Player Matchup

Set
Set
ExiIe-xD
Set
Level 156
God Stats
1W - 2L
1,407 SR
Queue Stats
57W - 54L
1,498 Elo+
Solo
Jing Wei
Jing Wei
Isekiii
Jing Wei
Level 109
God Stats
5W - 5L
1,782 SR
Queue Stats
265W - 263L
1,539 Elo+
Party 2
Olorun
Olorun
WuLF HouNDliNG
Olorun
Level 94
God Stats
1W - 2L
1,541 SR
Queue Stats
297W - 269L
1,581 Elo+
Solo
Tiamat
Tiamat
jaadr
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 150L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
pilaus001
Sylvanus
Level 99
God Stats
3W - 5L
1,207 SR
Queue Stats
248W - 251L
1,504 Elo+
Solo
Team Averages
Level 109
1,487 SR
1,520 Elo+

VS

Team Averages
Level 77
1,508 SR
1,499 Elo+
Arachne
Arachne
EterNity-Ghost7
Arachne
Level 71
God Stats
7W - 12L
1,578 SR
Queue Stats
234W - 244L
1,494 Elo+
Party 1
Medusa
Medusa
SHermeZz
Medusa
Level 101
God Stats
2W - 2L
1,375 SR
Queue Stats
103W - 97L
1,507 Elo+
Solo
Aphrodite
Aphrodite
Zilva95
Aphrodite
Level 76
God Stats
3W - 4L
1,500 SR
Queue Stats
344W - 369L
1,452 Elo+
Party 1
King Arthur
King Arthur
spaghetto2003
King Arthur
Level 69
God Stats
6W - 6L
1,454 SR
Queue Stats
196W - 230L
1,385 Elo+
Party 1
Vulcan
Vulcan
xCan_63
Vulcan
Level 69
God Stats
6W - 1L
1,631 SR
Queue Stats
11W - 4L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 1
10,347
575
12,779
15,716
8,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Isekiii
Jing Wei
15
0 / 3 / 3
8,642
480
5,461
9,889
3,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 4
8,406
467
7,076
14,923
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
jaadr
Tiamat
12
0 / 2 / 4
8,194
455
5,492
10,076
9,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
pilaus001
Sylvanus
15
5 / 0 / 2
9,242
513
14,124
13,919
10,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,424
468
7,385
7,561
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
SHermeZz
Medusa
17
5 / 1 / 1
10,387
577
9,858
13,482
4,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Zilva95
Aphrodite
13
2 / 1 / 4
9,034
502
7,906
11,226
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
spaghetto2003
King Arthur
13
0 / 6 / 0
7,683
427
8,625
17,960
11,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
xCan_63
Vulcan
16
3 / 4 / 3
9,452
525
14,073
10,866
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
13
Kills
13
13
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
7
2
1
3.75
L
Jing Wei
Isekiii
Jing Wei
0
3
3
0.5
W
Medusa
SHermeZz
Medusa
5
1
1
5.5
L
1
6
4
0.5
W
Aphrodite
Zilva95
Aphrodite
2
1
4
4
L
Tiamat
jaadr
Tiamat
0
2
4
1
L
Sylvanus
pilaus001
Sylvanus
5
0
2
6
W
King Arthur
spaghetto2003
King Arthur
0
6
0
0
W
Vulcan
xCan_63
Vulcan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,932
Damage
47,847
64,523
Taken
61,095
37,628
Mitigated
28,800
25,781
Healing
27,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,385
5,862
0
852
7,561
3,138
76
3,741
3,770
0
45,928
L
12,779
5,709
0
2,036
15,716
8,757
0
7,543
8,148
0
90,179
L
Jing Wei
Isekiii
Jing Wei
5,461
3,736
0
3,672
9,889
3,578
0
2,190
7,699
0
63,515
W
Medusa
SHermeZz
Medusa
9,858
3,889
0
4,457
13,482
4,894
432
1,593
11,889
0
85,349
L
7,076
3,765
858
6,123
14,923
6,072
0
5,383
9,540
59,797
0
W
Aphrodite
Zilva95
Aphrodite
7,906
1,709
8,183
7,468
11,226
5,341
1,152
5,628
5,523
29,769
0
L
Tiamat
jaadr
Tiamat
5,492
538
0
3,717
10,076
9,030
67
3,887
6,139
21,475
0
L
Sylvanus
pilaus001
Sylvanus
14,124
3,070
797
8,578
13,919
10,191
1,095
2,976
10,393
52,376
0
W
King Arthur
spaghetto2003
King Arthur
8,625
545
0
2,459
17,960
11,194
471
11,720
5,627
0
42,451
W
Vulcan
xCan_63
Vulcan
14,073
3,193
0
4,398
10,866
4,233
161
3,247
7,594
75,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,831
Gold Earned
44,980
516
Minions Killed
493
0
Camps Cleared
0
1,659,325
Distance Traveled
1,748,832
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,424
468
73
4
0
409,007
5
L
Set
10,347
575
137
8
0
371,529
9
L
Jing Wei
8,642
480
136
8
0
327,982
1
W
Medusa
10,387
577
147
8
0
344,483
6
L
Olorun
8,406
467
104
6
0
320,915
2
W
Aphrodite
9,034
502
60
3
0
370,882
1
L
Tiamat
8,194
455
47
3
0
375,682
0
L
Sylvanus
9,242
513
92
5
0
263,217
6
W
King Arthur
7,683
427
81
5
0
297,425
0
W
Vulcan
9,452
525
132
7
0
327,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role