W
He Bo
Ukilela
He Bo
6,867
699
0
278
7,113
1,954
0
1,091
6,022
53,988
0
W
Guan Yu
mcr_1802
Guan Yu
910
102
0
314
7,839
2,602
18
1,929
5,910
0
4,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,679
Gold Earned
36,015
251
Minions Killed
312
0
Camps Cleared
0
1,214,327
Distance Traveled
1,202,197
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,966
613
91
7
0
271,791
6
W
Hera
8,149
627
103
8
0
245,166
2
L
Ao Kuang
5,231
402
30
2
0
230,467
0
L
Artemis
6,025
463
38
3
0
236,204
0
W
Achilles
7,663
589
41
3
0
250,860
3
L
Aphrodite
7,240
557
41
3
0
243,679
6
W
Anhur
7,227
556
80
6
0
220,946
0
L
Sol
7,217
555
51
4
0
232,186
1
W
He Bo
7,880
606
81
6
0
241,944
2
W
Guan Yu
5,096
392
7
1
0
243,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role