Player Matchup

Ares
Ares
Gold V
Adonistheking98
Ares
Gold V
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,628 MMR
Solo
Ravana
Ravana
Gold I
BAND OF ANGELS
Ravana
Gold I
Level 155
God Stats
5W - 9L
1,555 SR
Queue Stats
758W - 767L
1,629 MMR
Solo
Danzaburou
Danzaburou
Gold IV
GirthyOtter
Danzaburou
Gold IV
Level 145
God Stats
0W - 2L
1,651 SR
Queue Stats
60W - 59L
1,632 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Jayhonr
Cu Chulainn
Gold I
Level 154
God Stats
4W - 4L
1,628 SR
Queue Stats
150W - 138L
1,640 MMR
Solo
Thoth
Thoth
Gold I
OwO_Avery_OwO
Thoth
Gold I
Level 88
God Stats
2W - 1L
1,455 SR
Queue Stats
173W - 160L
1,641 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,558 SR
1,634 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,463 SR
1,635 MMR
Poseidon
Poseidon
Gold IV
Khan_of_OHiO
Poseidon
Gold IV
Level 107
God Stats
1W - 0L
1,365 SR
Queue Stats
25W - 28L
1,628 MMR
Solo
Jormungandr
Jormungandr
Gold V
Kitzmilla
Jormungandr
Gold V
Level 135
God Stats
1W - 0L
1,543 SR
Queue Stats
9W - 5L
1,651 MMR
Party 1
Hachiman
Hachiman
Gold II
Whos Davey
Hachiman
Gold II
Level 156
God Stats
6W - 6L
1,291 SR
Queue Stats
298W - 280L
1,667 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
YN3C
Kuzenbo
Silver I
Level 130
God Stats
1W - 0L
1,715 SR
Queue Stats
208W - 185L
1,586 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
rhynoslayer2
Tsukuyomi
Gold V
Level 36
God Stats
1W - 0L
1,402 SR
Queue Stats
6W - 3L
1,645 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,043
414
4,551
13,547
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 6 / 3
8,132
478
7,600
13,536
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
GirthyOtter
Danzaburou
14
0 / 5 / 0
8,159
480
3,688
10,565
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Jayhonr
Cu Chulainn
15
3 / 2 / 0
9,072
534
10,158
15,414
7,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 2
7,080
416
4,399
3,542
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
CthulhuTiamatAthenaSetGuan Yu

VS

Bans
ApolloGaneshaScyllaSobekAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Khan_of_OHiO
Poseidon
15
4 / 3 / 4
9,322
548
7,025
7,634
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Kitzmilla
Jormungandr
17
2 / 1 / 3
10,091
594
9,425
13,107
11,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Whos Davey
Hachiman
19
4 / 0 / 8
11,160
656
12,652
12,335
5,507
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
YN3C
Kuzenbo
14
4 / 0 / 6
9,509
559
5,732
12,562
15,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
rhynoslayer2
Tsukuyomi
15
3 / 2 / 4
9,075
534
7,643
11,670
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
17
17
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
2
6
3
0.58
L
Danzaburou
GirthyOtter
Danzaburou
0
5
0
0
L
Cu Chulainn
Jayhonr
Cu Chulainn
3
2
0
1.5
W
Poseidon
Khan_of_OHiO
Poseidon
4
3
4
2
W
Jormungandr
Kitzmilla
Jormungandr
2
1
3
3.5
L
1
2
2
1
W
Hachiman
Whos Davey
Hachiman
4
0
8
8
W
Kuzenbo
YN3C
Kuzenbo
4
0
6
7
W
Tsukuyomi
rhynoslayer2
Tsukuyomi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,396
Damage
42,477
56,604
Taken
57,308
24,284
Mitigated
38,823
16,152
Healing
22,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,551
223
0
2,950
13,547
7,349
0
5,187
8,186
15,287
0
L
7,600
1,570
0
2,709
13,536
5,480
0
4,198
9,124
0
54,964
L
Danzaburou
GirthyOtter
Danzaburou
3,688
839
0
3,169
10,565
3,288
0
1,400
9,119
0
58,884
L
Cu Chulainn
Jayhonr
Cu Chulainn
10,158
2,064
0
6,537
15,414
7,258
434
9,645
5,655
5,166
52,358
W
Poseidon
Khan_of_OHiO
Poseidon
7,025
1,183
0
2,138
7,634
2,387
560
1,552
5,910
57,724
0
W
Jormungandr
Kitzmilla
Jormungandr
9,425
2,241
0
4,592
13,107
11,538
225
770
12,309
76,622
0
L
4,399
126
0
787
3,542
909
0
1,096
2,338
33,839
0
W
Hachiman
Whos Davey
Hachiman
12,652
6,829
0
8,971
12,335
5,507
3,018
1,348
10,987
0
100,704
W
Kuzenbo
YN3C
Kuzenbo
5,732
1,746
0
2,910
12,562
15,368
665
4,303
8,026
24,516
0
W
Tsukuyomi
rhynoslayer2
Tsukuyomi
7,643
2,461
0
4,377
11,670
4,023
0
1,420
10,098
0
60,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,486
Gold Earned
49,157
415
Minions Killed
572
0
Camps Cleared
0
1,554,670
Distance Traveled
1,656,639
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,043
414
21
1
0
323,426
8
L
Ravana
8,132
478
101
6
0
315,278
3
L
Danzaburou
8,159
480
119
7
0
307,703
5
L
Cu Chulainn
9,072
534
108
6
0
355,131
2
W
Poseidon
9,322
548
123
7
0
327,094
1
W
Jormungandr
10,091
594
154
9
0
302,685
1
L
Thoth
7,080
416
66
4
0
253,132
2
W
Hachiman
11,160
656
182
11
0
305,272
3
W
Kuzenbo
9,509
559
11
1
0
327,096
7
W
Tsukuyomi
9,075
534
102
6
0
394,492
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role