Player Matchup

Danzaburou
Danzaburou
AL4WK__
Danzaburou
Level 17
God Stats
17W - 18L
1,503 SR
Queue Stats
150W - 150L
1,480 Elo+
Party 2
Ratatoskr
Ratatoskr
Satrictea42455
Ratatoskr
Level 12
God Stats
5W - 5L
1,814 SR
Queue Stats
11W - 16L
1,538 Elo+
Party 4
Janus
Janus
Treaddz N3
Janus
Level 67
God Stats
1W - 3L
1,317 SR
Queue Stats
67W - 70L
1,377 Elo+
Party 4
Sun Wukong
Sun Wukong
niceyy
Sun Wukong
Level 117
God Stats
5W - 8L
1,494 SR
Queue Stats
173W - 136L
1,539 Elo+
Solo
Ganesha
Ganesha
xiBeaStly
Ganesha
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 179L
1,485 Elo+
Party 2
Team Averages
Level 54
1,526 SR
1,484 Elo+

VS

Team Averages
Level 68
1,638 SR
1,462 Elo+
Bacchus
Bacchus
BCArrivingTiger
Bacchus
Level 43
God Stats
12W - 6L
1,742 SR
Queue Stats
113W - 141L
1,387 Elo+
Party 1
Janus
Janus
BCDARCKONPAN
Janus
Level 63
God Stats
8W - 9L
1,680 SR
Queue Stats
362W - 397L
1,364 Elo+
Party 1
Guan Yu
Guan Yu
BCVolantTax47
Guan Yu
Level 47
God Stats
2W - 5L
1,500 SR
Queue Stats
232W - 235L
1,427 Elo+
Party 1
Cupid
Cupid
TTV_EJcool12B
Cupid
Level 157
God Stats
14W - 7L
1,565 SR
Queue Stats
365W - 225L
1,620 Elo+
Party 3
Arachne
Arachne
oBloodyKing
Arachne
Level 29
God Stats
55W - 27L
1,701 SR
Queue Stats
158W - 118L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AL4WK__
Danzaburou
15
0 / 5 / 4
8,965
427
4,811
10,943
4,002
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Satrictea42455
Ratatoskr
13
3 / 6 / 4
8,672
413
5,606
14,566
9,503
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
15
8 / 10 / 4
10,254
488
14,951
14,895
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
niceyy
Sun Wukong
15
4 / 6 / 5
9,724
463
17,362
18,323
16,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
xiBeaStly
Ganesha
15
1 / 4 / 8
9,090
433
5,457
16,540
13,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 16
9,717
463
11,353
11,761
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 7 / 6
10,415
496
5,479
11,197
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
15
1 / 4 / 7
9,785
466
6,680
19,288
13,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 1 / 5
12,904
614
15,233
12,429
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
oBloodyKing
Arachne
20
14 / 1 / 10
13,341
635
16,202
17,772
7,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
16
Kills
31
31
Deaths
17
25
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AL4WK__
Danzaburou
0
5
4
0.4
W
0
4
16
2
W
5
7
6
1.14
W
Guan Yu
1
4
7
1.13
L
Ratatoskr
Satrictea42455
Ratatoskr
3
6
4
0.83
W
11
1
5
13.5
L
Janus
8
10
4
1
L
Sun Wukong
niceyy
Sun Wukong
4
6
5
1.08
W
Arachne
oBloodyKing
Arachne
14
1
10
19
L
Ganesha
xiBeaStly
Ganesha
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,187
Damage
54,947
75,267
Taken
72,447
48,007
Mitigated
39,473
16,743
Healing
27,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AL4WK__
Danzaburou
4,811
2,916
0
4,311
10,943
4,002
0
1,925
9,018
0
66,793
W
11,353
715
0
1,081
11,761
9,882
445
4,560
7,201
23,154
0
W
5,479
455
0
856
11,197
3,265
0
4,266
6,931
45,199
0
W
Guan Yu
6,680
1,748
466
6,865
19,288
13,796
182
2,620
16,668
0
48,315
L
Ratatoskr
Satrictea42455
Ratatoskr
5,606
1,571
0
3,698
14,566
9,503
375
3,445
11,096
0
42,323
W
15,233
10,273
1,073
9,393
12,429
4,724
2,127
3,091
9,338
0
109,938
L
Janus
14,951
1,805
0
2,134
14,895
5,099
257
4,233
10,637
63,219
0
L
Sun Wukong
niceyy
Sun Wukong
17,362
3,789
0
2,605
18,323
16,131
274
2,528
15,295
0
68,027
W
Arachne
oBloodyKing
Arachne
16,202
10,518
0
7,880
17,772
7,806
734
5,871
11,901
0
92,211
L
Ganesha
xiBeaStly
Ganesha
5,457
874
0
3,995
16,540
13,272
93
4,701
11,814
32,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,705
Gold Earned
56,162
474
Minions Killed
486
0
Camps Cleared
0
1,841,435
Distance Traveled
1,984,436
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,965
427
135
6
0
337,302
3
W
Bacchus
9,717
463
16
1
0
426,250
2
W
Janus
10,415
496
72
3
0
351,176
4
W
Guan Yu
9,785
466
108
5
0
391,109
0
L
Ratatoskr
8,672
413
82
4
0
404,823
0
W
Cupid
12,904
614
168
8
0
376,061
3
L
Janus
10,254
488
123
6
0
338,480
2
L
Sun Wukong
9,724
463
126
6
0
364,174
2
W
Arachne
13,341
635
122
6
0
439,840
1
L
Ganesha
9,090
433
8
0
0
396,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role