Player Matchup

Baron Samedi
Baron Samedi
Dweenyy
Baron Samedi
Level 88
God Stats
5W - 11L
1,456 SR
Queue Stats
27W - 34L
1,325 Elo+
Solo
Sol
Sol
FirePheasant
Sol
Level 138
God Stats
1W - 0L
1,781 SR
Queue Stats
14W - 23L
1,403 Elo+
Party 1
Cabrakan
Cabrakan
SquadyGaurd5life
Cabrakan
Level 92
God Stats
5W - 3L
1,611 SR
Queue Stats
24W - 33L
1,281 Elo+
Party 1
Izanami
Izanami
UncleFlexxx
Izanami
Level 66
God Stats
2W - 6L
1,596 SR
Queue Stats
41W - 84L
1,314 Elo+
Solo
Team Averages
Level 96
1,611 SR
1,331 Elo+

VS

Team Averages
Level 125
1,541 SR
1,390 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
OpWn3d
Sol
Level 121
God Stats
5W - 10L
1,450 SR
Queue Stats
45W - 69L
1,351 Elo+
Party 2
King Arthur
King Arthur
darkvalkyrie32
King Arthur
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,177 Elo+
Solo
Artemis
Artemis
xDREAMxWarrioRx
Artemis
Level 148
God Stats
1W - 4L
1,715 SR
Queue Stats
38W - 52L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dweenyy
Baron Samedi
18
10 / 1 / 7
11,878
914
15,670
11,749
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 3 / 10
11,695
900
14,163
10,614
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 4 / 8
10,273
790
6,449
14,593
17,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
UncleFlexxx
Izanami
15
1 / 2 / 6
9,641
742
3,653
7,777
2,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 4 / 2
8,854
681
4,892
8,226
5,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
OpWn3d
Sol
14
2 / 5 / 2
9,040
695
7,155
12,526
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
darkvalkyrie32
King Arthur
15
5 / 8 / 0
9,370
721
7,919
15,381
7,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 6 / 2
9,882
760
7,828
10,031
3,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
23
Kills
9
10
Deaths
23
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
2
0.25
W
Baron Samedi
Dweenyy
Baron Samedi
10
1
7
13.5
W
7
3
10
4
L
Sol
OpWn3d
Sol
2
5
2
0.6
W
5
4
8
2.25
W
Izanami
UncleFlexxx
Izanami
1
2
6
2
L
King Arthur
darkvalkyrie32
King Arthur
5
8
0
0.63
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,935
Damage
27,794
44,733
Taken
46,164
29,920
Mitigated
21,320
14,414
Healing
7,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,892
727
0
1,814
8,226
5,297
28
5,215
2,839
33,642
0
W
Baron Samedi
Dweenyy
Baron Samedi
15,670
2,090
1,477
4,749
11,749
5,608
1,116
3,866
7,883
45,476
0
W
14,163
3,906
0
3,516
10,614
4,294
2,420
3,045
7,569
51,507
0
L
Sol
OpWn3d
Sol
7,155
1,862
0
2,895
12,526
4,504
0
10,625
1,701
24,621
0
W
6,449
769
350
3,094
14,593
17,148
533
3,438
11,155
24,954
0
W
Izanami
UncleFlexxx
Izanami
3,653
2,221
0
1,228
7,777
2,870
2,855
2,359
5,418
0
29,904
L
King Arthur
darkvalkyrie32
King Arthur
7,919
1,284
0
1,166
15,381
7,726
0
11,786
3,439
201
22,139
L
7,828
4,060
0
1,767
10,031
3,793
1,360
8,265
1,644
0
28,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,487
Gold Earned
37,146
246
Minions Killed
179
10
Camps Cleared
7
901,502
Distance Traveled
819,446
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,854
681
59
5
2
210,314
3
W
Baron Samedi
11,878
914
71
5
4
242,282
1
W
Sol
11,695
900
93
7
4
224,663
1
L
Sol
9,040
695
39
3
2
183,399
2
W
Cabrakan
10,273
790
29
2
0
212,422
0
W
Izanami
9,641
742
53
4
2
222,135
3
L
King Arthur
9,370
721
34
3
2
204,905
1
L
Artemis
9,882
760
47
4
1
220,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role