Player Matchup

Cthulhu
Cthulhu
EleAki97
Cthulhu
Level 11
God Stats
1W - 1L
1,583 SR
Queue Stats
11W - 9L
1,550 Elo+
Solo
Neith
Neith
Hoglander
Neith
Level 8
God Stats
0W - 1L
1,720 SR
Queue Stats
5W - 8L
1,468 Elo+
Solo
Zeus
Zeus
KingCrisArual
Zeus
Level 21
God Stats
1W - 1L
1,674 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Pele
Pele
Siqro
Pele
Level 19
God Stats
36W - 36L
1,420 SR
Queue Stats
286W - 236L
1,504 Elo+
Solo
Yemoja
Yemoja
成熟稳重章鱼哥
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 33L
1,678 Elo+
Solo
Team Averages
Level 12
1,579 SR
1,576 Elo+

VS

Team Averages
Level 19
1,437 SR
1,515 Elo+
Da Ji
Da Ji
BRYANCHACON16
Da Ji
Level 24
God Stats
9W - 15L
1,441 SR
Queue Stats
62W - 81L
1,380 Elo+
Party 1
Medusa
Medusa
FahttestFuhk
Medusa
Level 25
God Stats
15W - 6L
1,606 SR
Queue Stats
71W - 68L
1,428 Elo+
Solo
Bellona
Bellona
GodSlayer_AM
Bellona
Level 6
God Stats
6W - 7L
1,313 SR
Queue Stats
23W - 20L
1,526 Elo+
Party 1
Terra
Terra
ImLazy
Terra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 64L
1,694 Elo+
Solo
Ra
Ra
oNLyxKEZ
Ra
Level 12
God Stats
1W - 2L
1,324 SR
Queue Stats
13W - 11L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EleAki97
Cthulhu
9
0 / 4 / 1
5,211
434
3,321
7,689
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Hoglander
Neith
9
0 / 6 / 0
5,219
435
2,031
7,374
2,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 5 / 1
6,382
532
1,907
5,669
1,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Siqro
Pele
11
3 / 2 / 2
6,455
538
4,567
9,249
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
1 / 3 / 5
6,737
561
7,178
7,492
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,549
546
2,219
7,387
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
13
11 / 0 / 1
8,570
714
9,362
6,923
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GodSlayer_AM
Bellona
11
2 / 2 / 0
6,112
509
2,117
6,687
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
ImLazy
Terra
11
1 / 1 / 10
7,211
601
7,979
7,004
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 2
7,623
635
2,970
4,881
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
20
20
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Cthulhu
EleAki97
Cthulhu
0
4
1
0.13
W
Medusa
11
0
1
11.5
W
Bellona
GodSlayer_AM
Bellona
2
2
0
1
L
Neith
Hoglander
Neith
0
6
0
0
W
Terra
ImLazy
Terra
1
1
10
6
L
3
5
1
0.7
L
Pele
Siqro
Pele
3
2
2
2
W
4
2
2
2.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,004
Damage
24,647
37,473
Taken
32,882
14,456
Mitigated
13,201
7,254
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,219
717
0
0
7,387
2,408
0
1,062
6,173
0
30,352
L
Cthulhu
EleAki97
Cthulhu
3,321
353
0
579
7,689
4,265
0
2,525
5,118
21,353
0
W
Medusa
9,362
5,147
0
750
6,923
2,342
2,738
2,162
4,541
0
40,994
W
Bellona
GodSlayer_AM
Bellona
2,117
930
0
792
6,687
3,792
0
3,258
3,155
0
18,557
L
Neith
Hoglander
Neith
2,031
1,088
0
1,350
7,374
2,334
0
1,985
5,381
0
24,811
W
Terra
ImLazy
Terra
7,979
1,415
826
2,630
7,004
3,010
0
3,033
3,810
23,569
0
L
1,907
1,239
0
230
5,669
1,918
0
3,132
2,437
25,066
0
L
Pele
Siqro
Pele
4,567
1,474
0
3,390
9,249
2,755
0
1,052
8,119
0
34,747
W
2,970
336
411
1,153
4,881
1,649
533
1,982
2,797
49,116
0
L
7,178
1,208
452
1,253
7,492
3,184
934
1,981
5,469
35,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,004
Gold Earned
36,065
283
Minions Killed
310
0
Camps Cleared
0
1,168,197
Distance Traveled
1,173,986
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,549
546
55
5
0
248,999
2
L
Cthulhu
5,211
434
26
2
0
264,627
3
W
Medusa
8,570
714
60
5
0
228,625
4
W
Bellona
6,112
509
47
4
0
224,738
0
L
Neith
5,219
435
55
5
0
219,883
0
W
Terra
7,211
601
43
4
0
251,443
1
L
Zeus
6,382
532
53
4
0
196,276
0
L
Pele
6,455
538
69
6
0
291,146
2
W
Ra
7,623
635
105
9
0
220,181
2
L
Yemoja
6,737
561
80
7
0
196,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role