Player Matchup

Arachne
Arachne
Bioolty
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,744 Elo+
Solo
Ymir
Ymir
Delojohn
Ymir
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 8L
1,168 Elo+
Party 1
Cerberus
Cerberus
Drandum
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,168 Elo+
Party 1
Achilles
Achilles
TittoAmazon
Achilles
Level 21
God Stats
4W - 8L
1,587 SR
Queue Stats
91W - 81L
1,416 Elo+
Solo
Thor
Thor
lft_gld
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 13
1,517 SR
1,399 Elo+

VS

Team Averages
Level 18
1,450 SR
1,312 Elo+
Pele
Pele
AzOG_ZeY
Pele
Level 9
God Stats
6W - 13L
1,299 SR
Queue Stats
158W - 158L
1,204 Elo+
Party 2
Nemesis
Nemesis
Pirexus
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,174 Elo+
Solo
Bellona
Bellona
White_Trix
Bellona
Level 27
God Stats
18W - 14L
1,449 SR
Queue Stats
33W - 30L
1,408 Elo+
Solo
Thor
Thor
teledandy76
Thor
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
230W - 222L
1,351 Elo+
Party 2
Thanatos
Thanatos
vDannyy-x
Thanatos
Level 27
God Stats
7W - 9L
1,500 SR
Queue Stats
94W - 95L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bioolty
Arachne
13
3 / 4 / 3
9,568
383
4,288
10,866
4,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
16
5 / 7 / 7
10,604
424
9,792
22,593
25,591
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Drandum
Cerberus
16
5 / 11 / 6
10,181
407
6,775
19,589
15,204
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
TittoAmazon
Achilles
18
6 / 9 / 2
11,914
477
9,841
22,191
24,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
lft_gld
Thor
13
1 / 15 / 8
8,899
356
7,837
20,417
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
12 / 8 / 15
12,450
498
18,457
17,822
7,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Pirexus
Nemesis
16
3 / 9 / 5
11,655
466
8,265
16,777
9,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
White_Trix
Bellona
20
7 / 2 / 11
13,707
548
11,413
17,012
13,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 5 / 16
11,933
477
13,537
17,847
10,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
vDannyy-x
Thanatos
20
14 / 2 / 3
14,309
572
16,030
15,890
7,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
94
20
Kills
44
46
Deaths
26
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Pele
12
8
15
2.44
L
Arachne
Bioolty
Arachne
3
4
3
1.13
L
Ymir
5
7
7
1.21
L
Cerberus
Drandum
Cerberus
5
11
6
0.73
W
Nemesis
Pirexus
Nemesis
3
9
5
0.61
L
Achilles
TittoAmazon
Achilles
6
9
2
0.78
W
Bellona
White_Trix
Bellona
7
2
11
6.25
L
Thor
lft_gld
Thor
1
15
8
0.33
W
8
5
16
3.2
W
Thanatos
vDannyy-x
Thanatos
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,533
Damage
67,702
95,656
Taken
85,348
75,834
Mitigated
48,364
13,455
Healing
31,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
18,457
5,599
360
3,125
17,822
7,963
1,462
6,568
11,254
0
56,081
L
Arachne
Bioolty
Arachne
4,288
3,264
0
4,818
10,866
4,081
0
0
10,866
0
31,969
L
Ymir
9,792
1,681
730
2,225
22,593
25,591
0
0
22,593
30,119
0
L
Cerberus
Drandum
Cerberus
6,775
356
0
2,488
19,589
15,204
0
0
19,589
27,783
0
W
Nemesis
Pirexus
Nemesis
8,265
4,455
0
484
16,777
9,416
3,396
1,909
14,868
0
42,670
L
Achilles
TittoAmazon
Achilles
9,841
4,405
0
1,669
22,191
24,616
944
0
22,191
0
69,118
W
Bellona
White_Trix
Bellona
11,413
4,227
0
4,259
17,012
13,240
7,342
2,067
14,945
0
99,470
L
Thor
lft_gld
Thor
7,837
2,559
0
1,525
20,417
6,342
0
0
20,417
0
25,403
W
13,537
4,785
1,205
3,380
17,847
10,457
1,506
4,134
13,713
0
39,827
W
Thanatos
vDannyy-x
Thanatos
16,030
6,829
0
18,821
15,890
7,288
58
1,889
14,001
0
105,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,166
Gold Earned
64,054
249
Minions Killed
526
0
Camps Cleared
0
1,688,153
Distance Traveled
2,380,971
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,450
498
87
3
0
483,531
2
L
Arachne
9,568
383
35
1
0
195,803
0
L
Ymir
10,604
424
32
1
0
377,743
1
L
Cerberus
10,181
407
51
2
0
358,636
0
W
Nemesis
11,655
466
77
3
0
472,631
0
L
Achilles
11,914
477
101
4
0
396,933
0
W
Bellona
13,707
548
173
7
0
423,332
0
L
Thor
8,899
356
30
1
0
359,038
0
W
Thor
11,933
477
53
2
0
484,778
0
W
Thanatos
14,309
572
136
5
0
516,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role