Player Matchup

Ao Kuang
Ao Kuang
Platinum I
DrSamuelHayden
Ao Kuang
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Kaowza
Sun Wukong
Platinum I
Level 148
God Stats
2W - 1L
1,806 SR
Queue Stats
198W - 182L
1,910 MMR
Solo
Anhur
Anhur
Platinum II
Nekrorised
Anhur
Platinum II
Level 148
God Stats
26W - 32L
1,587 SR
Queue Stats
922W - 920L
1,874 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Roxanny
Kukulkan
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
llNoSensell
Ares
Platinum IV
Level 160
God Stats
49W - 53L
1,616 SR
Queue Stats
809W - 804L
1,774 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,602 SR
1,712 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,547 SR
1,670 MMR
Hel
Hel
Platinum V
RuPauls
Hel
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum I
Spethro
Sylvanus
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
SupportOrTrolll
Fenrir
Platinum I
Level 160
God Stats
23W - 29L
1,501 SR
Queue Stats
1,071W - 1,077L
1,950 MMR
Solo
Chaac
Chaac
Platinum II
TiaoOdeus
Chaac
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum II
uizq
Medusa
Platinum II
Level 39
God Stats
0W - 1L
1,733 SR
Queue Stats
5W - 12L
1,900 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
6
1 / 1 / 1
3,828
766
1,208
2,792
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Kaowza
Sun Wukong
6
0 / 1 / 0
3,562
712
1,331
3,942
1,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anhur
6
1 / 1 / 1
3,433
687
1,393
3,415
572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Kukulkan
Roxanny
Kukulkan
6
1 / 1 / 2
3,604
721
1,639
1,973
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 3
3,401
680
1,424
3,708
1,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetDanzaburouTsukuyomiGebApollo

VS

Bans
ScyllaGuan YuJanusAthenaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
1
0 / 0 / 0
936
187
0
0
0
Sylvanus
Spethro
Sylvanus
4
0 / 2 / 2
3,157
631
981
3,212
842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
4 / 1 / 1
4,080
816
3,122
3,436
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
TiaoOdeus
Chaac
6
1 / 0 / 1
3,775
755
1,954
2,902
1,034
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
uizq
Medusa
5
0 / 0 / 1
3,232
646
1,556
1,581
362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
3
Kills
5
5
Deaths
3
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
1
1
1
1.5
W
Sun Wukong
Kaowza
Sun Wukong
0
1
0
0
W
Anhur
1
1
1
1.5
W
Kukulkan
Roxanny
Kukulkan
1
1
2
2
L
Hel
0
0
0
0
L
Sylvanus
Spethro
Sylvanus
0
2
2
0.5
L
4
1
1
4.5
L
Chaac
TiaoOdeus
Chaac
1
0
1
1.5
W
0
1
3
1.5
L
Medusa
uizq
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,995
Damage
7,613
15,830
Taken
11,131
4,461
Mitigated
3,358
7,404
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
1,208
262
0
1,700
2,792
621
0
0
2,792
14,264
0
W
Sun Wukong
Kaowza
Sun Wukong
1,331
346
0
1,125
3,942
1,475
0
0
3,942
0
16,425
W
Anhur
1,393
923
0
1,768
3,415
572
0
211
3,204
0
11,690
W
Kukulkan
Roxanny
Kukulkan
1,639
116
0
812
1,973
529
0
104
1,869
16,201
0
L
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Spethro
Sylvanus
981
577
62
756
3,212
842
0
1,404
1,808
6,240
0
L
3,122
740
0
1,139
3,436
1,120
0
1,896
1,540
0
12,124
L
Chaac
TiaoOdeus
Chaac
1,954
464
0
1,116
2,902
1,034
0
133
2,769
0
15,485
W
1,424
158
0
1,999
3,708
1,264
0
666
3,042
6,291
0
L
Medusa
uizq
Medusa
1,556
929
0
750
1,581
362
0
838
743
0
11,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,828
Gold Earned
15,180
147
Minions Killed
89
0
Camps Cleared
0
472,434
Distance Traveled
422,033
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,828
766
43
9
0
109,704
0
W
Sun Wukong
3,562
712
33
7
0
82,181
1
W
Anhur
3,433
687
28
6
0
85,566
1
W
Kukulkan
3,604
721
34
7
0
103,615
1
L
Hel
936
187
0
0
0
0
0
L
Sylvanus
3,157
631
13
3
0
108,083
1
L
Fenrir
4,080
816
27
5
0
121,127
2
L
Chaac
3,775
755
29
6
0
93,343
0
W
Ares
3,401
680
9
2
0
91,368
3
L
Medusa
3,232
646
20
4
0
99,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role