Player Matchup

Sobek
Sobek
Diamond V
HughJarce1110
Sobek
Diamond V
Level 129
God Stats
16W - 16L
1,623 SR
Queue Stats
135W - 123L
2,183 MMR
Party 1
Chang'e
Chang'e
Platinum II
Kaiznl
Chang'e
Platinum II
Level 106
God Stats
3W - 1L
1,967 SR
Queue Stats
98W - 87L
1,971 MMR
Solo
Apollo
Apollo
Diamond IV
MaisieSimp2
Apollo
Diamond IV
Level 159
God Stats
42W - 20L
1,717 SR
Queue Stats
186W - 188L
2,189 MMR
Party 1
Chiron
Chiron
Diamond V
NACHOTY
Chiron
Diamond V
Level 143
God Stats
18W - 15L
1,778 SR
Queue Stats
732W - 719L
1,993 MMR
Solo
Scylla
Scylla
Platinum I
SharkyBoy
Scylla
Platinum I
Level 148
God Stats
6W - 10L
1,349 SR
Queue Stats
326W - 316L
1,962 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,687 SR
2,060 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,591 SR
1,946 MMR
Tyr
Tyr
Diamond IV
Ibims1Jgl
Tyr
Diamond IV
Level 66
God Stats
1W - 1L
1,333 SR
Queue Stats
22W - 23L
2,175 MMR
Solo
Chronos
Chronos
Platinum I
YungHomieSwag
Chronos
Platinum I
Level 140
God Stats
17W - 6L
1,768 SR
Queue Stats
360W - 347L
1,945 MMR
Solo
Nemesis
Nemesis
Masters
bìbîch
Nemesis
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum II
dutchdeadshot
Fafnir
Platinum II
Level 159
God Stats
3W - 1L
1,853 SR
Queue Stats
320W - 305L
1,945 MMR
Solo
Zeus
Zeus
Platinum II
frozje
Zeus
Platinum II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 16L
2,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,856
488
2,603
7,197
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Kaiznl
Chang'e
11
0 / 3 / 1
5,790
483
4,665
8,593
4,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
11
5 / 7 / 0
7,120
593
7,044
10,023
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
NACHOTY
Chiron
12
0 / 2 / 0
6,685
557
4,299
7,798
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
SharkyBoy
Scylla
11
0 / 5 / 3
6,115
510
4,135
5,876
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatAphroditeDanzaburouTsukuyomi

VS

Bans
AthenaSetGuan YuOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,474
623
5,128
13,822
6,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
14
2 / 0 / 1
7,846
654
4,177
6,241
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
bìbîch
Nemesis
13
7 / 1 / 6
8,039
670
6,396
7,984
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 0 / 6
6,977
581
5,731
6,652
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
frozje
Zeus
12
4 / 3 / 3
7,575
631
4,156
6,825
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
18
18
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
3
1
0
3
L
Chang'e
Kaiznl
Chang'e
0
3
1
0.17
L
Apollo
5
7
0
0.71
L
Chiron
NACHOTY
Chiron
0
2
0
0
L
Scylla
SharkyBoy
Scylla
0
5
3
0.3
W
Chronos
2
0
1
2.5
W
Nemesis
bìbîch
Nemesis
7
1
6
10
W
2
0
6
5
W
Zeus
frozje
Zeus
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,746
Damage
25,588
39,487
Taken
41,524
15,266
Mitigated
18,034
12,361
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,603
345
0
2,557
7,197
3,911
0
3,129
4,068
12,051
0
W
5,128
754
0
7,019
13,822
6,486
232
4,665
9,157
0
48,127
L
Chang'e
Kaiznl
Chang'e
4,665
653
66
4,139
8,593
4,572
0
957
7,636
35,501
0
L
Apollo
7,044
4,593
0
210
10,023
2,769
29
3,547
6,476
0
38,374
L
Chiron
NACHOTY
Chiron
4,299
2,287
274
4,375
7,798
2,284
0
3,739
4,059
0
51,663
L
Scylla
SharkyBoy
Scylla
4,135
640
0
740
5,876
1,730
0
2,692
3,184
39,930
0
W
Chronos
4,177
1,734
0
3,107
6,241
1,865
272
380
5,861
56,474
0
W
Nemesis
bìbîch
Nemesis
6,396
2,646
0
1,389
7,984
2,779
0
1,690
6,204
0
44,094
W
5,731
1,675
0
3,322
6,652
4,811
0
1,452
5,194
16,230
0
W
Zeus
frozje
Zeus
4,156
1,000
0
1,566
6,825
2,093
0
2,980
3,705
52,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,566
Gold Earned
37,911
352
Minions Killed
427
0
Camps Cleared
0
1,153,243
Distance Traveled
1,264,298
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,856
488
12
1
0
246,258
4
W
Tyr
7,474
623
107
9
0
277,563
3
L
Chang'e
5,790
483
64
5
0
245,265
5
L
Apollo
7,120
593
77
6
0
225,601
2
L
Chiron
6,685
557
104
9
0
219,958
6
L
Scylla
6,115
510
95
8
0
216,161
5
W
Chronos
7,846
654
120
10
0
237,402
2
W
Nemesis
8,039
670
76
6
0
267,780
1
W
Fafnir
6,977
581
22
2
0
259,326
3
W
Zeus
7,575
631
102
9
0
222,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role