Player Matchup

Loki
Loki
JackGokool
Loki
Level 141
God Stats
2W - 5L
1,129 SR
Queue Stats
345W - 332L
1,450 Elo+
Solo
Hou Yi
Hou Yi
Jakemancakeman
Hou Yi
Level 124
God Stats
2W - 4L
1,336 SR
Queue Stats
283W - 261L
1,605 Elo+
Party 1
Khepri
Khepri
NyquilDragon
Khepri
Level 28
God Stats
5W - 9L
1,239 SR
Queue Stats
125W - 131L
1,497 Elo+
Solo
Jing Wei
Jing Wei
Obscuru_s
Jing Wei
Level 28
God Stats
0W - 1L
1,545 SR
Queue Stats
2W - 4L
1,658 Elo+
Solo
Mercury
Mercury
chrustufa
Mercury
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 145L
1,859 Elo+
Party 1
Team Averages
Level 67
1,350 SR
1,614 Elo+

VS

Team Averages
Level 82
1,612 SR
1,594 Elo+
Sol
Sol
Akamatsukami
Sol
Level 23
God Stats
3W - 2L
1,728 SR
Queue Stats
91W - 115L
1,466 Elo+
Solo
Geb
Geb
Khunam
Geb
Level 140
God Stats
8W - 9L
1,368 SR
Queue Stats
756W - 715L
1,520 Elo+
Party 2
Merlin
Merlin
MarkiorX
Merlin
Level 160
God Stats
7W - 6L
1,596 SR
Queue Stats
391W - 318L
1,682 Elo+
Party 2
Cupid
Cupid
TalOlra
Cupid
Level 66
God Stats
7W - 2L
1,499 SR
Queue Stats
231W - 216L
1,548 Elo+
Solo
Ymir
Ymir
TheHippie
Ymir
Level 23
God Stats
3W - 0L
1,871 SR
Queue Stats
92W - 40L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,171
862
5,018
3,995
1,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
5,726
954
5,795
4,885
1,912
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
5
0 / 2 / 0
4,580
763
1,024
2,877
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Obscuru_s
Jing Wei
6
0 / 5 / 0
4,707
785
624
5,137
1,903
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
chrustufa
Mercury
9
0 / 5 / 1
5,188
865
1,602
5,299
1,896
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 6
7,484
1,247
6,601
3,966
1,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
Khunam
Geb
11
0 / 2 / 12
6,380
1,063
3,251
7,535
8,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
MarkiorX
Merlin
12
2 / 0 / 12
6,948
1,158
4,881
4,298
1,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
TalOlra
Cupid
11
4 / 0 / 12
6,980
1,163
3,119
3,550
1,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
11
3 / 0 / 8
6,504
1,084
2,005
4,405
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
67
1
Kills
17
17
Deaths
2
2
Assists
50
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
0
2
1
0.25
L
1
3
0
0.33
W
Geb
Khunam
Geb
0
2
12
3
W
Merlin
MarkiorX
Merlin
2
0
12
8
L
Khepri
0
2
0
0
L
Jing Wei
Obscuru_s
Jing Wei
0
5
0
0
W
Cupid
TalOlra
Cupid
4
0
12
10
W
Ymir
3
0
8
7
L
Mercury
chrustufa
Mercury
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,063
Damage
19,857
22,193
Taken
23,754
8,713
Mitigated
14,997
3,112
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,601
1,327
1,276
1,108
3,966
1,390
1,469
280
3,414
16,912
0
L
5,018
426
243
757
3,995
1,906
0
2,632
1,363
0
11,300
L
5,795
1,739
322
489
4,885
1,912
0
4,223
662
0
13,626
W
Geb
Khunam
Geb
3,251
425
373
221
7,535
8,222
308
0
7,435
5,502
0
W
Merlin
MarkiorX
Merlin
4,881
217
1,550
1,251
4,298
1,755
543
236
3,963
17,401
0
L
Khepri
1,024
0
474
188
2,877
1,096
0
2,264
613
1,379
0
L
Jing Wei
Obscuru_s
Jing Wei
624
441
216
89
5,137
1,903
0
4,148
989
0
1,224
W
Cupid
TalOlra
Cupid
3,119
1,328
2,835
939
3,550
1,309
2,052
160
3,361
0
7,513
W
Ymir
2,005
426
0
525
4,405
2,321
366
160
4,107
5,365
0
L
Mercury
chrustufa
Mercury
1,602
329
108
226
5,299
1,896
0
3,471
1,828
0
3,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,372
Gold Earned
34,296
27
Minions Killed
62
0
Camps Cleared
0
445,770
Distance Traveled
614,647
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,484
1,247
21
4
0
123,817
0
L
Loki
5,171
862
5
1
0
119,319
3
L
Hou Yi
5,726
954
14
2
0
101,787
0
W
Geb
6,380
1,063
3
1
0
124,218
1
W
Merlin
6,948
1,158
31
5
0
112,580
3
L
Khepri
4,580
763
3
1
0
46,295
0
L
Jing Wei
4,707
785
0
0
0
71,317
0
W
Cupid
6,980
1,163
5
1
0
124,584
0
W
Ymir
6,504
1,084
2
0
0
129,448
0
L
Mercury
5,188
865
5
1
0
107,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role