Player Matchup

Jormungandr
Jormungandr
Ben985
Jormungandr
Level 47
God Stats
4W - 7L
1,505 SR
Queue Stats
570W - 598L
1,436 Elo+
Party 2
Cerberus
Cerberus
Edwin756
Cerberus
Level 27
God Stats
1W - 3L
1,413 SR
Queue Stats
153W - 193L
1,342 Elo+
Party 2
Izanami
Izanami
SrKuro19
Izanami
Level 55
God Stats
52W - 43L
1,485 SR
Queue Stats
532W - 603L
1,394 Elo+
Party 2
Ah Puch
Ah Puch
YingDosYangs
Ah Puch
Level 39
God Stats
4W - 7L
1,177 SR
Queue Stats
109W - 129L
1,456 Elo+
Solo
Fenrir
Fenrir
Yunn3
Fenrir
Level 34
God Stats
6W - 5L
1,500 SR
Queue Stats
387W - 390L
1,441 Elo+
Party 2
Team Averages
Level 40
1,416 SR
1,414 Elo+

VS

Team Averages
Level 64
1,557 SR
1,436 Elo+
Cernunnos
Cernunnos
C-TLT-05
Cernunnos
Level 28
God Stats
24W - 15L
1,570 SR
Queue Stats
186W - 196L
1,485 Elo+
Party 3
Yemoja
Yemoja
PaulieTheGod
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
V0din
Guan Yu
Level 137
God Stats
1W - 1L
1,474 SR
Queue Stats
8W - 13L
1,379 Elo+
Party 1
Kali
Kali
mattysmit1994
Kali
Level 105
God Stats
33W - 18L
1,678 SR
Queue Stats
347W - 350L
1,454 Elo+
Party 3
Nox
Nox
oblivonking
Nox
Level 40
God Stats
5W - 4L
1,561 SR
Queue Stats
247W - 257L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ben985
Jormungandr
12
2 / 5 / 2
6,902
431
5,246
12,963
7,228
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
Edwin756
Cerberus
12
1 / 4 / 1
7,307
457
2,451
7,174
3,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
SrKuro19
Izanami
13
0 / 3 / 3
7,492
468
5,178
11,710
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Ah Puch
YingDosYangs
Ah Puch
14
4 / 3 / 2
8,530
533
7,442
7,854
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Yunn3
Fenrir
12
4 / 5 / 1
7,598
475
6,393
15,048
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
C-TLT-05
Cernunnos
13
1 / 1 / 5
7,175
448
7,888
7,237
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
13
2 / 2 / 6
7,953
497
5,944
8,466
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
V0din
Guan Yu
16
11 / 1 / 3
10,151
634
11,467
13,886
9,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 6
8,692
543
5,429
14,533
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 6
8,293
518
7,661
7,852
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
11
Kills
20
20
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ben985
Jormungandr
2
5
2
0.6
W
Cernunnos
C-TLT-05
Cernunnos
1
1
5
3.5
L
Cerberus
Edwin756
Cerberus
1
4
1
0.38
W
Yemoja
2
2
6
2.5
L
Izanami
SrKuro19
Izanami
0
3
3
0.5
W
Guan Yu
V0din
Guan Yu
11
1
3
12.5
L
Ah Puch
YingDosYangs
Ah Puch
4
3
2
1.67
L
Fenrir
Yunn3
Fenrir
4
5
1
0.9
W
3
4
6
1.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,710
Damage
38,389
54,749
Taken
51,974
21,871
Mitigated
25,346
14,729
Healing
19,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ben985
Jormungandr
5,246
1,001
427
673
12,963
7,228
0
4,569
8,394
22,111
0
W
Cernunnos
C-TLT-05
Cernunnos
7,888
3,686
0
1,324
7,237
2,948
216
1,073
6,164
0
52,408
L
Cerberus
Edwin756
Cerberus
2,451
178
0
1,833
7,174
3,210
0
0
7,174
31,817
0
W
Yemoja
5,944
1,337
1,417
2,054
8,466
4,501
254
3,434
5,032
29,734
0
L
Izanami
SrKuro19
Izanami
5,178
3,045
0
3,113
11,710
3,699
338
2,676
9,034
0
59,295
W
Guan Yu
V0din
Guan Yu
11,467
1,958
1,422
5,182
13,886
9,404
2,498
3,730
10,156
0
53,426
L
Ah Puch
YingDosYangs
Ah Puch
7,442
135
0
3,501
7,854
2,051
645
2,940
4,914
50,947
0
L
Fenrir
Yunn3
Fenrir
6,393
1,271
0
5,182
15,048
5,683
0
3,420
11,628
0
32,837
W
5,429
2,571
0
6,649
14,533
5,557
0
3,215
11,318
0
60,750
W
7,661
511
0
1,276
7,852
2,936
102
3,687
4,165
40,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,829
Gold Earned
42,264
363
Minions Killed
404
0
Camps Cleared
0
1,487,486
Distance Traveled
1,454,873
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,902
431
24
2
0
298,421
1
W
Cernunnos
7,175
448
87
5
0
252,244
4
L
Cerberus
7,307
457
72
5
0
289,609
6
W
Yemoja
7,953
497
39
2
0
259,702
2
L
Izanami
7,492
468
130
8
0
284,886
3
W
Guan Yu
10,151
634
90
6
0
343,304
1
L
Ah Puch
8,530
533
82
5
0
288,053
0
L
Fenrir
7,598
475
55
3
0
326,517
3
W
Kali
8,692
543
103
6
0
306,661
3
W
Nox
8,293
518
85
5
0
292,962
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role