Player Matchup

Cthulhu
Cthulhu
Cultured-Alma
Cthulhu
Level 21
God Stats
4W - 5L
1,500 SR
Queue Stats
80W - 70L
1,772 Elo+
Solo
Odin
Odin
Gaston_098
Odin
Level 15
God Stats
14W - 27L
1,477 SR
Queue Stats
16W - 47L
1,354 Elo+
Solo
Heimdallr
Heimdallr
HaynusIntent
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,733 Elo+
Solo
Sol
Sol
Jrippiee
Sol
Level 26
God Stats
1W - 1L
1,772 SR
Queue Stats
76W - 58L
1,794 Elo+
Solo
Jormungandr
Jormungandr
foxden17
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,348 Elo+
Solo
Team Averages
Level 14
1,550 SR
1,600 Elo+

VS

Team Averages
Level 27
1,543 SR
1,511 Elo+
Awilix
Awilix
Acpkillerer
Awilix
Level 15
God Stats
3W - 2L
1,442 SR
Queue Stats
73W - 60L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
eshep23
Sun Wukong
Level 28
God Stats
5W - 0L
1,492 SR
Queue Stats
12W - 9L
1,429 Elo+
Party 1
Izanami
Izanami
gshep2521
Izanami
Level 51
God Stats
3W - 0L
1,690 SR
Queue Stats
5W - 2L
1,762 Elo+
Party 1
Ares
Ares
lmill329
Ares
Level 26
God Stats
3W - 2L
1,601 SR
Queue Stats
12W - 7L
1,492 Elo+
Party 1
Ra
Ra
sarf_015
Ra
Level 16
God Stats
10W - 4L
1,488 SR
Queue Stats
11W - 7L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
8 / 4 / 7
13,073
503
25,494
21,064
25,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 5
10,709
412
4,772
18,212
18,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
HaynusIntent
Heimdallr
10
0 / 10 / 3
8,738
336
5,805
11,756
3,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 6 / 3
15,043
579
33,628
21,431
9,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
foxden17
Jormungandr
8
0 / 2 / 2
7,826
301
2,136
8,349
4,419
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
6 / 5 / 5
12,427
478
10,269
20,450
8,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
eshep23
Sun Wukong
17
5 / 5 / 3
12,454
479
9,697
20,821
9,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
gshep2521
Izanami
20
9 / 6 / 5
14,427
555
17,161
21,991
9,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
17
5 / 6 / 10
12,561
483
9,862
27,040
21,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 3 / 13
11,620
447
7,024
11,137
4,300
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
23
Kills
26
26
Deaths
25
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Awilix
6
5
5
1.7
L
Cthulhu
8
4
7
2.88
L
1
4
5
0.88
L
Heimdallr
HaynusIntent
Heimdallr
0
10
3
0.15
L
14
6
3
2.58
W
Sun Wukong
eshep23
Sun Wukong
5
5
3
1.3
L
Jormungandr
foxden17
Jormungandr
0
2
2
0.5
W
Izanami
gshep2521
Izanami
9
6
5
1.92
W
Ares
5
6
10
1.67
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,835
Damage
54,013
80,812
Taken
101,439
61,412
Mitigated
53,422
18,858
Healing
26,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
10,269
4,094
0
5,130
20,450
8,387
1,538
11,050
9,325
0
81,739
L
Cthulhu
25,494
900
663
5,391
21,064
25,536
130
4,611
16,453
69,025
0
L
4,772
1,561
0
433
18,212
18,863
45
3,540
14,672
0
46,768
L
Heimdallr
HaynusIntent
Heimdallr
5,805
2,891
0
445
11,756
3,540
949
1,710
10,046
0
29,330
L
33,628
11,216
0
8,823
21,431
9,054
4,443
4,164
17,267
124,528
6,175
W
Sun Wukong
eshep23
Sun Wukong
9,697
2,194
729
5,677
20,821
9,841
2,383
13,432
7,389
0
55,621
L
Jormungandr
foxden17
Jormungandr
2,136
739
99
3,004
8,349
4,419
73
2,861
5,488
10,078
0
W
Izanami
gshep2521
Izanami
17,161
12,315
474
6,421
21,991
9,285
4,956
14,617
7,349
0
101,339
W
Ares
9,862
446
533
600
27,040
21,609
1,421
14,365
12,550
32,368
0
W
7,024
735
3,229
3,453
11,137
4,300
861
8,504
2,583
46,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,389
Gold Earned
63,489
417
Minions Killed
449
0
Camps Cleared
0
1,895,684
Distance Traveled
2,513,502
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,427
478
100
4
0
513,867
0
L
Cthulhu
13,073
503
102
4
0
486,600
0
L
Odin
10,709
412
76
3
0
434,411
0
L
Heimdallr
8,738
336
43
2
0
289,928
0
L
Sol
15,043
579
181
7
0
446,130
1
W
Sun Wukong
12,454
479
96
4
0
489,568
1
L
Jormungandr
7,826
301
15
1
0
238,615
2
W
Izanami
14,427
555
145
6
0
491,493
0
W
Ares
12,561
483
31
1
0
495,736
1
W
Ra
11,620
447
77
3
0
522,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role